Commit History

Author SHA1 Message Date
  ocornut dcf14505e2 Backends: SDLGPU: fixes call to SDL_MapGPUTransferBuffer(). Fixes artifacts on OSX/Metal. (#8465, #8703) 1 month ago
  ocornut df068ce11e Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 1 month ago
  ocornut 16fe666e36 Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support. 6 months ago
  ocornut c5e2bb7cd1 Backends: SDLGPU3: Fixed creating atlas texture earlier than other backends. 2 months ago
  ocornut 75ddd9a6cd Backends: SDLGPU3: added support for ImDrawCallback_ResetRenderState. (#8599) 2 months ago
  ocornut b6786595a4 Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which were unusually slow to recreate every frame. (#8534) 3 months ago
  puugz a806d2f9b8 Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988) 4 months ago
  ocornut d17e9fc107 Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines. 6 months ago
  ocornut b4a5d1dc53 Backends: SDLGPU3: Rename GpuDevice->Device. Expose ImGui_ImplSDLGPU3_CreateDeviceObjects(), ImGui_ImplSDLGPU3_DestroyDeviceObjects(). Misc renaming. (#8163, #7998, #7988) 6 months ago
  ocornut 21902e2f53 Backends: SDL_GPU: fixed SDL_GPUViewport initialisation. (#8163, #7998, #7988) 6 months ago
  ocornut e799849272 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 6 months ago
  Delta 8bbccf7a97 Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 6 months ago