Commit History

Author SHA1 Message Date
  ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 5 years ago
  omar 861f786d81 Merge branch 'master' into docking 5 years ago
  Rokas Kupstys 5e2329b98e Backends: GL3: Implement glbinding opengl loader support. (#2870) 5 years ago
  omar d581939387 Removed trailing spaces. 5 years ago
  omar 813e0c18e6 Merge branch 'master' into docking 5 years ago
  omar ca63349eb4 Renamed XX-bits -> XX-bit in comments to match what the world appears to be using. 5 years ago
  omar b3e94f5de8 Merge branch 'master' into docking 5 years ago
  omar f002a11898 Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. (#2866, #2852) [@dpilawa] 5 years ago
  dawid 4d0c88e9e6 Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. (#2866, #2852) 5 years ago
  omar 7feccf9ab2 Merge branch 'master' into docking 5 years ago
  omar 3bbc27ebd9 Fixed more FAQ links. (#2848) 5 years ago
  Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. 5 years ago
  omar e0c0e53edf Merge branch 'master' into docking 5 years ago
  Konstantin Podsvirov f0f5301612 Backends: OpenGL3: Commented out extra tokens at end of #else directive (#2804) 5 years ago
  omar 6994bf10bc Merge branch 'master' into docking + fix for RenderMouseCursor() 5 years ago
  omar 97691643b7 Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798) 5 years ago
  omar 575df6f192 Merge branch 'master' into docking 5 years ago
  omar cc288e073c Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted. 5 years ago
  omar e2c1f0a7cd Merge branch 'master' into docking 6 years ago
  Vincent Hamm 342751c89e Fiedx OpenGL ES 3.0 include for iOS and tvOS (#2631) 6 years ago
  omar 63310acd58 Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar. 6 years ago
  omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
  omar cc48f1e5dd Merge branch 'master' into docking 6 years ago
  omar c3d600abed Fixed imgui_impl_opengl3 broken in previous few commits. (#2591, #2593, #2594) 6 years ago
  omar 8dc04a4c9f Merge branch 'master' into docking 6 years ago
  omar 7755cbbef2 Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 6 years ago
  omar c72040a715 Merge branch 'master' into docking 6 years ago
  omar b3dd03f582 Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591) 6 years ago
  Mario Botsch affa7e2422 Examples: imgui_impl_opengl3: Fix empty printout on shader load. (#2584) 6 years ago
  omar 825b61e4ba Merge branch 'master' into docking 6 years ago