ocornut
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83b64b8be2
Version 1.91.4
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9 月之前 |
ocornut
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ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
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9 月之前 |
ocornut
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3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
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9 月之前 |
ocornut
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1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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9 月之前 |
ocornut
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634a7ed988
Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
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9 月之前 |
ocornut
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0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
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9 月之前 |
ocornut
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0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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9 月之前 |
ocornut
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23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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9 月之前 |
ocornut
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db26fe7ca8
Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071)
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9 月之前 |
ocornut
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604f2fa84a
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065)
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9 月之前 |
ocornut
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38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
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9 月之前 |
ocornut
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0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
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9 月之前 |
ocornut
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e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
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9 月之前 |
ocornut
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706438a43c
Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84. (#8064)
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9 月之前 |
ocornut
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83ecc846dc
Disabled: clicking a disabled item focuses parent window. (#8064)
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9 月之前 |
ocornut
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67e5f3505d
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057)
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9 月之前 |
ocornut
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97da66209c
Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
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9 月之前 |
ocornut
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ad37b79bca
Nav: shallow tidying up.
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9 月之前 |
ocornut
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349af8766c
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)
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9 月之前 |
ocornut
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9fbc313459
InputText: amend 661bba0. (#8048)
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9 月之前 |
ocornut
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661bba09ce
InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048)
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9 月之前 |
ocornut
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92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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9 月之前 |
ocornut
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1dde20ff4a
Version 1.91.4 WIP
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9 月之前 |
ocornut
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cb16568fca
Version 1.91.3
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9 月之前 |
ocornut
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8db126188d
Fixed static analyser warning. Amend b3c8747
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9 月之前 |
ocornut
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3d399bceca
Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669)
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9 月之前 |
ocornut
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b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76)
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9 月之前 |
ocornut
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004f03945f
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
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9 月之前 |
ocornut
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655fcf8287
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
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9 月之前 |
ocornut
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30c29d291f
Error Handling: enabled experimental recovery systems. (#1651, #5654)
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10 月之前 |