Commit History

Author SHA1 Message Date
  ocornut e97e55adbc Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. 1 month ago
  ocornut 8d6e66d38c Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false. 1 month ago
  ocornut 372fd27e71 Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support. 8 months ago
  WSSDude ba513ba804 Backends: DX10, DX11, DX12: honor FramebufferScale. (#8412) 5 months ago
  ocornut 1aab00da85 Misc shallow tweaks/tidying up. (#8446) 4 months ago
  ocornut f04d3cbdaa Backends: DirectX10: Expose selected render state in ImGui_ImplDX10_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks. (#6969, #5834, #7468, #3590) 6 months ago
  ocornut af271e7330 Backends: DX11: Expose vertex constant buffer in ImGui_ImplDX11_RenderState. 6 months ago
  ocornut 43fbd7ce84 Backends: standardized top of file comments. 7 months ago
  ocornut 566558b17c Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537) 7 months ago
  ocornut 90dd510df1 Backends: DX11: create sampler outside of ImGui_ImplDX11_CreateFontsTexture(). 9 months ago
  ocornut 0bde57c25a Font, Misc: remove qualifier from most font functions. 9 months ago
  ocornut f890d85381 Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 9 months ago
  ocornut 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 9 months ago
  ocornut e94f95d82b Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590) 9 months ago
  ocornut 9bd5d8a240 Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'. 9 months ago
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 1 year ago
  ocornut d15574ce2a Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275) 1 year ago
  ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 year ago
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 year ago
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 years ago
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 years ago
  ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 years ago
  ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
  Jack Knobel ec2c805e48 Backends: support for unity builds for dx10/dx11/dx12 backends (#5387) 3 years ago
  ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
  ocornut fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 years ago
  ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 years ago
  ocornut c6ca327fb2 Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 3 years ago
  Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 3 years ago
  ocornut cf2daf353e Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. 4 years ago