ocornut
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f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)
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5 years ago |
omar
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813e0c18e6
Merge branch 'master' into docking
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5 years ago |
omar
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26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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5 years ago |
Rokas Kupstys
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6892b81578
Remove trailing spaces from bunch of files.
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5 years ago |
omar
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575df6f192
Merge branch 'master' into docking
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5 years ago |
omar
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e2c1f0a7cd
Merge branch 'master' into docking
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6 years ago |
omar
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516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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6 years ago |
omar
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431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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6 years ago |
omar
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dfb82d5c22
Merge branch 'master' into docking
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6 years ago |
omar
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6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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6 years ago |
David Amador
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994a92d79d
Added support to use controllers via SDL_GameController. (#2509)
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6 years ago |
omar
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f159eb35fb
Examples: SDL: Removed unused code. (#2484)
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6 years ago |
omar
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cf029b3e1c
Merge branch 'master' into docking
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6 years ago |
omar
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1295205cd4
Examples: Vulkan: Fixed warnings. (#2480)
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6 years ago |
omar
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50ceb25003
Merge branch 'master' into docking
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6 years ago |
omar
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c43dab2414
Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
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6 years ago |
omar
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e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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6 years ago |
omar
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452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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6 years ago |
omar
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ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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6 years ago |
MindSpunk
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a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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6 years ago |
omar
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0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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6 years ago |
omar
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4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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6 years ago |
omar
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66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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6 years ago |
omar
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6bf981c85c
Vulkan: More renaming. Comments.
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6 years ago |
omar
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f586764cdd
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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6 years ago |
omar
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54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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6 years ago |
omar
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317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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6 years ago |
omar
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c7eef99a33
Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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7 years ago |
MindSpunk
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b88a3b2711
Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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7 years ago |
omar
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43a85dd02e
Merge branch 'master' into docking
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6 years ago |