Commit History

Author SHA1 Message Date
  ocornut 8de97d14d8 Backends: DX10, DX11: avoid ImGui_ImplXXXX_SwapBuffers() handlers for secondary viewports crashing if SwapChain could not be created. 4 months ago
  ocornut 0f7f6284d7 Merge branch 'master' into docking 4 months ago
  ocornut fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) 4 months ago
  David Maas 15c88c4941 Backends: DX10, DX11, DX12: Disabled DXGI's Alt+Enter default behavior on secondary viewports. (#4350) 4 years ago
  ocornut aa9476a38a IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) 4 months ago
  ocornut d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) 4 months ago
  ocornut 3dcd17f402 Merge branch 'master' into docking 5 months ago
  ocornut 14e076c5bb Backends: Internal renaming of samplers. 5 months ago
  ocornut fe1cee0837 Merge branch 'master' into docking 6 months ago
  ocornut 336d9212fc Backends: using range-for to iterate draw_data->CmdLists[]. 7 months ago
  ocornut b580c11303 Merge branch 'master' into docking 7 months ago
  ocornut e97e55adbc Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. 7 months ago
  ocornut 8d6e66d38c Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false. 7 months ago
  ocornut 6af6cec23f Merge branch 'master_fonts' into docking 8 months ago
  ocornut 2d2b1bc1cc Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support. 1 year ago
  ocornut c008c7d494 Merge remote-tracking branch 'origin/master' into docking 9 months ago
  WSSDude ba513ba804 Backends: DX10, DX11, DX12: honor FramebufferScale. (#8412) 11 months ago
  ocornut 15b96fd051 Merge branch 'master' into docking 11 months ago
  ocornut 1aab00da85 Misc shallow tweaks/tidying up. (#8446) 11 months ago
  ocornut 9ab0b66f50 Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853) 11 months ago
  ocornut 015186aaf8 Merge branch 'master' into docking 1 year ago
  ocornut 0e21bde77b Misc shallow merge to reduce diff in other branches. 1 year ago
  ocornut 960a6f14bf Merge branch 'master' into docking 1 year ago
  ocornut f04d3cbdaa Backends: DirectX10: Expose selected render state in ImGui_ImplDX10_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks. (#6969, #5834, #7468, #3590) 1 year ago
  ocornut a9cd0f5e42 Merge branch 'master' into docking 1 year ago
  ocornut 18e5d769fd Backends: DX10: create sampler outside of ImGui_ImplDX11_CreateFontsTexture(). 1 year ago
  ocornut 43fbd7ce84 Backends: standardized top of file comments. 1 year ago
  ocornut 22503bfe75 Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371) 1 year ago
  ocornut fa9277d12d Merge branch 'master' into docking 1 year ago
  ocornut 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 1 year ago