ocornut
|
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
|
1 年之前 |
ocornut
|
7b8107e7c8
Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132)
|
1 年之前 |
rajveermalviya
|
9266c0d2d1
Backends: WebGPU: Avoid leaking pipeline layout. (#7245)
|
1 年之前 |
ocornut
|
5fc0a361b2
Backends: WebGPU: added ImGui_ImplWGPU_InitInfo::PipelineMultisampleState. (#7240)
|
1 年之前 |
ocornut
|
831d42c1ab
Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240)
|
1 年之前 |
ocornut
|
03417cc77d
Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232)
|
1 年之前 |
Axel Paris
|
e8dd47effa
Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
|
1 年之前 |
ocornut
|
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
|
1 年之前 |
ocornut
|
357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 年之前 |
williamhCode
|
3dc3aef8a4
Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188)
|
2 年之前 |
ocornut
|
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2 年之前 |
Gereon V
|
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2 年之前 |
Elie Michel
|
d81f2ae4fb
Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188)
|
2 年之前 |
Elie Michel
|
e67f2f4791
Backends: WebGPU: Align buffer sizes upon creation. (#6188)
|
2 年之前 |
ocornut
|
cbdac1e150
Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends.
|
2 年之前 |
ocornut
|
e816bc6723
Merge misc changes from docking branch to reduce small drift.
|
2 年之前 |
Basil Fierz
|
d73e3285de
Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632)
|
2 年之前 |
kdchambers
|
233d7ad3f2
Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914)
|
2 年之前 |
Peter Nimmervoll
|
00b6370848
Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869)
|
2 年之前 |
ocornut
|
c54230d14e
Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
|
2 年之前 |
ocornut
|
7a9045dd77
Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)
|
2 年之前 |
ocornut
|
f7f30476d5
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
|
3 年之前 |
Théo Monnom
|
0818a42396
Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
|
3 年之前 |
ocornut
|
440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
|
3 年之前 |
ocornut
|
5ccb66794b
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
|
3 年之前 |
Basil Fierz
|
30a6873a44
Backends: WebGPU: Fix missing initialization of local variable (#4634)
|
3 年之前 |
Basil Fierz
|
25332fa5ac
Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
|
3 年之前 |
Rokas Kupstys
|
2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
|
3 年之前 |
Corentin Wallez
|
e652527313
Backends: WebGPU: Update impl_wgpu for an emscripten change
|
3 年之前 |
ocornut
|
838c16533d
Backends: Comments.
|
4 年之前 |