ocornut
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
4 bulan lalu |
ocornut
|
43fbd7ce84
Backends: standardized top of file comments.
|
7 bulan lalu |
ocornut
|
6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
|
8 bulan lalu |
ocornut
|
3f9a90e2a3
Docs: added extraneous link to Getting Started section.
|
1 tahun lalu |
ocornut
|
357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 tahun lalu |
ocornut
|
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2 tahun lalu |
Mark Jansen
|
a566ecc58f
Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
|
5 tahun lalu |
ocornut
|
f070497cbd
Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
|
2 tahun lalu |
ocornut
|
1a497c2499
Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456)
|
2 tahun lalu |
ocornut
|
1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
|
3 tahun lalu |
thedmd
|
746c9f76e4
Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858)
|
7 tahun lalu |
ocornut
|
838c16533d
Backends: Comments.
|
4 tahun lalu |
ocornut
|
c154629152
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. (#2766, #3447)
|
4 tahun lalu |
Kuanlan
|
633d1033af
Backends: Win32: dynamically load XInput library (#3646, #3645, #3248, #2716)
|
4 tahun lalu |
ocornut
|
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 tahun lalu |
ocornut
|
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
4 tahun lalu |