ocornut
|
993fa34749
Version 1.91.6
|
7 月之前 |
ocornut
|
d78e823449
InputText: added ImGuiInputTextFlags_ElideLeft. (#1442, #1440, #4391, #7208, #8216)
|
7 月之前 |
ocornut
|
d2645423de
InputText: reactivating last activated InputText() doesn't restore horizontal scrolling.
|
7 月之前 |
ocornut
|
3f3c62a3c9
ScrollbarEx: clarify use of flags and make them optional. (#8215)
|
7 月之前 |
Diego Mateos
|
9b26743c6b
SliderAngle: only write back to value v_rad on value_changed. (#8193)
|
8 月之前 |
ocornut
|
9b27329437
Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153)
|
8 月之前 |
ocornut
|
3381ab423b
Version 1.91.6 WIP + fixed typo in tooltip.
|
8 月之前 |
ocornut
|
f401021d5a
Version 1.91.5
|
8 月之前 |
ocornut
|
419a9ada16
Ignore clang warning Wnontrivial-memaccess (#8129, #8135)
|
8 月之前 |
ocornut
|
63234f8dd0
InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
|
8 月之前 |
ocornut
|
82d0584e7b
InputText: using CurLenA instead of TextA.Size for correctness. (#7925)
|
8 月之前 |
ocornut
|
75f83de52a
InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
|
8 月之前 |
ocornut
|
f37a9a27e5
Log/Capture: reworked scope + decorating menus, tabs.
|
9 月之前 |
ocornut
|
9a0dff1bc5
Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
|
9 月之前 |
ocornut
|
81cfe09657
Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861)
|
9 月之前 |
ocornut
|
41f02825fc
Version 1.91.5 WIP
|
9 月之前 |
ocornut
|
83b64b8be2
Version 1.91.4
|
9 月之前 |
ocornut
|
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
|
9 月之前 |
ocornut
|
3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
|
9 月之前 |
ocornut
|
1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
|
9 月之前 |
ocornut
|
634a7ed988
Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
|
9 月之前 |
ocornut
|
0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
|
9 月之前 |
ocornut
|
0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
|
9 月之前 |
ocornut
|
23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
|
9 月之前 |
ocornut
|
db26fe7ca8
Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071)
|
9 月之前 |
ocornut
|
604f2fa84a
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065)
|
9 月之前 |
ocornut
|
38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
|
9 月之前 |
ocornut
|
0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
|
9 月之前 |
ocornut
|
e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
|
9 月之前 |
ocornut
|
706438a43c
Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84. (#8064)
|
9 月之前 |