.. |
vulkan
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428f4fce70
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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4 년 전 |
imgui_impl_allegro5.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_allegro5.h
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1bfe4a75be
Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 년 전 |
imgui_impl_android.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_android.h
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1797135db5
Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 년 전 |
imgui_impl_dx10.cpp
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 년 전 |
imgui_impl_dx10.h
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838c16533d
Backends: Comments.
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4 년 전 |
imgui_impl_dx11.cpp
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 년 전 |
imgui_impl_dx11.h
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838c16533d
Backends: Comments.
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4 년 전 |
imgui_impl_dx12.cpp
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 년 전 |
imgui_impl_dx12.h
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677fe33990
Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594)
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3 년 전 |
imgui_impl_dx9.cpp
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 년 전 |
imgui_impl_dx9.h
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838c16533d
Backends: Comments.
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4 년 전 |
imgui_impl_glfw.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_glfw.h
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200a8f1ea2
Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.
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3 년 전 |
imgui_impl_glut.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_glut.h
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da1864d79e
Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 년 전 |
imgui_impl_metal.h
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41e39ea6e1
Backends: Metal: Add Metal C++ bindings support. (#4824, #4746)
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3 년 전 |
imgui_impl_metal.mm
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efa50f72a7
Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857)
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3 년 전 |
imgui_impl_opengl2.cpp
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c80e8b964c
Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790)
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3 년 전 |
imgui_impl_opengl2.h
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838c16533d
Backends: Comments.
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4 년 전 |
imgui_impl_opengl3.cpp
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dbeea7220f
Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835)
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3 년 전 |
imgui_impl_opengl3.h
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f8bad7e1e3
Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include
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4 년 전 |
imgui_impl_opengl3_loader.h
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89a28209e8
Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
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3 년 전 |
imgui_impl_osx.h
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457d4b7b72
Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598)
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3 년 전 |
imgui_impl_osx.mm
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_sdl.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_sdl.h
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fe646ea591
Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456)
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3 년 전 |
imgui_impl_sdlrenderer.cpp
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4bad852a78
Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819)
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3 년 전 |
imgui_impl_sdlrenderer.h
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5c388c39f4
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
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3 년 전 |
imgui_impl_vulkan.cpp
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 년 전 |
imgui_impl_vulkan.h
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6188e94108
Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858)
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3 년 전 |
imgui_impl_wgpu.cpp
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0818a42396
Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
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3 년 전 |
imgui_impl_wgpu.h
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838c16533d
Backends: Comments.
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4 년 전 |
imgui_impl_win32.cpp
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b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit)
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3 년 전 |
imgui_impl_win32.h
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746c9f76e4
Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 년 전 |