ocornut
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5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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1 year ago |
ocornut
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d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275)
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1 year ago |
ocornut
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ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
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1 year ago |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
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1 year ago |
ocornut
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33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2 years ago |
Gereon V
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055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2 years ago |
ocornut
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e816bc6723
Merge misc changes from docking branch to reduce small drift.
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2 years ago |
David
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de1593d5c0
Backends: DX12: Fixed stale comments. (#5798)
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2 years ago |
ocornut
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c54230d14e
Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2 years ago |
Jack Knobel
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ec2c805e48
Backends: support for unity builds for dx10/dx11/dx12 backends (#5387)
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3 years ago |
ocornut
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f7f30476d5
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
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3 years ago |
ocornut
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fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104)
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3 years ago |
ocornut
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 years ago |
ocornut
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c6ca327fb2
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562)
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3 years ago |
Rokas Kupstys
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2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
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4 years ago |
ocornut
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cf2daf353e
Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.
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4 years ago |
ocornut
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23a15834fa
Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
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4 years ago |
ocornut
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4cec3a0467
Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141)
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4 years ago |
ocornut
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b5a2bd1a5b
Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
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4 years ago |
ocornut
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70c603854e
Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141)
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4 years ago |
ocornut
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98a6292165
Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. (#4225)
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4 years ago |
ocornut
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838c16533d
Backends: Comments.
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4 years ago |
thedmd
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3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
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4 years ago |
ocornut
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bda12e5fdd
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
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4 years ago |
ocornut
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58a0a7058c
Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
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4 years ago |
Matthijs Lavrijsen
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e485d451d1
Backends: DX12: improve Windows 7 compatibility (#3696)
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4 years ago |
ocornut
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3346544cf5
Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
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4 years ago |
ocornut
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b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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4 years ago |
ocornut
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d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
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4 years ago |