Commit History

作者 SHA1 備註 提交日期
  ocornut 993fa34749 Version 1.91.6 7 月之前
  ocornut d78e823449 InputText: added ImGuiInputTextFlags_ElideLeft. (#1442, #1440, #4391, #7208, #8216) 7 月之前
  ocornut d2645423de InputText: reactivating last activated InputText() doesn't restore horizontal scrolling. 7 月之前
  ocornut 3f3c62a3c9 ScrollbarEx: clarify use of flags and make them optional. (#8215) 7 月之前
  Diego Mateos 9b26743c6b SliderAngle: only write back to value v_rad on value_changed. (#8193) 8 月之前
  ocornut 9b27329437 Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) 8 月之前
  ocornut 3381ab423b Version 1.91.6 WIP + fixed typo in tooltip. 8 月之前
  ocornut f401021d5a Version 1.91.5 8 月之前
  ocornut 419a9ada16 Ignore clang warning Wnontrivial-memaccess (#8129, #8135) 8 月之前
  ocornut 63234f8dd0 InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo. 8 月之前
  ocornut 82d0584e7b InputText: using CurLenA instead of TextA.Size for correctness. (#7925) 8 月之前
  ocornut 75f83de52a InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925) 8 月之前
  ocornut f37a9a27e5 Log/Capture: reworked scope + decorating menus, tabs. 9 月之前
  ocornut 9a0dff1bc5 Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified. 9 月之前
  ocornut 81cfe09657 Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861) 9 月之前
  ocornut 41f02825fc Version 1.91.5 WIP 9 月之前
  ocornut 83b64b8be2 Version 1.91.4 9 月之前
  ocornut ab9ce2a927 Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787) 9 月之前
  ocornut 3982cb35dc Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard". 9 月之前
  ocornut 1ff9768aa3 Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 9 月之前
  ocornut 634a7ed988 Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059) 9 月之前
  ocornut 0bae2db77f Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav. 9 月之前
  ocornut 0536ace2b6 Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 9 月之前
  ocornut 23b655f8e3 Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 9 月之前
  ocornut db26fe7ca8 Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071) 9 月之前
  ocornut 604f2fa84a InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065) 9 月之前
  ocornut 38617a5ad3 Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited. 9 月之前
  ocornut 0f6a463fae Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too. 9 月之前
  ocornut e6b5cafe65 Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes. 9 月之前
  ocornut 706438a43c Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84. (#8064) 9 月之前