main.cpp 21 KB

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  1. // ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline
  2. // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
  3. #include <imgui.h>
  4. #include <stdio.h> // printf, fprintf
  5. #include <stdlib.h> // abort
  6. #define GLFW_INCLUDE_NONE
  7. #define GLFW_INCLUDE_VULKAN
  8. #include <GLFW/glfw3.h>
  9. #include "imgui_impl_glfw_vulkan.h"
  10. #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
  11. static VkAllocationCallbacks* g_Allocator = NULL;
  12. static VkInstance g_Instance = VK_NULL_HANDLE;
  13. static VkSurfaceKHR g_Surface = VK_NULL_HANDLE;
  14. static VkPhysicalDevice g_Gpu = VK_NULL_HANDLE;
  15. static VkDevice g_Device = VK_NULL_HANDLE;
  16. static VkSwapchainKHR g_Swapchain = VK_NULL_HANDLE;
  17. static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
  18. static uint32_t g_QueueFamily = 0;
  19. static VkQueue g_Queue = VK_NULL_HANDLE;
  20. static VkFormat g_Format = VK_FORMAT_B8G8R8A8_UNORM;
  21. static VkColorSpaceKHR g_ColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
  22. static VkImageSubresourceRange g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
  23. static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
  24. static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
  25. static int fb_width, fb_height;
  26. static uint32_t g_BackBufferIndex = 0;
  27. static uint32_t g_BackBufferCount = 0;
  28. static VkImage g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  29. static VkImageView g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  30. static VkFramebuffer g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  31. static uint32_t g_FrameIndex = 0;
  32. static VkCommandPool g_CommandPool[IMGUI_VK_QUEUED_FRAMES];
  33. static VkCommandBuffer g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES];
  34. static VkFence g_Fence[IMGUI_VK_QUEUED_FRAMES];
  35. static VkSemaphore g_Semaphore[IMGUI_VK_QUEUED_FRAMES];
  36. static VkClearValue g_ClearValue = {};
  37. static void check_vk_result(VkResult err)
  38. {
  39. if (err == 0) return;
  40. printf("VkResult %d\n", err);
  41. if (err < 0)
  42. abort();
  43. }
  44. static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
  45. {
  46. VkResult err;
  47. VkSwapchainKHR old_swapchain = g_Swapchain;
  48. err = vkDeviceWaitIdle(g_Device);
  49. check_vk_result(err);
  50. // Destroy old Framebuffer:
  51. for (uint32_t i=0; i<g_BackBufferCount; i++)
  52. if (g_BackBufferView[i])
  53. vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
  54. for(uint32_t i=0; i<g_BackBufferCount; i++)
  55. if (g_Framebuffer[i])
  56. vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
  57. if (g_RenderPass)
  58. vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
  59. // Create Swapchain:
  60. {
  61. VkSwapchainCreateInfoKHR info = {};
  62. info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
  63. info.surface = g_Surface;
  64. info.imageFormat = g_Format;
  65. info.imageColorSpace = g_ColorSpace;
  66. info.imageArrayLayers = 1;
  67. info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
  68. info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
  69. info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
  70. info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
  71. info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
  72. info.clipped = VK_TRUE;
  73. info.oldSwapchain = old_swapchain;
  74. VkSurfaceCapabilitiesKHR cap;
  75. err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap);
  76. check_vk_result(err);
  77. info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount;
  78. if (cap.currentExtent.width == 0xffffffff)
  79. {
  80. fb_width = w;
  81. fb_height = h;
  82. info.imageExtent.width = fb_width;
  83. info.imageExtent.height = fb_height;
  84. }
  85. else
  86. {
  87. fb_width = cap.currentExtent.width;
  88. fb_height = cap.currentExtent.height;
  89. info.imageExtent.width = fb_width;
  90. info.imageExtent.height = fb_height;
  91. }
  92. err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain);
  93. check_vk_result(err);
  94. err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL);
  95. check_vk_result(err);
  96. err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer);
  97. check_vk_result(err);
  98. }
  99. if (old_swapchain)
  100. vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator);
  101. // Create the Render Pass:
  102. {
  103. VkAttachmentDescription attachment = {};
  104. attachment.format = g_Format;
  105. attachment.samples = VK_SAMPLE_COUNT_1_BIT;
  106. attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  107. attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  108. attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  109. attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  110. attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  111. attachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  112. VkAttachmentReference color_attachment = {};
  113. color_attachment.attachment = 0;
  114. color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  115. VkSubpassDescription subpass = {};
  116. subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
  117. subpass.colorAttachmentCount = 1;
  118. subpass.pColorAttachments = &color_attachment;
  119. VkRenderPassCreateInfo info = {};
  120. info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
  121. info.attachmentCount = 1;
  122. info.pAttachments = &attachment;
  123. info.subpassCount = 1;
  124. info.pSubpasses = &subpass;
  125. err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass);
  126. check_vk_result(err);
  127. }
  128. // Create The Image Views
  129. {
  130. VkImageViewCreateInfo info = {};
  131. info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
  132. info.viewType = VK_IMAGE_VIEW_TYPE_2D;
  133. info.format = g_Format;
  134. info.components.r = VK_COMPONENT_SWIZZLE_R;
  135. info.components.g = VK_COMPONENT_SWIZZLE_G;
  136. info.components.b = VK_COMPONENT_SWIZZLE_B;
  137. info.components.a = VK_COMPONENT_SWIZZLE_A;
  138. info.subresourceRange = g_ImageRange;
  139. for (uint32_t i = 0; i<g_BackBufferCount; i++)
  140. {
  141. info.image = g_BackBuffer[i];
  142. err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]);
  143. check_vk_result(err);
  144. }
  145. }
  146. // Create Framebuffer:
  147. {
  148. VkImageView attachment[1];
  149. VkFramebufferCreateInfo info = {};
  150. info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
  151. info.renderPass = g_RenderPass;
  152. info.attachmentCount = 1;
  153. info.pAttachments = attachment;
  154. info.width = fb_width;
  155. info.height = fb_height;
  156. info.layers = 1;
  157. for (uint32_t i = 0; i<g_BackBufferCount; i++)
  158. {
  159. attachment[0] = g_BackBufferView[i];
  160. err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]);
  161. check_vk_result(err);
  162. }
  163. }
  164. }
  165. static void setup_vulkan(GLFWwindow* window)
  166. {
  167. VkResult err;
  168. // Create Vulkan Instance
  169. {
  170. uint32_t glfw_extensions_count;
  171. const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extensions_count);
  172. VkInstanceCreateInfo create_info = {};
  173. create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
  174. create_info.enabledExtensionCount = glfw_extensions_count;
  175. create_info.ppEnabledExtensionNames = glfw_extensions;
  176. err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
  177. check_vk_result(err);
  178. }
  179. // Create Window Surface
  180. {
  181. err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface);
  182. check_vk_result(err);
  183. }
  184. // Get GPU
  185. {
  186. uint32_t count = 1;
  187. err = vkEnumeratePhysicalDevices(g_Instance, &count, &g_Gpu);
  188. check_vk_result(err);
  189. }
  190. // Create Logical Device
  191. {
  192. int device_extension_count = 1;
  193. const char* device_extensions[] = {"VK_KHR_swapchain"};
  194. const uint32_t queue_index = 0;
  195. const uint32_t queue_count = 1;
  196. const float queue_priority[] = {1.0f};
  197. VkDeviceQueueCreateInfo queue_info[1] = {};
  198. queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
  199. queue_info[0].queueFamilyIndex = g_QueueFamily;
  200. queue_info[0].queueCount = queue_count;
  201. queue_info[0].pQueuePriorities = queue_priority;
  202. VkDeviceCreateInfo create_info = {};
  203. create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
  204. create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]);
  205. create_info.pQueueCreateInfos = queue_info;
  206. create_info.enabledExtensionCount = device_extension_count;
  207. create_info.ppEnabledExtensionNames = device_extensions;
  208. err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device);
  209. check_vk_result(err);
  210. vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue);
  211. }
  212. // Create Framebuffers
  213. {
  214. int w, h;
  215. glfwGetFramebufferSize(window, &w, &h);
  216. resize_vulkan(window, w, h);
  217. glfwSetFramebufferSizeCallback(window, resize_vulkan);
  218. }
  219. // Create Command Buffers
  220. for (int i=0; i<IMGUI_VK_QUEUED_FRAMES; i++)
  221. {
  222. {
  223. VkCommandPoolCreateInfo info = {};
  224. info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
  225. info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
  226. info.queueFamilyIndex = g_QueueFamily;
  227. err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]);
  228. check_vk_result(err);
  229. }
  230. {
  231. VkCommandBufferAllocateInfo info = {};
  232. info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
  233. info.commandPool = g_CommandPool[i];
  234. info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
  235. info.commandBufferCount = 1;
  236. err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]);
  237. check_vk_result(err);
  238. }
  239. {
  240. VkFenceCreateInfo info = {};
  241. info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
  242. info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
  243. err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]);
  244. check_vk_result(err);
  245. }
  246. {
  247. VkSemaphoreCreateInfo info = {};
  248. info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
  249. err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_Semaphore[i]);
  250. check_vk_result(err);
  251. }
  252. }
  253. // Create Descriptor Pool
  254. {
  255. VkDescriptorPoolSize pool_size[11] =
  256. {
  257. { VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
  258. { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
  259. { VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
  260. { VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
  261. { VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
  262. { VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
  263. { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
  264. { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
  265. { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
  266. { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
  267. { VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
  268. };
  269. VkDescriptorPoolCreateInfo pool_info = {};
  270. pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
  271. pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
  272. pool_info.maxSets = 1000 * 11;
  273. pool_info.poolSizeCount = 11;
  274. pool_info.pPoolSizes = pool_size;
  275. err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
  276. check_vk_result(err);
  277. }
  278. }
  279. static void cleanup_vulkan()
  280. {
  281. vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
  282. for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
  283. {
  284. vkDestroyFence(g_Device, g_Fence[i], g_Allocator);
  285. vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]);
  286. vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator);
  287. vkDestroySemaphore(g_Device, g_Semaphore[i], g_Allocator);
  288. }
  289. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  290. {
  291. vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
  292. vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
  293. }
  294. vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
  295. vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator);
  296. vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator);
  297. vkDestroyDevice(g_Device, g_Allocator);
  298. vkDestroyInstance(g_Instance, g_Allocator);
  299. }
  300. static void frame_begin()
  301. {
  302. VkResult err;
  303. while (true)
  304. {
  305. err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100);
  306. if (err == VK_SUCCESS) break;
  307. if (err == VK_TIMEOUT) continue;
  308. check_vk_result(err);
  309. }
  310. {
  311. err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_Semaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackBufferIndex);
  312. check_vk_result(err);
  313. }
  314. {
  315. err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
  316. check_vk_result(err);
  317. VkCommandBufferBeginInfo info = {};
  318. info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  319. info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  320. err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info);
  321. check_vk_result(err);
  322. }
  323. {
  324. VkRenderPassBeginInfo info = {};
  325. info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
  326. info.renderPass = g_RenderPass;
  327. info.framebuffer = g_Framebuffer[g_BackBufferIndex];
  328. info.renderArea.extent.width = fb_width;
  329. info.renderArea.extent.height = fb_height;
  330. info.clearValueCount = 1;
  331. info.pClearValues = &g_ClearValue;
  332. vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE);
  333. }
  334. }
  335. static void frame_end()
  336. {
  337. VkResult err;
  338. vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]);
  339. {
  340. VkImageMemoryBarrier barrier = {};
  341. barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  342. barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
  343. barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
  344. barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  345. barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
  346. barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  347. barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  348. barrier.image = g_BackBuffer[g_BackBufferIndex];
  349. barrier.subresourceRange = g_ImageRange;
  350. vkCmdPipelineBarrier(g_CommandBuffer[g_FrameIndex], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
  351. }
  352. {
  353. VkSubmitInfo info = {};
  354. info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
  355. info.waitSemaphoreCount = 1;
  356. info.pWaitSemaphores = &g_Semaphore[g_FrameIndex];
  357. info.commandBufferCount = 1;
  358. info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
  359. err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
  360. check_vk_result(err);
  361. err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]);
  362. check_vk_result(err);
  363. err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]);
  364. check_vk_result(err);
  365. }
  366. {
  367. VkResult res;
  368. VkSwapchainKHR swapchains[1] = {g_Swapchain};
  369. uint32_t indices[1] = {g_BackBufferIndex};
  370. VkPresentInfoKHR info = {};
  371. info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
  372. info.swapchainCount = 1;
  373. info.pSwapchains = swapchains;
  374. info.pImageIndices = indices;
  375. info.pResults = &res;
  376. err = vkQueuePresentKHR(g_Queue, &info);
  377. check_vk_result(err);
  378. check_vk_result(res);
  379. }
  380. g_FrameIndex = (g_FrameIndex) % IMGUI_VK_QUEUED_FRAMES;
  381. }
  382. static void error_callback(int error, const char* description)
  383. {
  384. fprintf(stderr, "Error %d: %s\n", error, description);
  385. }
  386. int main(int, char**)
  387. {
  388. // Setup window
  389. glfwSetErrorCallback(error_callback);
  390. if (!glfwInit())
  391. return 1;
  392. glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
  393. GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL);
  394. // Setup Vulkan
  395. if (!glfwVulkanSupported())
  396. {
  397. printf("GLFW: Vulkan Not Supported\n");
  398. return 1;
  399. }
  400. setup_vulkan(window);
  401. // Setup ImGui binding
  402. ImGui_ImplGlfwVulkan_Init_Data init_data = {};
  403. init_data.allocator = g_Allocator;
  404. init_data.gpu = g_Gpu;
  405. init_data.device = g_Device;
  406. init_data.render_pass = g_RenderPass;
  407. init_data.pipeline_cache = g_PipelineCache;
  408. init_data.descriptor_pool = g_DescriptorPool;
  409. init_data.check_vk_result = check_vk_result;
  410. ImGui_ImplGlfwVulkan_Init(window, true, &init_data);
  411. // Load Fonts
  412. // (there is a default font, this is only if you want to change it. see extra_fonts/README.txt for more details)
  413. //ImGuiIO& io = ImGui::GetIO();
  414. //io.Fonts->AddFontDefault();
  415. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/Cousine-Regular.ttf", 15.0f);
  416. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/DroidSans.ttf", 16.0f);
  417. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyClean.ttf", 13.0f);
  418. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyTiny.ttf", 10.0f);
  419. //io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
  420. // Upload Fonts
  421. {
  422. VkResult err;
  423. err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
  424. check_vk_result(err);
  425. VkCommandBufferBeginInfo begin_info = {};
  426. begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  427. begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  428. err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info);
  429. check_vk_result(err);
  430. ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]);
  431. VkSubmitInfo end_info = {};
  432. end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
  433. end_info.commandBufferCount = 1;
  434. end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
  435. err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
  436. check_vk_result(err);
  437. err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
  438. check_vk_result(err);
  439. err = vkDeviceWaitIdle(g_Device);
  440. check_vk_result(err);
  441. ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects();
  442. }
  443. bool show_test_window = true;
  444. bool show_another_window = false;
  445. ImVec4 clear_color = ImColor(114, 144, 154);
  446. // Main loop
  447. while (!glfwWindowShouldClose(window))
  448. {
  449. glfwPollEvents();
  450. ImGui_ImplGlfwVulkan_NewFrame();
  451. // 1. Show a simple window
  452. // Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
  453. {
  454. static float f = 0.0f;
  455. ImGui::Text("Hello, world!");
  456. ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
  457. ImGui::ColorEdit3("clear color", (float*)&clear_color);
  458. if (ImGui::Button("Test Window")) show_test_window ^= 1;
  459. if (ImGui::Button("Another Window")) show_another_window ^= 1;
  460. ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
  461. }
  462. // 2. Show another simple window, this time using an explicit Begin/End pair
  463. if (show_another_window)
  464. {
  465. ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiSetCond_FirstUseEver);
  466. ImGui::Begin("Another Window", &show_another_window);
  467. ImGui::Text("Hello");
  468. ImGui::End();
  469. }
  470. // 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow()
  471. if (show_test_window)
  472. {
  473. ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver);
  474. ImGui::ShowTestWindow(&show_test_window);
  475. }
  476. g_ClearValue.color.float32[0] = clear_color.x;
  477. g_ClearValue.color.float32[1] = clear_color.y;
  478. g_ClearValue.color.float32[2] = clear_color.z;
  479. g_ClearValue.color.float32[3] = clear_color.w;
  480. frame_begin();
  481. ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]);
  482. frame_end();
  483. }
  484. // Cleanup
  485. VkResult err = vkDeviceWaitIdle(g_Device);
  486. check_vk_result(err);
  487. ImGui_ImplGlfwVulkan_Shutdown();
  488. cleanup_vulkan();
  489. glfwTerminate();
  490. return 0;
  491. }