Ahmed Samy
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960aff24fc
Backends: Win32: use XInput Packet to avoid resubmitting gamepad data. (#9202, #8556)
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2 tygodni temu |
ocornut
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8c0b410371
Docs: tweaks.
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3 tygodni temu |
ocornut
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9ce41a92c3
Misc/shallow merges from docking branch to reduce small drift.
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1 miesiąc temu |
ocornut
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4e7c05504a
Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Kept legacy name for now.
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1 miesiąc temu |
ulhc
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d27dce58cd
Backends: Win32: handle WM_IME_CHAR/WM_IME_COMPOSITION messages to support Unicode inputs on MBCS Windows. (#9099, #3653, #5961)
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2 miesięcy temu |
ocornut
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87b193399e
Backends: Win32: change param to MultiByteToWideChar() to be consistent (should be no-op?).
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2 miesięcy temu |
ocornut
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cfb48969af
Examples: CI: backtrack and make example_null embed backend: simpler for all sorts of quick build scripts.
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2 miesięcy temu |
ocornut
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0cf5b93a0a
CI, Backends: fixes for example_null building. Add consistent IMGUI_IMPL_API in backend.
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2 miesięcy temu |
ocornut
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0ba9fedf1a
Win32: Revert 1.92.4 change of comparing dwPacketNumber. (#8556)
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3 miesięcy temu |
ocornut
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5f6eaa5278
Backends: Win32: minor optimization not submitting gamepad input if packet number has not changed. (#8556)
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4 miesięcy temu |
ocornut
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d4f722d5b2
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769)
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4 miesięcy temu |
ocornut
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e97e55adbc
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
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7 miesięcy temu |
ocornut
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c0dfd65d67
Backends: Win32: Fixed an issue where externally losing mouse capture (due to e.g. focus loss) would fail to claim it again the next subsequent click. (#8594)
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9 miesięcy temu |
ocornut
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979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
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10 miesięcy temu |
ocornut
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79bba34c5f
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
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11 miesięcy temu |
ocornut
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557c77e455
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
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11 miesięcy temu |
ocornut
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a9e53829d2
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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11 miesięcy temu |
ocornut
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eec097fe35
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
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1 rok temu |
ocornut
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8a35386ba7
Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
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1 rok temu |
fdsa
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4f1d3809c3
Fixed tabs and spaces (#8377)
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1 rok temu |
ocornut
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43fbd7ce84
Backends: standardized top of file comments.
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1 rok temu |
ocornut
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566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
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1 rok temu |
ocornut
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6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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1 rok temu |
ocornut
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3b8c7d0326
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
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1 rok temu |
ocornut
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d67e2eea1a
Backends: Win32: internal rename.
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1 rok temu |
ocornut
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a908d73c16
Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
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1 rok temu |
ocornut
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d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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1 rok temu |
ocornut
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cfae5ac71b
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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1 rok temu |
ocornut
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08b1496b7e
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. (#7971)
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1 rok temu |
Aemony
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9504068f66
Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN (#7768, #4858, #2622)
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1 rok temu |