ocornut
|
c18301f356
Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
|
1 miesiąc temu |
ocornut
|
bc394410a2
Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
|
1 miesiąc temu |
ocornut
|
d72e66cdee
Examples: remove comments/references about baking and GetGlyphRangesJapanese().
|
1 miesiąc temu |
ocornut
|
887478793b
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
|
1 rok temu |
ocornut
|
55073aa7a3
Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147)
|
1 rok temu |
ocornut
|
357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 rok temu |
Michael Martz
|
506f7e0074
Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
|
2 lat temu |
ocornut
|
bb224c8aa1
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
|
2 lat temu |
ocornut
|
fac19e1883
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
|
2 lat temu |
ocornut
|
1b27ac982f
Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146)
|
2 lat temu |