Commit History

Auteur SHA1 Bericht Datum
  ocornut 9a5d5c45f5 Version 1.92.4 4 maanden geleden
  ocornut 25e5baf5f0 (Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. (#6424, #3841) 4 maanden geleden
  ocornut c8db91b7b4 (Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7. 4 maanden geleden
  ocornut 702cc9993a Relaxed internal assert in MarkItemEdited() some more. (#8997) 4 maanden geleden
  ocornut bad5ee167b Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. (#9004) 4 maanden geleden
  ocornut b6e277980f Shortcuts: reorganize route scoring so values are easier to read. (#9004) 4 maanden geleden
  ocornut 878c863af4 Docs: reformat changlog entries. 4 maanden geleden
  Rémy Tassoux 9be4f150ef Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. (#9002) 4 maanden geleden
  ocornut 00251c8921 CI: disable PVS-Studio's --disableLicenseExpirationCheck 4 maanden geleden
  ocornut 5af650fc6d Examples: GLFW+WGPU: various tweaks to reduce diff with #8381 4 maanden geleden
  ocornut 2b770a029b InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). (#8994, #3237) 4 maanden geleden
  ocornut bee2720faa Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. (#8993) 4 maanden geleden
  ocornut fd0873c61f Test Engine: fixed mismatched macro signature when disabled. 4 maanden geleden
  ocornut ee3d16f150 Demo: fixed layout issue in "Layout & Scrolling -> Scrolling" section. 4 maanden geleden
  ocornut 4b858cf5d1 Made tooltip windows inherit parent. (#8982, #1345) 4 maanden geleden
  ocornut 09e15e8c9d Nav: fixed typo. 4 maanden geleden
  ocornut 2128e2f44b Style: added ImGuiCol_UnsavedMarker. (#8983) 4 maanden geleden
  ocornut 27a9374ef3 Drag and Drop: added BeginDragDropTargetViewport(), still in imgui_internal.h for now. (#5204) 4 maanden geleden
  ocornut 1cdec11e24 Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). (#1603, #5204) 4 maanden geleden
  ocornut 3ac624b795 Update FAQ.md typos. (#8862) 4 maanden geleden
  omar a97b0c32ab Update FAQ.md 4 maanden geleden
  ocornut bcf722e637 Docs: updated FAQ "What is the difference between Dear ImGui and traditional UI toolkits?". (#8862) 4 maanden geleden
  ocornut 8c22b8aef6 Textures: allowed backend to destroy texture while inside the NewFrame/EndFrame scope. (#8811) 4 maanden geleden
  ocornut fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) 4 maanden geleden
  ocornut ea564a6a5e Textures: fixed a crash if a texture marked as _WantDestroy by a backend after it had already been destroyed. (#8977, #8811) 4 maanden geleden
  ocornut 9809b0b061 Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. (#8975) 4 maanden geleden
  ocornut b987970870 Textures: fixed an issue preventing multi-contexts sharing a ImFontAtlas from being possible to destroy in any order. 4 maanden geleden
  omar a3d6e82dbd Update README.md 4 maanden geleden
  ocornut 3dafd9e898 Backends: DirectX12: enable swapchain tearing if available. (#8965) 4 maanden geleden
  ocornut 5cd83e689e Backends: DirectX12: amend changelog to clarify fixes. (#3463, #5018) 4 maanden geleden