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- // ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline
- // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
- #include <imgui.h>
- #include <stdio.h> // printf, fprintf
- #include <stdlib.h> // abort
- #define GLFW_INCLUDE_NONE
- #define GLFW_INCLUDE_VULKAN
- #include <GLFW/glfw3.h>
- #include "imgui_impl_glfw_vulkan.h"
- #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
- static VkAllocationCallbacks* g_Allocator = NULL;
- static VkInstance g_Instance = VK_NULL_HANDLE;
- static VkSurfaceKHR g_Surface = VK_NULL_HANDLE;
- static VkPhysicalDevice g_Gpu = VK_NULL_HANDLE;
- static VkDevice g_Device = VK_NULL_HANDLE;
- static VkSwapchainKHR g_Swapchain = VK_NULL_HANDLE;
- static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
- static uint32_t g_QueueFamily = 0;
- static VkQueue g_Queue = VK_NULL_HANDLE;
- static VkFormat g_Format = VK_FORMAT_B8G8R8A8_UNORM;
- static VkColorSpaceKHR g_ColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
- static VkImageSubresourceRange g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
- static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
- static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
- static int fb_width, fb_height;
- static uint32_t g_BackBufferIndex = 0;
- static uint32_t g_BackBufferCount = 0;
- static VkImage g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
- static VkImageView g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
- static VkFramebuffer g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
- static uint32_t g_FrameIndex = 0;
- static VkCommandPool g_CommandPool[IMGUI_VK_QUEUED_FRAMES];
- static VkCommandBuffer g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES];
- static VkFence g_Fence[IMGUI_VK_QUEUED_FRAMES];
- static VkSemaphore g_Semaphore[IMGUI_VK_QUEUED_FRAMES];
- static VkClearValue g_ClearValue = {};
- static void check_vk_result(VkResult err)
- {
- if (err == 0) return;
- printf("VkResult %d\n", err);
- if (err < 0)
- abort();
- }
- static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
- {
- VkResult err;
- VkSwapchainKHR old_swapchain = g_Swapchain;
- err = vkDeviceWaitIdle(g_Device);
- check_vk_result(err);
- // Destroy old Framebuffer:
- for (uint32_t i = 0; i < g_BackBufferCount; i++)
- if (g_BackBufferView[i])
- vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
- for (uint32_t i = 0; i < g_BackBufferCount; i++)
- if (g_Framebuffer[i])
- vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
- if (g_RenderPass)
- vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
- // Create Swapchain:
- {
- VkSwapchainCreateInfoKHR info = {};
- info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
- info.surface = g_Surface;
- info.imageFormat = g_Format;
- info.imageColorSpace = g_ColorSpace;
- info.imageArrayLayers = 1;
- info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
- info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
- info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
- info.clipped = VK_TRUE;
- info.oldSwapchain = old_swapchain;
- VkSurfaceCapabilitiesKHR cap;
- err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap);
- check_vk_result(err);
- if (cap.maxImageCount > 0)
- info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount;
- else
- info.minImageCount = cap.minImageCount + 2;
- if (cap.currentExtent.width == 0xffffffff)
- {
- fb_width = w;
- fb_height = h;
- info.imageExtent.width = fb_width;
- info.imageExtent.height = fb_height;
- }
- else
- {
- fb_width = cap.currentExtent.width;
- fb_height = cap.currentExtent.height;
- info.imageExtent.width = fb_width;
- info.imageExtent.height = fb_height;
- }
- err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain);
- check_vk_result(err);
- err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL);
- check_vk_result(err);
- err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer);
- check_vk_result(err);
- }
- if (old_swapchain)
- vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator);
- // Create the Render Pass:
- {
- VkAttachmentDescription attachment = {};
- attachment.format = g_Format;
- attachment.samples = VK_SAMPLE_COUNT_1_BIT;
- attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- attachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- VkAttachmentReference color_attachment = {};
- color_attachment.attachment = 0;
- color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- VkSubpassDescription subpass = {};
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.colorAttachmentCount = 1;
- subpass.pColorAttachments = &color_attachment;
- VkRenderPassCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- info.attachmentCount = 1;
- info.pAttachments = &attachment;
- info.subpassCount = 1;
- info.pSubpasses = &subpass;
- err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass);
- check_vk_result(err);
- }
- // Create The Image Views
- {
- VkImageViewCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- info.viewType = VK_IMAGE_VIEW_TYPE_2D;
- info.format = g_Format;
- info.components.r = VK_COMPONENT_SWIZZLE_R;
- info.components.g = VK_COMPONENT_SWIZZLE_G;
- info.components.b = VK_COMPONENT_SWIZZLE_B;
- info.components.a = VK_COMPONENT_SWIZZLE_A;
- info.subresourceRange = g_ImageRange;
- for (uint32_t i = 0; i < g_BackBufferCount; i++)
- {
- info.image = g_BackBuffer[i];
- err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]);
- check_vk_result(err);
- }
- }
- // Create Framebuffer:
- {
- VkImageView attachment[1];
- VkFramebufferCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- info.renderPass = g_RenderPass;
- info.attachmentCount = 1;
- info.pAttachments = attachment;
- info.width = fb_width;
- info.height = fb_height;
- info.layers = 1;
- for (uint32_t i = 0; i < g_BackBufferCount; i++)
- {
- attachment[0] = g_BackBufferView[i];
- err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]);
- check_vk_result(err);
- }
- }
- }
- static void setup_vulkan(GLFWwindow* window)
- {
- VkResult err;
- // Create Vulkan Instance
- {
- uint32_t glfw_extensions_count;
- const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extensions_count);
- VkInstanceCreateInfo create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
- create_info.enabledExtensionCount = glfw_extensions_count;
- create_info.ppEnabledExtensionNames = glfw_extensions;
- err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
- check_vk_result(err);
- }
- // Create Window Surface
- {
- err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface);
- check_vk_result(err);
- }
- // Get GPU (WARNING here we assume the first gpu is one we can use)
- {
- uint32_t count = 1;
- err = vkEnumeratePhysicalDevices(g_Instance, &count, &g_Gpu);
- check_vk_result(err);
- }
- // Get queue
- {
- uint32_t count;
- vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, nullptr);
- VkQueueFamilyProperties *queues = (VkQueueFamilyProperties*)malloc(sizeof(VkQueueFamilyProperties)*count);
- vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, queues);
- for(uint32_t i=0; i<count; i++){
- if(queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT){
- g_QueueFamily = i;
- break;
- }
- }
- free(queues);
- }
- // Check for WSI support
- {
- VkBool32 res;
- vkGetPhysicalDeviceSurfaceSupportKHR(g_Gpu, g_QueueFamily, g_Surface, &res);
- if(res != VK_TRUE){
- fprintf(stderr, "Error no WSI support on physical device 0\n");
- exit(-1);
- }
- }
- // Get Surface Format (WARNING here we assume the first format is the one we want)
- {
- uint32_t count = 1;
- VkSurfaceFormatKHR format;
- vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, &format);
- g_Format = format.format;
- g_ColorSpace = format.colorSpace;
- }
- // Create Logical Device
- {
- int device_extension_count = 1;
- const char* device_extensions[] = {"VK_KHR_swapchain"};
- const uint32_t queue_index = 0;
- const uint32_t queue_count = 1;
- const float queue_priority[] = {1.0f};
- VkDeviceQueueCreateInfo queue_info[1] = {};
- queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- queue_info[0].queueFamilyIndex = g_QueueFamily;
- queue_info[0].queueCount = queue_count;
- queue_info[0].pQueuePriorities = queue_priority;
- VkDeviceCreateInfo create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]);
- create_info.pQueueCreateInfos = queue_info;
- create_info.enabledExtensionCount = device_extension_count;
- create_info.ppEnabledExtensionNames = device_extensions;
- err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device);
- check_vk_result(err);
- vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue);
- }
- // Create Framebuffers
- {
- int w, h;
- glfwGetFramebufferSize(window, &w, &h);
- resize_vulkan(window, w, h);
- glfwSetFramebufferSizeCallback(window, resize_vulkan);
- }
- // Create Command Buffers
- for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
- {
- {
- VkCommandPoolCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- info.queueFamilyIndex = g_QueueFamily;
- err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]);
- check_vk_result(err);
- }
- {
- VkCommandBufferAllocateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- info.commandPool = g_CommandPool[i];
- info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- info.commandBufferCount = 1;
- err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]);
- check_vk_result(err);
- }
- {
- VkFenceCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
- info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
- err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]);
- check_vk_result(err);
- }
- {
- VkSemaphoreCreateInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
- err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_Semaphore[i]);
- check_vk_result(err);
- }
- }
- // Create Descriptor Pool
- {
- VkDescriptorPoolSize pool_size[11] =
- {
- { VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
- { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
- { VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
- { VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
- { VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
- { VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
- { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
- { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
- { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
- { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
- { VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
- };
- VkDescriptorPoolCreateInfo pool_info = {};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
- pool_info.maxSets = 1000 * 11;
- pool_info.poolSizeCount = 11;
- pool_info.pPoolSizes = pool_size;
- err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
- check_vk_result(err);
- }
- }
- static void cleanup_vulkan()
- {
- vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
- for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
- {
- vkDestroyFence(g_Device, g_Fence[i], g_Allocator);
- vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]);
- vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator);
- vkDestroySemaphore(g_Device, g_Semaphore[i], g_Allocator);
- }
- for (uint32_t i = 0; i < g_BackBufferCount; i++)
- {
- vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
- vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
- }
- vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
- vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator);
- vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator);
- vkDestroyDevice(g_Device, g_Allocator);
- vkDestroyInstance(g_Instance, g_Allocator);
- }
- static void frame_begin()
- {
- VkResult err;
- while (true)
- {
- err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100);
- if (err == VK_SUCCESS) break;
- if (err == VK_TIMEOUT) continue;
- check_vk_result(err);
- }
- {
- err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_Semaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackBufferIndex);
- check_vk_result(err);
- }
- {
- err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
- check_vk_result(err);
- VkCommandBufferBeginInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info);
- check_vk_result(err);
- }
- {
- VkRenderPassBeginInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- info.renderPass = g_RenderPass;
- info.framebuffer = g_Framebuffer[g_BackBufferIndex];
- info.renderArea.extent.width = fb_width;
- info.renderArea.extent.height = fb_height;
- info.clearValueCount = 1;
- info.pClearValues = &g_ClearValue;
- vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE);
- }
- }
- static void frame_end()
- {
- VkResult err;
- vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]);
- {
- VkImageMemoryBarrier barrier = {};
- barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
- barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.image = g_BackBuffer[g_BackBufferIndex];
- barrier.subresourceRange = g_ImageRange;
- vkCmdPipelineBarrier(g_CommandBuffer[g_FrameIndex], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
- }
- {
- VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- VkSubmitInfo info = {};
- info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- info.waitSemaphoreCount = 1;
- info.pWaitSemaphores = &g_Semaphore[g_FrameIndex];
- info.pWaitDstStageMask = &wait_stage;
- info.commandBufferCount = 1;
- info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
- err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
- check_vk_result(err);
- err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]);
- check_vk_result(err);
- err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]);
- check_vk_result(err);
- }
- {
- VkResult res;
- VkSwapchainKHR swapchains[1] = {g_Swapchain};
- uint32_t indices[1] = {g_BackBufferIndex};
- VkPresentInfoKHR info = {};
- info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
- info.swapchainCount = 1;
- info.pSwapchains = swapchains;
- info.pImageIndices = indices;
- info.pResults = &res;
- err = vkQueuePresentKHR(g_Queue, &info);
- check_vk_result(err);
- check_vk_result(res);
- }
- g_FrameIndex = (g_FrameIndex) % IMGUI_VK_QUEUED_FRAMES;
- }
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error %d: %s\n", error, description);
- }
- int main(int, char**)
- {
- // Setup window
- glfwSetErrorCallback(error_callback);
- if (!glfwInit())
- return 1;
- glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
- GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL);
- // Setup Vulkan
- if (!glfwVulkanSupported())
- {
- printf("GLFW: Vulkan Not Supported\n");
- return 1;
- }
- setup_vulkan(window);
- // Setup ImGui binding
- ImGui_ImplGlfwVulkan_Init_Data init_data = {};
- init_data.allocator = g_Allocator;
- init_data.gpu = g_Gpu;
- init_data.device = g_Device;
- init_data.render_pass = g_RenderPass;
- init_data.pipeline_cache = g_PipelineCache;
- init_data.descriptor_pool = g_DescriptorPool;
- init_data.check_vk_result = check_vk_result;
- ImGui_ImplGlfwVulkan_Init(window, true, &init_data);
- // Load Fonts
- // (there is a default font, this is only if you want to change it. see extra_fonts/README.txt for more details)
- //ImGuiIO& io = ImGui::GetIO();
- //io.Fonts->AddFontDefault();
- //io.Fonts->AddFontFromFileTTF("../../extra_fonts/Cousine-Regular.ttf", 15.0f);
- //io.Fonts->AddFontFromFileTTF("../../extra_fonts/DroidSans.ttf", 16.0f);
- //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyClean.ttf", 13.0f);
- //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyTiny.ttf", 10.0f);
- //io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
- // Upload Fonts
- {
- VkResult err;
- err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
- check_vk_result(err);
- VkCommandBufferBeginInfo begin_info = {};
- begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info);
- check_vk_result(err);
- ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]);
- VkSubmitInfo end_info = {};
- end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- end_info.commandBufferCount = 1;
- end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
- err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
- check_vk_result(err);
- err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
- check_vk_result(err);
- err = vkDeviceWaitIdle(g_Device);
- check_vk_result(err);
- ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects();
- }
- bool show_test_window = true;
- bool show_another_window = false;
- ImVec4 clear_color = ImColor(114, 144, 154);
- // Main loop
- while (!glfwWindowShouldClose(window))
- {
- glfwPollEvents();
- ImGui_ImplGlfwVulkan_NewFrame();
- // 1. Show a simple window
- // Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
- {
- static float f = 0.0f;
- ImGui::Text("Hello, world!");
- ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
- ImGui::ColorEdit3("clear color", (float*)&clear_color);
- if (ImGui::Button("Test Window")) show_test_window ^= 1;
- if (ImGui::Button("Another Window")) show_another_window ^= 1;
- ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
- }
- // 2. Show another simple window, this time using an explicit Begin/End pair
- if (show_another_window)
- {
- ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiSetCond_FirstUseEver);
- ImGui::Begin("Another Window", &show_another_window);
- ImGui::Text("Hello");
- ImGui::End();
- }
- // 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow()
- if (show_test_window)
- {
- ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver);
- ImGui::ShowTestWindow(&show_test_window);
- }
- g_ClearValue.color.float32[0] = clear_color.x;
- g_ClearValue.color.float32[1] = clear_color.y;
- g_ClearValue.color.float32[2] = clear_color.z;
- g_ClearValue.color.float32[3] = clear_color.w;
- frame_begin();
- ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]);
- frame_end();
- }
- // Cleanup
- VkResult err = vkDeviceWaitIdle(g_Device);
- check_vk_result(err);
- ImGui_ImplGlfwVulkan_Shutdown();
- cleanup_vulkan();
- glfwTerminate();
- return 0;
- }
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