ocornut
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1e130e045b
Examples: set ConfigDpiScaleFonts / ConfigDpiScaleViewports in all examples already setup for scaling.
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hai 1 mes |
ocornut
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6af6cec23f
Merge branch 'master_fonts' into docking
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hai 1 mes |
ocornut
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c18301f356
Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
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hai 2 meses |
ocornut
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bc394410a2
Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
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hai 2 meses |
ocornut
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d72e66cdee
Examples: remove comments/references about baking and GetGlyphRangesJapanese().
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hai 2 meses |
ocornut
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1c8fad73f8
Merge branch 'master' into docking
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hai 3 meses |
ocornut
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46235e91f6
Examples: SDL3: specify SDL_WINDOW_HIGH_PIXEL_DENSITY and make centering consistent + call SDL_RenderScale().
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hai 3 meses |
ocornut
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19d060cc26
Merge branch 'master' into docking
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hai 5 meses |
ocornut
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a7657f2ed4
Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
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hai 5 meses |
ocornut
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3fb14b50f8
Merge branch 'master' into docking
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hai 5 meses |
Russ Gibson
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a86fcbd947
Examples: SDL3+SDL_Renderer: removed reference to OpenGL to remove confusion. (#8434)
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hai 5 meses |
ocornut
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11b3a7c8ca
Merge branch 'master' into docking
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hai 6 meses |
Konstantin Podsvirov
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e6c5296f30
Examples: SDL3: Fix for Emscripten platform (#8363)
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hai 6 meses |
ocornut
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10fe2b674a
Merge branch 'master' into docking
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hai 10 meses |
ocornut
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0af2c4ef76
Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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hai 10 meses |
ocornut
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f63c95a076
Merge branch 'master' into docking
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hai 11 meses |
ocornut
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4832027eb6
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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hai 11 meses |
ocornut
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d8c98c8c14
Merge branch 'master' into docking
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hai 1 ano |
ocornut
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fd57b252ac
Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844)
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hai 1 ano |
ocornut
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887478793b
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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hai 1 ano |
ocornut
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3369cbd277
Merge branch 'master' into docking
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hai 1 ano |
ocornut
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67216910fb
Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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hai 1 ano |
ocornut
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6d948ab47e
Merge branch 'master' into docking
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hai 1 ano |
Kenneth Rapp
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219c6adc58
Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658)
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hai 1 ano |
ocornut
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b39fc84f89
Merge branch 'master' into docking
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hai 1 ano |
ocornut
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93daf23223
Examples: SDL3: updates for latest SDL3 API changes.
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hai 1 ano |
ocornut
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5d973a87d4
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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hai 1 ano |
ocornut
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15d8d41f86
Examples: add missing ImGuiConfigFlags_DockingEnable flag in some examples.
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hai 1 ano |
ocornut
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dad1689bf7
Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED.
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hai 1 ano |
ocornut
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af00b182e3
Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
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hai 1 ano |