# Makefile for example_apple_metal, for macOS only (**not iOS**) CXX = clang++ EXE = example_apple_opengl2 IMGUI_DIR = ../../ SOURCES = main.mm SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp SOURCES += $(IMGUI_DIR)/backends/imgui_impl_osx.mm $(IMGUI_DIR)/backends/imgui_impl_opengl2.cpp CXXFLAGS = -std=c++11 -ObjC++ -fobjc-arc -Wall -Wextra -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends FRAMEWORKS = -framework Cocoa -framework OpenGL -framework GameController all: $(EXE) $(EXE): $(SOURCES) $(CXX) $(CXXFLAGS) $(SOURCES) -o $(EXE) $(FRAMEWORKS) run: all ./$(EXE) clean: rm -f $(EXE) *.o