ocornut
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d8c98c8c14
Merge branch 'master' into docking
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1 年之前 |
ocornut
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887478793b
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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1 年之前 |
ocornut
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96b5b1724b
Merge branch 'master' into docking
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1 年之前 |
ocornut
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c6ec69c7c1
Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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1 年之前 |
ocornut
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7e246a7bb9
Merge branch 'master' into docking
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1 年之前 |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
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1 年之前 |
ocornut
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1450d23b60
Merge branch 'master' into docking
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2 年之前 |
ocornut
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3cc9d2051a
Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. (#6516, #5725, #5961, #5975)
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2 年之前 |
ocornut
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f498f084d6
Examples: Amend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 年之前 |
Mark Jansen
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4bc51c6ff4
Examples: Extend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 年之前 |
ocornut
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9308cfdcfb
Examples: Amend Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2 年之前 |
Mark Jansen
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a566ecc58f
Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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5 年之前 |