Commit History

Author SHA1 Message Date
  williamhCode 3dc3aef8a4 Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188) 2 years ago
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 years ago
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 years ago
  Elie Michel d81f2ae4fb Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188) 2 years ago
  Elie Michel e67f2f4791 Backends: WebGPU: Align buffer sizes upon creation. (#6188) 2 years ago
  ocornut cbdac1e150 Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends. 2 years ago
  ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 years ago
  Basil Fierz d73e3285de Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632) 2 years ago
  kdchambers 233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) 2 years ago
  Peter Nimmervoll 00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 years ago
  ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
  ocornut 7a9045dd77 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) 2 years ago
  ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
  Théo Monnom 0818a42396 Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891) 3 years ago
  ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 years ago
  ocornut 5ccb66794b Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766 3 years ago
  Basil Fierz 30a6873a44 Backends: WebGPU: Fix missing initialization of local variable (#4634) 3 years ago
  Basil Fierz 25332fa5ac Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512) 4 years ago
  Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 4 years ago
  Corentin Wallez e652527313 Backends: WebGPU: Update impl_wgpu for an emscripten change 4 years ago
  ocornut 838c16533d Backends: Comments. 4 years ago
  Vladimir Davidovich 142c866bd9 Backends: WebGPU: Support draw_data->FramebufferScale (#4163) 4 years ago
  ocornut 4181ccceea Backends: WebGPU: Fix build, amend 3c72e51. (#3761) 4 years ago
  thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 4 years ago
  Basil Fierz 83bdfef8e0 Backends: WGPU: update to latest specs. (#4116, #3632) 4 years ago
  ocornut 8dd692c29c Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
  ocornut bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
  ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 4 years ago
  Basil Fierz 82a9b599ab Backend: webgpu: Fixes blending issue on Chrome 90+ and makes backend forward compatible with Emscripten 2.0.14 (#3632, #3770) 4 years ago
  ocornut dff0044d4e Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632) 4 years ago