Commit History

Author SHA1 Message Date
  ocornut c18301f356 Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment. 1 month ago
  ocornut bc394410a2 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 1 month ago
  ocornut d72e66cdee Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 1 month ago
  ocornut 46235e91f6 Examples: SDL3: specify SDL_WINDOW_HIGH_PIXEL_DENSITY and make centering consistent + call SDL_RenderScale(). 2 months ago
  ocornut a7657f2ed4 Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455) 4 months ago
  Konstantin Podsvirov e6c5296f30 Examples: SDL3: Fix for Emscripten platform (#8363) 5 months ago
  ocornut 921c22f5ad Examples: GLFW+OpenGL3, SDL3+OpenGL3: Provide ES3 context creation code + failure handling. (#8197) 7 months ago
  ocornut 0af2c4ef76 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) 10 months ago
  ocornut 4832027eb6 Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 10 months ago
  ocornut 887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 1 year ago
  ocornut c3c90b49e0 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 1 year ago
  ocornut 67216910fb Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI. 1 year ago
  ocornut af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 1 year ago
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 year ago
  ocornut 216ae7db52 Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386) 2 years ago
  Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) 2 years ago
  ocornut ae4dad09b5 Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243) 2 years ago
  ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. 2 years ago
  ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) 2 years ago
  ocornut 13fbd99491 Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146) 2 years ago