ocornut
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979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
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4 months ago |
ocornut
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43fbd7ce84
Backends: standardized top of file comments.
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8 months ago |
ocornut
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6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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9 months ago |
ocornut
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3f9a90e2a3
Docs: added extraneous link to Getting Started section.
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1 year ago |
ocornut
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86891b0986
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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1 year ago |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
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1 year ago |
ocornut
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33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2 years ago |
David
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db4c4e3321
Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921)
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2 years ago |
thedmd
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1797135db5
Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 years ago |
ocornut
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838c16533d
Backends: Comments.
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4 years ago |
ocornut
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8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. (#3446)
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4 years ago |
duddel
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fb85c0341b
Add Android backend and example (#3446)
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4 years ago |