omar
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8079344cee
Merge branch 'master' into viewport
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6 years ago |
omar
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2c38b32db1
Removed trailing spaces (#2038, #2299)
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6 years ago |
omar
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7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
omar
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afeefadb4e
Merge branch 'master' into viewport
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6 years ago |
omar
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a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
omar
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d87b80c6c1
Merge branch 'master' into viewport
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6 years ago |
omar
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be66f94639
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a52771f9609267e9ad67d4f2835e0df0072
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6 years ago |
omar
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dcbf976a8e
Merge branch 'master' into viewport + comments
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6 years ago |
omar
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f52f0a5277
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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6 years ago |
omar
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50f6e12d31
Merge branch 'master' into viewport
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6 years ago |
omar
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ac9aaf4b6e
Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
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6 years ago |
omar
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e73217d6f7
Merge branch 'master' into viewport
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6 years ago |
hesiod
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500a60debc
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
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6 years ago |
omar
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02afbaeef0
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
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6 years ago |
omar
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b85f345369
Merge branch 'master' into viewport
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7 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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36b2f64051
Merge branch 'master' into viewport
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7 years ago |
omar
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b127027cbd
Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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7 years ago |
Jérémie Dumas
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e476b7e727
WIP on configurable OpenGL loader. (#2001, #2002)
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7 years ago |
omar
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e5f2295398
Merge branch 'master' into viewport
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7 years ago |
omar
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421dc19798
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
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7 years ago |
omar
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d5793102db
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
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7 years ago |
omar
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35124cdd07
imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
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7 years ago |
omar
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9824bf1ba1
Merge branch 'master' into viewport
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7 years ago |
omar
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067edd09f9
imgui_impl_opengl3: Comments. (#1987)
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7 years ago |
Dado
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81562b2b5a
Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985)
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7 years ago |
omar
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544db70852
Examples: OpenGL3: Tweaks, added changelog. (#1941)
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7 years ago |
Omar Sherif Fathy
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fc737d2333
Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941)
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7 years ago |
omar
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88df66ec83
Merge branch 'master' into viewport
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7 years ago |
omar
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59fb3274a7
Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
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7 years ago |