Commit History

Author SHA1 Message Date
  ocornut dedb381c51 Merge branch 'master' into docking 4 years ago
  Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 4 years ago
  ocornut a11f36811f Merge branch 'master' into docking 4 years ago
  ocornut cf2daf353e Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. 4 years ago
  ocornut 23a15834fa Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. 4 years ago
  ocornut 4cec3a0467 Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141) 4 years ago
  ocornut 36a0d1028c Backends: Viewports: renamed viewport storage structures ImGuiViewportDataXXXX -> ImGui_ImplXXXX_ViewportData and locals (matching naming convention in 70c60385) 4 years ago
  ocornut 0f7eb00f67 Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). 4 years ago
  ocornut b5a2bd1a5b Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). 4 years ago
  ocornut 682447306d Merge branch 'features/backends_context' into docking 4 years ago
  ocornut 70c603854e Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141) 4 years ago
  ocornut ac35b4bba2 Merge branch 'master' into docking 4 years ago
  ocornut 98a6292165 Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. (#4225) 4 years ago
  ocornut 16abfa5eb6 Merge branch 'master' into docking 4 years ago
  ocornut 838c16533d Backends: Comments. 4 years ago
  ocornut 86c2b609ef Merge branch 'master' into docking 4 years ago
  thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 4 years ago
  ocornut ffa863a3ba Merge branch 'master' into docking 4 years ago
  ocornut bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
  ocornut 7a516a266d Merge remote-tracking branch 'origin/master' into docking 4 years ago
  ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 4 years ago
  ocornut 388ca563db Merge branch 'master' into docking 4 years ago
  Matthijs Lavrijsen e485d451d1 Backends: DX12: improve Windows 7 compatibility (#3696) 4 years ago
  ocornut 06e87014f2 Merge branch 'master' into docking 4 years ago
  ocornut 3346544cf5 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
  ocornut 042a3b01d2 Merge branch 'master' into docking 4 years ago
  ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
  ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago