ocornut
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f498f084d6
Examples: Amend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 years ago |
Mark Jansen
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4bc51c6ff4
Examples: Extend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 years ago |
ocornut
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1f2b84a654
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
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2 years ago |
ocornut
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4f692ba840
Merge branch 'master' into docking
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2 years ago |
ocornut
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9308cfdcfb
Examples: Amend Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 years ago |
Mark Jansen
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a566ecc58f
Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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5 years ago |
Gereon V
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055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2 years ago |
ocornut
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bed11b35d1
Fix typos and use nullptr in backends. Amend 506f7e0
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2 years ago |
ocornut
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ee5ce36745
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
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2 years ago |
ocornut
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f070497cbd
Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
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2 years ago |
ocornut
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e25e4526cd
Merge branch 'master' into docking
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2 years ago |
ocornut
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5d74891285
Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over non-client area (OS decorations) when app is not focused. (#6045, #6162)
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2 years ago |
ocornut
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e816bc6723
Merge misc changes from docking branch to reduce small drift.
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2 years ago |
ocornut
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887abe9578
Merge branch 'master' into docking
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2 years ago |
ocornut
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3617a96372
Backends, Inputs: Made horizontal scroll wheel and horizontal scroll direction consistent accross backends/os. (#4019, #6096, #1463)
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2 years ago |
ocornut
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fc3815bfe5
Merge branch 'master' into docking
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2 years ago |
ocornut
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3ea0fad204
Merge branch 'master' into docking
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2 years ago |
ocornut
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1a497c2499
Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456)
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2 years ago |
ocornut
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849c8052b7
Merge branch 'master' into docking
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2 years ago |
Teselka
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9db6b1a0d9
Backends: Win32: minor tidying up. (#5819)
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2 years ago |
ocornut
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edf522b58a
Merge branch 'master' into docking + amends change to nullptr (#5760)
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2 years ago |
ocornut
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c54230d14e
Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2 years ago |
ocornut
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d91211f9f2
Merge branch 'master' into docking
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2 years ago |
ocornut
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0a7054c7e4
Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (#5725, #1807, #471, #2815, #1060)
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2 years ago |
ocornut
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1dc7d0e633
Merge branch 'master' into docking
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2 years ago |
ocornut
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fd408c9790
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456)
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2 years ago |
ocornut
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e21f462f6f
Merge branch 'master' into docking
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3 years ago |
ocornut
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e99c4fc668
Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags (#5504). Fixes 8b8a61b. #4921, #4858, #787, #1599, #323)
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3 years ago |
ocornut
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21fc57f2cf
Merge branch 'master' into docking
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3 years ago |
ocornut
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90ef327882
Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724)
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3 years ago |