- struct SDL_Window;
- typedef union SDL_Event SDL_Event;
- bool ImGui_ImplSdl_Init(SDL_Window *window);
- void ImGui_ImplSdl_Shutdown();
- void ImGui_ImplSdl_NewFrame(SDL_Window *window);
- bool ImGui_ImplSdl_EventCallback(const SDL_Event& event);
- void ImGui_ImplSdl_InvalidateDeviceObjects();
- bool ImGui_ImplSdl_CreateDeviceObjects();
|