main.cpp 23 KB

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  1. // ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline
  2. // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
  3. #include <imgui.h>
  4. #include <stdio.h> // printf, fprintf
  5. #include <stdlib.h> // abort
  6. #define GLFW_INCLUDE_NONE
  7. #define GLFW_INCLUDE_VULKAN
  8. #include <GLFW/glfw3.h>
  9. #include "imgui_impl_glfw_vulkan.h"
  10. #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
  11. static VkAllocationCallbacks* g_Allocator = NULL;
  12. static VkInstance g_Instance = VK_NULL_HANDLE;
  13. static VkSurfaceKHR g_Surface = VK_NULL_HANDLE;
  14. static VkPhysicalDevice g_Gpu = VK_NULL_HANDLE;
  15. static VkDevice g_Device = VK_NULL_HANDLE;
  16. static VkSwapchainKHR g_Swapchain = VK_NULL_HANDLE;
  17. static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
  18. static uint32_t g_QueueFamily = 0;
  19. static VkQueue g_Queue = VK_NULL_HANDLE;
  20. static VkFormat g_ImageFormat = VK_FORMAT_B8G8R8A8_UNORM;
  21. static VkFormat g_ViewFormat = VK_FORMAT_B8G8R8A8_UNORM;
  22. static VkColorSpaceKHR g_ColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
  23. static VkImageSubresourceRange g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
  24. static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
  25. static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
  26. static int fb_width, fb_height;
  27. static uint32_t g_BackBufferIndex = 0;
  28. static uint32_t g_BackBufferCount = 0;
  29. static VkImage g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  30. static VkImageView g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  31. static VkFramebuffer g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
  32. static uint32_t g_FrameIndex = 0;
  33. static VkCommandPool g_CommandPool[IMGUI_VK_QUEUED_FRAMES];
  34. static VkCommandBuffer g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES];
  35. static VkFence g_Fence[IMGUI_VK_QUEUED_FRAMES];
  36. static VkSemaphore g_Semaphore[IMGUI_VK_QUEUED_FRAMES];
  37. static VkClearValue g_ClearValue = {};
  38. static void check_vk_result(VkResult err)
  39. {
  40. if (err == 0) return;
  41. printf("VkResult %d\n", err);
  42. if (err < 0)
  43. abort();
  44. }
  45. static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
  46. {
  47. VkResult err;
  48. VkSwapchainKHR old_swapchain = g_Swapchain;
  49. err = vkDeviceWaitIdle(g_Device);
  50. check_vk_result(err);
  51. // Destroy old Framebuffer:
  52. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  53. if (g_BackBufferView[i])
  54. vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
  55. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  56. if (g_Framebuffer[i])
  57. vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
  58. if (g_RenderPass)
  59. vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
  60. // Create Swapchain:
  61. {
  62. VkSwapchainCreateInfoKHR info = {};
  63. info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
  64. info.surface = g_Surface;
  65. info.imageFormat = g_ImageFormat;
  66. info.imageColorSpace = g_ColorSpace;
  67. info.imageArrayLayers = 1;
  68. info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
  69. info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
  70. info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
  71. info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
  72. info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
  73. info.clipped = VK_TRUE;
  74. info.oldSwapchain = old_swapchain;
  75. VkSurfaceCapabilitiesKHR cap;
  76. err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap);
  77. check_vk_result(err);
  78. if (cap.maxImageCount > 0)
  79. info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount;
  80. else
  81. info.minImageCount = cap.minImageCount + 2;
  82. if (cap.currentExtent.width == 0xffffffff)
  83. {
  84. fb_width = w;
  85. fb_height = h;
  86. info.imageExtent.width = fb_width;
  87. info.imageExtent.height = fb_height;
  88. }
  89. else
  90. {
  91. fb_width = cap.currentExtent.width;
  92. fb_height = cap.currentExtent.height;
  93. info.imageExtent.width = fb_width;
  94. info.imageExtent.height = fb_height;
  95. }
  96. err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain);
  97. check_vk_result(err);
  98. err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL);
  99. check_vk_result(err);
  100. err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer);
  101. check_vk_result(err);
  102. }
  103. if (old_swapchain)
  104. vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator);
  105. // Create the Render Pass:
  106. {
  107. VkAttachmentDescription attachment = {};
  108. attachment.format = g_ViewFormat;
  109. attachment.samples = VK_SAMPLE_COUNT_1_BIT;
  110. attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  111. attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  112. attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  113. attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  114. attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  115. attachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  116. VkAttachmentReference color_attachment = {};
  117. color_attachment.attachment = 0;
  118. color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  119. VkSubpassDescription subpass = {};
  120. subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
  121. subpass.colorAttachmentCount = 1;
  122. subpass.pColorAttachments = &color_attachment;
  123. VkRenderPassCreateInfo info = {};
  124. info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
  125. info.attachmentCount = 1;
  126. info.pAttachments = &attachment;
  127. info.subpassCount = 1;
  128. info.pSubpasses = &subpass;
  129. err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass);
  130. check_vk_result(err);
  131. }
  132. // Create The Image Views
  133. {
  134. VkImageViewCreateInfo info = {};
  135. info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
  136. info.viewType = VK_IMAGE_VIEW_TYPE_2D;
  137. info.format = g_ViewFormat;
  138. info.components.r = VK_COMPONENT_SWIZZLE_R;
  139. info.components.g = VK_COMPONENT_SWIZZLE_G;
  140. info.components.b = VK_COMPONENT_SWIZZLE_B;
  141. info.components.a = VK_COMPONENT_SWIZZLE_A;
  142. info.subresourceRange = g_ImageRange;
  143. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  144. {
  145. info.image = g_BackBuffer[i];
  146. err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]);
  147. check_vk_result(err);
  148. }
  149. }
  150. // Create Framebuffer:
  151. {
  152. VkImageView attachment[1];
  153. VkFramebufferCreateInfo info = {};
  154. info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
  155. info.renderPass = g_RenderPass;
  156. info.attachmentCount = 1;
  157. info.pAttachments = attachment;
  158. info.width = fb_width;
  159. info.height = fb_height;
  160. info.layers = 1;
  161. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  162. {
  163. attachment[0] = g_BackBufferView[i];
  164. err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]);
  165. check_vk_result(err);
  166. }
  167. }
  168. }
  169. static void setup_vulkan(GLFWwindow* window)
  170. {
  171. VkResult err;
  172. // Create Vulkan Instance
  173. {
  174. uint32_t glfw_extensions_count;
  175. const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extensions_count);
  176. VkInstanceCreateInfo create_info = {};
  177. create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
  178. create_info.enabledExtensionCount = glfw_extensions_count;
  179. create_info.ppEnabledExtensionNames = glfw_extensions;
  180. err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
  181. check_vk_result(err);
  182. }
  183. // Create Window Surface
  184. {
  185. err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface);
  186. check_vk_result(err);
  187. }
  188. // Get GPU (WARNING here we assume the first gpu is one we can use)
  189. {
  190. uint32_t count = 1;
  191. err = vkEnumeratePhysicalDevices(g_Instance, &count, &g_Gpu);
  192. check_vk_result(err);
  193. }
  194. // Get queue
  195. {
  196. uint32_t count;
  197. vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, NULL);
  198. VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(sizeof(VkQueueFamilyProperties) * count);
  199. vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, queues);
  200. for (uint32_t i = 0; i < count; i++)
  201. {
  202. if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
  203. {
  204. g_QueueFamily = i;
  205. break;
  206. }
  207. }
  208. free(queues);
  209. }
  210. // Check for WSI support
  211. {
  212. VkBool32 res;
  213. vkGetPhysicalDeviceSurfaceSupportKHR(g_Gpu, g_QueueFamily, g_Surface, &res);
  214. if (res != VK_TRUE)
  215. {
  216. fprintf(stderr, "Error no WSI support on physical device 0\n");
  217. exit(-1);
  218. }
  219. }
  220. // Get Surface Format
  221. {
  222. VkFormat image_view_format[][2] = {{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM}, {VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM}};
  223. uint32_t count;
  224. vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, NULL);
  225. VkSurfaceFormatKHR *formats = (VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR) * count);
  226. vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, formats);
  227. for (size_t i = 0; i < sizeof(image_view_format) / sizeof(image_view_format[0]); i++)
  228. {
  229. for (uint32_t j = 0; j < count; j++)
  230. {
  231. if (formats[j].format == image_view_format[i][0])
  232. {
  233. g_ImageFormat = image_view_format[i][0];
  234. g_ViewFormat = image_view_format[i][1];
  235. g_ColorSpace = formats[j].colorSpace;
  236. }
  237. }
  238. }
  239. free(formats);
  240. }
  241. // Create Logical Device
  242. {
  243. int device_extension_count = 1;
  244. const char* device_extensions[] = {"VK_KHR_swapchain"};
  245. const uint32_t queue_index = 0;
  246. const uint32_t queue_count = 1;
  247. const float queue_priority[] = {1.0f};
  248. VkDeviceQueueCreateInfo queue_info[1] = {};
  249. queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
  250. queue_info[0].queueFamilyIndex = g_QueueFamily;
  251. queue_info[0].queueCount = queue_count;
  252. queue_info[0].pQueuePriorities = queue_priority;
  253. VkDeviceCreateInfo create_info = {};
  254. create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
  255. create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]);
  256. create_info.pQueueCreateInfos = queue_info;
  257. create_info.enabledExtensionCount = device_extension_count;
  258. create_info.ppEnabledExtensionNames = device_extensions;
  259. err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device);
  260. check_vk_result(err);
  261. vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue);
  262. }
  263. // Create Framebuffers
  264. {
  265. int w, h;
  266. glfwGetFramebufferSize(window, &w, &h);
  267. resize_vulkan(window, w, h);
  268. glfwSetFramebufferSizeCallback(window, resize_vulkan);
  269. }
  270. // Create Command Buffers
  271. for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
  272. {
  273. {
  274. VkCommandPoolCreateInfo info = {};
  275. info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
  276. info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
  277. info.queueFamilyIndex = g_QueueFamily;
  278. err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]);
  279. check_vk_result(err);
  280. }
  281. {
  282. VkCommandBufferAllocateInfo info = {};
  283. info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
  284. info.commandPool = g_CommandPool[i];
  285. info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
  286. info.commandBufferCount = 1;
  287. err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]);
  288. check_vk_result(err);
  289. }
  290. {
  291. VkFenceCreateInfo info = {};
  292. info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
  293. info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
  294. err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]);
  295. check_vk_result(err);
  296. }
  297. {
  298. VkSemaphoreCreateInfo info = {};
  299. info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
  300. err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_Semaphore[i]);
  301. check_vk_result(err);
  302. }
  303. }
  304. // Create Descriptor Pool
  305. {
  306. VkDescriptorPoolSize pool_size[11] =
  307. {
  308. { VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
  309. { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
  310. { VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
  311. { VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
  312. { VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
  313. { VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
  314. { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
  315. { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
  316. { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
  317. { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
  318. { VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
  319. };
  320. VkDescriptorPoolCreateInfo pool_info = {};
  321. pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
  322. pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
  323. pool_info.maxSets = 1000 * 11;
  324. pool_info.poolSizeCount = 11;
  325. pool_info.pPoolSizes = pool_size;
  326. err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
  327. check_vk_result(err);
  328. }
  329. }
  330. static void cleanup_vulkan()
  331. {
  332. vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
  333. for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
  334. {
  335. vkDestroyFence(g_Device, g_Fence[i], g_Allocator);
  336. vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]);
  337. vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator);
  338. vkDestroySemaphore(g_Device, g_Semaphore[i], g_Allocator);
  339. }
  340. for (uint32_t i = 0; i < g_BackBufferCount; i++)
  341. {
  342. vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator);
  343. vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator);
  344. }
  345. vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
  346. vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator);
  347. vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator);
  348. vkDestroyDevice(g_Device, g_Allocator);
  349. vkDestroyInstance(g_Instance, g_Allocator);
  350. }
  351. static void frame_begin()
  352. {
  353. VkResult err;
  354. while (true)
  355. {
  356. err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100);
  357. if (err == VK_SUCCESS) break;
  358. if (err == VK_TIMEOUT) continue;
  359. check_vk_result(err);
  360. }
  361. {
  362. err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_Semaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackBufferIndex);
  363. check_vk_result(err);
  364. }
  365. {
  366. err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
  367. check_vk_result(err);
  368. VkCommandBufferBeginInfo info = {};
  369. info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  370. info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  371. err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info);
  372. check_vk_result(err);
  373. }
  374. {
  375. VkRenderPassBeginInfo info = {};
  376. info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
  377. info.renderPass = g_RenderPass;
  378. info.framebuffer = g_Framebuffer[g_BackBufferIndex];
  379. info.renderArea.extent.width = fb_width;
  380. info.renderArea.extent.height = fb_height;
  381. info.clearValueCount = 1;
  382. info.pClearValues = &g_ClearValue;
  383. vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE);
  384. }
  385. }
  386. static void frame_end()
  387. {
  388. VkResult err;
  389. vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]);
  390. {
  391. VkImageMemoryBarrier barrier = {};
  392. barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  393. barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
  394. barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
  395. barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  396. barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
  397. barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  398. barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  399. barrier.image = g_BackBuffer[g_BackBufferIndex];
  400. barrier.subresourceRange = g_ImageRange;
  401. vkCmdPipelineBarrier(g_CommandBuffer[g_FrameIndex], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
  402. }
  403. {
  404. VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
  405. VkSubmitInfo info = {};
  406. info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
  407. info.waitSemaphoreCount = 1;
  408. info.pWaitSemaphores = &g_Semaphore[g_FrameIndex];
  409. info.pWaitDstStageMask = &wait_stage;
  410. info.commandBufferCount = 1;
  411. info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
  412. err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
  413. check_vk_result(err);
  414. err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]);
  415. check_vk_result(err);
  416. err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]);
  417. check_vk_result(err);
  418. }
  419. {
  420. VkResult res;
  421. VkSwapchainKHR swapchains[1] = {g_Swapchain};
  422. uint32_t indices[1] = {g_BackBufferIndex};
  423. VkPresentInfoKHR info = {};
  424. info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
  425. info.swapchainCount = 1;
  426. info.pSwapchains = swapchains;
  427. info.pImageIndices = indices;
  428. info.pResults = &res;
  429. err = vkQueuePresentKHR(g_Queue, &info);
  430. check_vk_result(err);
  431. check_vk_result(res);
  432. }
  433. g_FrameIndex = (g_FrameIndex) % IMGUI_VK_QUEUED_FRAMES;
  434. }
  435. static void error_callback(int error, const char* description)
  436. {
  437. fprintf(stderr, "Error %d: %s\n", error, description);
  438. }
  439. int main(int, char**)
  440. {
  441. // Setup window
  442. glfwSetErrorCallback(error_callback);
  443. if (!glfwInit())
  444. return 1;
  445. glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
  446. GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL);
  447. // Setup Vulkan
  448. if (!glfwVulkanSupported())
  449. {
  450. printf("GLFW: Vulkan Not Supported\n");
  451. return 1;
  452. }
  453. setup_vulkan(window);
  454. // Setup ImGui binding
  455. ImGui_ImplGlfwVulkan_Init_Data init_data = {};
  456. init_data.allocator = g_Allocator;
  457. init_data.gpu = g_Gpu;
  458. init_data.device = g_Device;
  459. init_data.render_pass = g_RenderPass;
  460. init_data.pipeline_cache = g_PipelineCache;
  461. init_data.descriptor_pool = g_DescriptorPool;
  462. init_data.check_vk_result = check_vk_result;
  463. ImGui_ImplGlfwVulkan_Init(window, true, &init_data);
  464. // Load Fonts
  465. // (there is a default font, this is only if you want to change it. see extra_fonts/README.txt for more details)
  466. //ImGuiIO& io = ImGui::GetIO();
  467. //io.Fonts->AddFontDefault();
  468. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/Cousine-Regular.ttf", 15.0f);
  469. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/DroidSans.ttf", 16.0f);
  470. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyClean.ttf", 13.0f);
  471. //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyTiny.ttf", 10.0f);
  472. //io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
  473. // Upload Fonts
  474. {
  475. VkResult err;
  476. err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0);
  477. check_vk_result(err);
  478. VkCommandBufferBeginInfo begin_info = {};
  479. begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  480. begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  481. err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info);
  482. check_vk_result(err);
  483. ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]);
  484. VkSubmitInfo end_info = {};
  485. end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
  486. end_info.commandBufferCount = 1;
  487. end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
  488. err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
  489. check_vk_result(err);
  490. err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
  491. check_vk_result(err);
  492. err = vkDeviceWaitIdle(g_Device);
  493. check_vk_result(err);
  494. ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects();
  495. }
  496. bool show_test_window = true;
  497. bool show_another_window = false;
  498. ImVec4 clear_color = ImColor(114, 144, 154);
  499. // Main loop
  500. while (!glfwWindowShouldClose(window))
  501. {
  502. glfwPollEvents();
  503. ImGui_ImplGlfwVulkan_NewFrame();
  504. // 1. Show a simple window
  505. // Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
  506. {
  507. static float f = 0.0f;
  508. ImGui::Text("Hello, world!");
  509. ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
  510. ImGui::ColorEdit3("clear color", (float*)&clear_color);
  511. if (ImGui::Button("Test Window")) show_test_window ^= 1;
  512. if (ImGui::Button("Another Window")) show_another_window ^= 1;
  513. ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
  514. }
  515. // 2. Show another simple window, this time using an explicit Begin/End pair
  516. if (show_another_window)
  517. {
  518. ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiSetCond_FirstUseEver);
  519. ImGui::Begin("Another Window", &show_another_window);
  520. ImGui::Text("Hello");
  521. ImGui::End();
  522. }
  523. // 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow()
  524. if (show_test_window)
  525. {
  526. ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver);
  527. ImGui::ShowTestWindow(&show_test_window);
  528. }
  529. g_ClearValue.color.float32[0] = clear_color.x;
  530. g_ClearValue.color.float32[1] = clear_color.y;
  531. g_ClearValue.color.float32[2] = clear_color.z;
  532. g_ClearValue.color.float32[3] = clear_color.w;
  533. frame_begin();
  534. ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]);
  535. frame_end();
  536. }
  537. // Cleanup
  538. VkResult err = vkDeviceWaitIdle(g_Device);
  539. check_vk_result(err);
  540. ImGui_ImplGlfwVulkan_Shutdown();
  541. cleanup_vulkan();
  542. glfwTerminate();
  543. return 0;
  544. }