ocornut
|
eefe5d5aac
Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
|
9 months ago |
ocornut
|
de4f77b0ac
Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
|
5 months ago |
ocornut
|
5dce79e941
Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init() signature started breaking in 1.91.8 due to missing command queue. (#8429)
|
6 months ago |
ocornut
|
0514332474
Avoid clang/gcc warnings: -Wnontrivial-memaccess in backends. (#8295, #8129, #8135)
|
7 months ago |
bmarques1995
|
53dd7552dc
Backends: DX12: let the user specifies the DepthStencilView format. (#8217)
|
8 months ago |
ocornut
|
43fbd7ce84
Backends: standardized top of file comments.
|
8 months ago |
ocornut
|
40b2286d16
(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
|
9 months ago |
ocornut
|
3260ea6954
Examples: Win32+DX12: Tweaks.
|
9 months ago |
ocornut
|
0bde57c25a
Font, Misc: remove qualifier from most font functions.
|
10 months ago |
ocornut
|
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
|
10 months ago |
ocornut
|
f890d85381
Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
|
10 months ago |
ocornut
|
e94f95d82b
Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590)
|
10 months ago |
ocornut
|
9bd5d8a240
Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
|
10 months ago |
ocornut
|
3f9a90e2a3
Docs: added extraneous link to Getting Started section.
|
1 year ago |
ocornut
|
357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 year ago |
ocornut
|
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2 years ago |
ocornut
|
e816bc6723
Merge misc changes from docking branch to reduce small drift.
|
2 years ago |
ocornut
|
ceb26bac48
Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
|
3 years ago |
ocornut
|
677fe33990
Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594)
|
3 years ago |
ocornut
|
838c16533d
Backends: Comments.
|
4 years ago |
ocornut
|
36535514d5
Backends: DX12: Fix warning (#3706). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
|
4 years ago |
ocornut
|
3346544cf5
Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
|
4 years ago |
ocornut
|
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
ocornut
|
a7e21fb05f
Moving backends code from examples/ to backends/ (step 3: fixing project files)
|
4 years ago |
ocornut
|
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
4 years ago |