opengl_example.vcxproj 4.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <PropertyGroup Label="Globals">
  14. <ProjectGuid>{9CDA7840-B7A5-496D-A527-E95571496D18}</ProjectGuid>
  15. <RootNamespace>opengl_example</RootNamespace>
  16. </PropertyGroup>
  17. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  18. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  19. <ConfigurationType>Application</ConfigurationType>
  20. <UseDebugLibraries>true</UseDebugLibraries>
  21. <CharacterSet>MultiByte</CharacterSet>
  22. </PropertyGroup>
  23. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  24. <ConfigurationType>Application</ConfigurationType>
  25. <UseDebugLibraries>false</UseDebugLibraries>
  26. <WholeProgramOptimization>true</WholeProgramOptimization>
  27. <CharacterSet>MultiByte</CharacterSet>
  28. </PropertyGroup>
  29. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  30. <ImportGroup Label="ExtensionSettings">
  31. </ImportGroup>
  32. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  33. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  34. </ImportGroup>
  35. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  36. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  37. </ImportGroup>
  38. <PropertyGroup Label="UserMacros" />
  39. <PropertyGroup />
  40. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  41. <ClCompile>
  42. <WarningLevel>Level3</WarningLevel>
  43. <Optimization>Disabled</Optimization>
  44. <AdditionalIncludeDirectories>$(SolutionDir)\glfw\include;$(SolutionDir)\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  45. </ClCompile>
  46. <Link>
  47. <GenerateDebugInformation>true</GenerateDebugInformation>
  48. <AdditionalLibraryDirectories>$(SolutionDir)\glfw\lib-msvc100;$(SolutionDir)\glew\lib\Release\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  49. <AdditionalDependencies>opengl32.lib;imm32.lib;glfw3.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
  50. <SubSystem>NotSet</SubSystem>
  51. </Link>
  52. </ItemDefinitionGroup>
  53. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  54. <ClCompile>
  55. <WarningLevel>Level3</WarningLevel>
  56. <Optimization>MaxSpeed</Optimization>
  57. <FunctionLevelLinking>true</FunctionLevelLinking>
  58. <IntrinsicFunctions>true</IntrinsicFunctions>
  59. <AdditionalIncludeDirectories>$(SolutionDir)\glfw\include;$(SolutionDir)\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  60. </ClCompile>
  61. <Link>
  62. <GenerateDebugInformation>true</GenerateDebugInformation>
  63. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  64. <OptimizeReferences>true</OptimizeReferences>
  65. <AdditionalLibraryDirectories>$(SolutionDir)\glfw\lib-msvc100;$(SolutionDir)\glew\lib\Release\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  66. <AdditionalDependencies>opengl32.lib;imm32.lib;glfw3.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
  67. <SubSystem>NotSet</SubSystem>
  68. </Link>
  69. </ItemDefinitionGroup>
  70. <ItemGroup>
  71. <ClCompile Include="..\..\imgui.cpp" />
  72. <ClCompile Include="main.cpp" />
  73. </ItemGroup>
  74. <ItemGroup>
  75. <ClInclude Include="..\..\imconfig.h" />
  76. <ClInclude Include="..\..\imgui.h" />
  77. <ClInclude Include="..\..\stb_textedit.h" />
  78. <ClInclude Include="stb_image.h" />
  79. </ItemGroup>
  80. <ItemGroup>
  81. <None Include="..\..\LICENSE" />
  82. </ItemGroup>
  83. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  84. <ImportGroup Label="ExtensionTargets">
  85. </ImportGroup>
  86. </Project>