williamhCode
|
3dc3aef8a4
Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188)
|
2 years ago |
ocornut
|
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2 years ago |
Gereon V
|
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2 years ago |
Elie Michel
|
d81f2ae4fb
Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188)
|
2 years ago |
Elie Michel
|
e67f2f4791
Backends: WebGPU: Align buffer sizes upon creation. (#6188)
|
2 years ago |
ocornut
|
cbdac1e150
Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends.
|
2 years ago |
ocornut
|
e816bc6723
Merge misc changes from docking branch to reduce small drift.
|
2 years ago |
Basil Fierz
|
d73e3285de
Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632)
|
2 years ago |
kdchambers
|
233d7ad3f2
Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914)
|
2 years ago |
Peter Nimmervoll
|
00b6370848
Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869)
|
2 years ago |
ocornut
|
c54230d14e
Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
|
2 years ago |
ocornut
|
7a9045dd77
Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)
|
2 years ago |
ocornut
|
f7f30476d5
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
|
3 years ago |
Théo Monnom
|
0818a42396
Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
|
3 years ago |
ocornut
|
440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
|
3 years ago |
ocornut
|
5ccb66794b
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
|
3 years ago |
Basil Fierz
|
30a6873a44
Backends: WebGPU: Fix missing initialization of local variable (#4634)
|
3 years ago |
Basil Fierz
|
25332fa5ac
Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
|
4 years ago |
Rokas Kupstys
|
2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
|
4 years ago |
Corentin Wallez
|
e652527313
Backends: WebGPU: Update impl_wgpu for an emscripten change
|
4 years ago |
ocornut
|
838c16533d
Backends: Comments.
|
4 years ago |
Vladimir Davidovich
|
142c866bd9
Backends: WebGPU: Support draw_data->FramebufferScale (#4163)
|
4 years ago |
ocornut
|
4181ccceea
Backends: WebGPU: Fix build, amend 3c72e51. (#3761)
|
4 years ago |
thedmd
|
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
|
4 years ago |
Basil Fierz
|
83bdfef8e0
Backends: WGPU: update to latest specs. (#4116, #3632)
|
4 years ago |
ocornut
|
8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
ocornut
|
bda12e5fdd
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
ocornut
|
58a0a7058c
Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
|
4 years ago |
Basil Fierz
|
82a9b599ab
Backend: webgpu: Fixes blending issue on Chrome 90+ and makes backend forward compatible with Emscripten 2.0.14 (#3632, #3770)
|
4 years ago |
ocornut
|
dff0044d4e
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
|
4 years ago |