ocornut
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e3d7cd665d
Merge branch 'master' into docking
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1 year ago |
Axel Paris
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e8dd47effa
Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
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1 year ago |
ocornut
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450f1d7e7b
Merge branch 'master' into docking
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1 year ago |
ocornut
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ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
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1 year ago |
ocornut
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7e246a7bb9
Merge branch 'master' into docking
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1 year ago |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
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1 year ago |
ocornut
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1161301386
Backends: amend "Missing features" sections for multi-viewports support.
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2 years ago |
williamhCode
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3dc3aef8a4
Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188)
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2 years ago |
ocornut
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33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2 years ago |
Gereon V
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055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2 years ago |
Elie Michel
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d81f2ae4fb
Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188)
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2 years ago |
Elie Michel
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e67f2f4791
Backends: WebGPU: Align buffer sizes upon creation. (#6188)
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2 years ago |
ocornut
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cbdac1e150
Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends.
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2 years ago |
ocornut
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e816bc6723
Merge misc changes from docking branch to reduce small drift.
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2 years ago |
Basil Fierz
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d73e3285de
Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632)
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2 years ago |
kdchambers
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233d7ad3f2
Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914)
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2 years ago |
Peter Nimmervoll
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00b6370848
Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869)
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2 years ago |
ocornut
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c54230d14e
Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2 years ago |
ocornut
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7a9045dd77
Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)
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2 years ago |
ocornut
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f7f30476d5
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
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3 years ago |
Théo Monnom
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0818a42396
Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
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3 years ago |
ocornut
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 years ago |
ocornut
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5ccb66794b
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
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3 years ago |
Basil Fierz
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30a6873a44
Backends: WebGPU: Fix missing initialization of local variable (#4634)
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3 years ago |
Basil Fierz
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25332fa5ac
Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
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4 years ago |
Rokas Kupstys
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2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
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4 years ago |
Corentin Wallez
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e652527313
Backends: WebGPU: Update impl_wgpu for an emscripten change
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4 years ago |
ocornut
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838c16533d
Backends: Comments.
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4 years ago |
Vladimir Davidovich
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142c866bd9
Backends: WebGPU: Support draw_data->FramebufferScale (#4163)
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4 years ago |
ocornut
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4181ccceea
Backends: WebGPU: Fix build, amend 3c72e51. (#3761)
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4 years ago |