imgui_impl_opengl3_loader.h 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794
  1. //-----------------------------------------------------------------------------
  2. // About imgui_impl_opengl3_loader.h:
  3. //
  4. // We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
  5. // which proved to be endless problems for users.
  6. // Our loader is custom-generated, based on gl3w but automatically filtered to only include
  7. // enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
  8. //
  9. // YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
  10. // THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
  11. //
  12. // IF YOU GET BUILD ERRORS IN THIS FILE (commonly macro redefinitions or function redefinitions):
  13. // IT LIKELY MEANS THAT YOU ARE BUILDING 'imgui_impl_opengl3.cpp' OR INCUDING 'imgui_impl_opengl3_loader.h'
  14. // IN THE SAME COMPILATION UNIT AS ONE OF YOUR FILE WHICH IS USING A THIRD-PARTY OPENGL LOADER.
  15. // (e.g. COULD HAPPEN IF YOU ARE DOING A UNITY/JUMBO BUILD, OR INCLUDING .CPP FILES FROM OTHERS)
  16. // YOU SHOULD NOT BUILD BOTH IN THE SAME COMPILATION UNIT.
  17. // BUT IF YOU REALLY WANT TO, you can '#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM' and imgui_impl_opengl3.cpp
  18. // WILL NOT BE USING OUR LOADER, AND INSTEAD EXPECT ANOTHER/YOUR LOADER TO BE AVAILABLE IN THE COMPILATION UNIT.
  19. //
  20. // Regenerate with:
  21. // python gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
  22. //
  23. // More info:
  24. // https://github.com/dearimgui/gl3w_stripped
  25. // https://github.com/ocornut/imgui/issues/4445
  26. //-----------------------------------------------------------------------------
  27. /*
  28. * This file was generated with gl3w_gen.py, part of imgl3w
  29. * (hosted at https://github.com/dearimgui/gl3w_stripped)
  30. *
  31. * This is free and unencumbered software released into the public domain.
  32. *
  33. * Anyone is free to copy, modify, publish, use, compile, sell, or
  34. * distribute this software, either in source code form or as a compiled
  35. * binary, for any purpose, commercial or non-commercial, and by any
  36. * means.
  37. *
  38. * In jurisdictions that recognize copyright laws, the author or authors
  39. * of this software dedicate any and all copyright interest in the
  40. * software to the public domain. We make this dedication for the benefit
  41. * of the public at large and to the detriment of our heirs and
  42. * successors. We intend this dedication to be an overt act of
  43. * relinquishment in perpetuity of all present and future rights to this
  44. * software under copyright law.
  45. *
  46. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  47. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  48. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  49. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  50. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  51. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  52. * OTHER DEALINGS IN THE SOFTWARE.
  53. */
  54. #ifndef __gl3w_h_
  55. #define __gl3w_h_
  56. // Adapted from KHR/khrplatform.h to avoid including entire file.
  57. #ifndef __khrplatform_h_
  58. typedef float khronos_float_t;
  59. typedef signed char khronos_int8_t;
  60. typedef unsigned char khronos_uint8_t;
  61. typedef signed short int khronos_int16_t;
  62. typedef unsigned short int khronos_uint16_t;
  63. #ifdef _WIN64
  64. typedef signed long long int khronos_intptr_t;
  65. typedef signed long long int khronos_ssize_t;
  66. #else
  67. typedef signed long int khronos_intptr_t;
  68. typedef signed long int khronos_ssize_t;
  69. #endif
  70. #if defined(_MSC_VER) && !defined(__clang__)
  71. typedef signed __int64 khronos_int64_t;
  72. typedef unsigned __int64 khronos_uint64_t;
  73. #elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
  74. #include <stdint.h>
  75. typedef int64_t khronos_int64_t;
  76. typedef uint64_t khronos_uint64_t;
  77. #else
  78. typedef signed long long khronos_int64_t;
  79. typedef unsigned long long khronos_uint64_t;
  80. #endif
  81. #endif // __khrplatform_h_
  82. #ifndef __gl_glcorearb_h_
  83. #define __gl_glcorearb_h_ 1
  84. #ifdef __cplusplus
  85. extern "C" {
  86. #endif
  87. /*
  88. ** Copyright 2013-2020 The Khronos Group Inc.
  89. ** SPDX-License-Identifier: MIT
  90. **
  91. ** This header is generated from the Khronos OpenGL / OpenGL ES XML
  92. ** API Registry. The current version of the Registry, generator scripts
  93. ** used to make the header, and the header can be found at
  94. ** https://github.com/KhronosGroup/OpenGL-Registry
  95. */
  96. #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
  97. #ifndef WIN32_LEAN_AND_MEAN
  98. #define WIN32_LEAN_AND_MEAN 1
  99. #endif
  100. #include <windows.h>
  101. #endif
  102. #ifndef APIENTRY
  103. #define APIENTRY
  104. #endif
  105. #ifndef APIENTRYP
  106. #define APIENTRYP APIENTRY *
  107. #endif
  108. #ifndef GLAPI
  109. #define GLAPI extern
  110. #endif
  111. /* glcorearb.h is for use with OpenGL core profile implementations.
  112. ** It should should be placed in the same directory as gl.h and
  113. ** included as <GL/glcorearb.h>.
  114. **
  115. ** glcorearb.h includes only APIs in the latest OpenGL core profile
  116. ** implementation together with APIs in newer ARB extensions which
  117. ** can be supported by the core profile. It does not, and never will
  118. ** include functionality removed from the core profile, such as
  119. ** fixed-function vertex and fragment processing.
  120. **
  121. ** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
  122. ** <GL/glext.h> in the same source file.
  123. */
  124. /* Generated C header for:
  125. * API: gl
  126. * Profile: core
  127. * Versions considered: .*
  128. * Versions emitted: .*
  129. * Default extensions included: glcore
  130. * Additional extensions included: _nomatch_^
  131. * Extensions removed: _nomatch_^
  132. */
  133. #ifndef GL_VERSION_1_0
  134. typedef void GLvoid;
  135. typedef unsigned int GLenum;
  136. typedef khronos_float_t GLfloat;
  137. typedef int GLint;
  138. typedef int GLsizei;
  139. typedef unsigned int GLbitfield;
  140. typedef double GLdouble;
  141. typedef unsigned int GLuint;
  142. typedef unsigned char GLboolean;
  143. typedef khronos_uint8_t GLubyte;
  144. #define GL_COLOR_BUFFER_BIT 0x00004000
  145. #define GL_FALSE 0
  146. #define GL_TRUE 1
  147. #define GL_TRIANGLES 0x0004
  148. #define GL_ONE 1
  149. #define GL_SRC_ALPHA 0x0302
  150. #define GL_ONE_MINUS_SRC_ALPHA 0x0303
  151. #define GL_FRONT_AND_BACK 0x0408
  152. #define GL_POLYGON_MODE 0x0B40
  153. #define GL_CULL_FACE 0x0B44
  154. #define GL_DEPTH_TEST 0x0B71
  155. #define GL_STENCIL_TEST 0x0B90
  156. #define GL_VIEWPORT 0x0BA2
  157. #define GL_BLEND 0x0BE2
  158. #define GL_SCISSOR_BOX 0x0C10
  159. #define GL_SCISSOR_TEST 0x0C11
  160. #define GL_UNPACK_ROW_LENGTH 0x0CF2
  161. #define GL_PACK_ALIGNMENT 0x0D05
  162. #define GL_TEXTURE_2D 0x0DE1
  163. #define GL_UNSIGNED_BYTE 0x1401
  164. #define GL_UNSIGNED_SHORT 0x1403
  165. #define GL_UNSIGNED_INT 0x1405
  166. #define GL_FLOAT 0x1406
  167. #define GL_RGBA 0x1908
  168. #define GL_FILL 0x1B02
  169. #define GL_VENDOR 0x1F00
  170. #define GL_RENDERER 0x1F01
  171. #define GL_VERSION 0x1F02
  172. #define GL_EXTENSIONS 0x1F03
  173. #define GL_LINEAR 0x2601
  174. #define GL_TEXTURE_MAG_FILTER 0x2800
  175. #define GL_TEXTURE_MIN_FILTER 0x2801
  176. typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
  177. typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
  178. typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
  179. typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
  180. typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
  181. typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  182. typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
  183. typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
  184. typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
  185. typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
  186. typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
  187. typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
  188. typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
  189. typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
  190. typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
  191. typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
  192. #ifdef GL_GLEXT_PROTOTYPES
  193. GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
  194. GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
  195. GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
  196. GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
  197. GLAPI void APIENTRY glClear (GLbitfield mask);
  198. GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  199. GLAPI void APIENTRY glDisable (GLenum cap);
  200. GLAPI void APIENTRY glEnable (GLenum cap);
  201. GLAPI void APIENTRY glFlush (void);
  202. GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
  203. GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
  204. GLAPI GLenum APIENTRY glGetError (void);
  205. GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
  206. GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
  207. GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
  208. GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
  209. #endif
  210. #endif /* GL_VERSION_1_0 */
  211. #ifndef GL_VERSION_1_1
  212. typedef khronos_float_t GLclampf;
  213. typedef double GLclampd;
  214. #define GL_TEXTURE_BINDING_2D 0x8069
  215. typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
  216. typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
  217. typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
  218. typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
  219. #ifdef GL_GLEXT_PROTOTYPES
  220. GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
  221. GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
  222. GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
  223. GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
  224. #endif
  225. #endif /* GL_VERSION_1_1 */
  226. #ifndef GL_VERSION_1_3
  227. #define GL_TEXTURE0 0x84C0
  228. #define GL_ACTIVE_TEXTURE 0x84E0
  229. typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  230. #ifdef GL_GLEXT_PROTOTYPES
  231. GLAPI void APIENTRY glActiveTexture (GLenum texture);
  232. #endif
  233. #endif /* GL_VERSION_1_3 */
  234. #ifndef GL_VERSION_1_4
  235. #define GL_BLEND_DST_RGB 0x80C8
  236. #define GL_BLEND_SRC_RGB 0x80C9
  237. #define GL_BLEND_DST_ALPHA 0x80CA
  238. #define GL_BLEND_SRC_ALPHA 0x80CB
  239. #define GL_FUNC_ADD 0x8006
  240. typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  241. typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
  242. #ifdef GL_GLEXT_PROTOTYPES
  243. GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  244. GLAPI void APIENTRY glBlendEquation (GLenum mode);
  245. #endif
  246. #endif /* GL_VERSION_1_4 */
  247. #ifndef GL_VERSION_1_5
  248. typedef khronos_ssize_t GLsizeiptr;
  249. typedef khronos_intptr_t GLintptr;
  250. #define GL_ARRAY_BUFFER 0x8892
  251. #define GL_ELEMENT_ARRAY_BUFFER 0x8893
  252. #define GL_ARRAY_BUFFER_BINDING 0x8894
  253. #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
  254. #define GL_STREAM_DRAW 0x88E0
  255. typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
  256. typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
  257. typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
  258. typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
  259. typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
  260. #ifdef GL_GLEXT_PROTOTYPES
  261. GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
  262. GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
  263. GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
  264. GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
  265. GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
  266. #endif
  267. #endif /* GL_VERSION_1_5 */
  268. #ifndef GL_VERSION_2_0
  269. typedef char GLchar;
  270. typedef khronos_int16_t GLshort;
  271. typedef khronos_int8_t GLbyte;
  272. typedef khronos_uint16_t GLushort;
  273. #define GL_BLEND_EQUATION_RGB 0x8009
  274. #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
  275. #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
  276. #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
  277. #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
  278. #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
  279. #define GL_BLEND_EQUATION_ALPHA 0x883D
  280. #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
  281. #define GL_FRAGMENT_SHADER 0x8B30
  282. #define GL_VERTEX_SHADER 0x8B31
  283. #define GL_COMPILE_STATUS 0x8B81
  284. #define GL_LINK_STATUS 0x8B82
  285. #define GL_INFO_LOG_LENGTH 0x8B84
  286. #define GL_CURRENT_PROGRAM 0x8B8D
  287. #define GL_UPPER_LEFT 0x8CA2
  288. typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
  289. typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
  290. typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
  291. typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
  292. typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
  293. typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
  294. typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
  295. typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
  296. typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  297. typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  298. typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
  299. typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
  300. typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  301. typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
  302. typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  303. typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
  304. typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
  305. typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
  306. typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
  307. typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
  308. typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
  309. typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
  310. typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  311. typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
  312. #ifdef GL_GLEXT_PROTOTYPES
  313. GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
  314. GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
  315. GLAPI void APIENTRY glCompileShader (GLuint shader);
  316. GLAPI GLuint APIENTRY glCreateProgram (void);
  317. GLAPI GLuint APIENTRY glCreateShader (GLenum type);
  318. GLAPI void APIENTRY glDeleteProgram (GLuint program);
  319. GLAPI void APIENTRY glDeleteShader (GLuint shader);
  320. GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
  321. GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
  322. GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
  323. GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
  324. GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
  325. GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  326. GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
  327. GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  328. GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
  329. GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
  330. GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
  331. GLAPI void APIENTRY glLinkProgram (GLuint program);
  332. GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
  333. GLAPI void APIENTRY glUseProgram (GLuint program);
  334. GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
  335. GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  336. GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
  337. #endif
  338. #endif /* GL_VERSION_2_0 */
  339. #ifndef GL_VERSION_3_0
  340. typedef khronos_uint16_t GLhalf;
  341. #define GL_MAJOR_VERSION 0x821B
  342. #define GL_MINOR_VERSION 0x821C
  343. #define GL_NUM_EXTENSIONS 0x821D
  344. #define GL_FRAMEBUFFER_SRGB 0x8DB9
  345. #define GL_VERTEX_ARRAY_BINDING 0x85B5
  346. typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
  347. typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
  348. typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
  349. typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
  350. typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
  351. typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
  352. #ifdef GL_GLEXT_PROTOTYPES
  353. GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
  354. GLAPI void APIENTRY glBindVertexArray (GLuint array);
  355. GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
  356. GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
  357. #endif
  358. #endif /* GL_VERSION_3_0 */
  359. #ifndef GL_VERSION_3_1
  360. #define GL_VERSION_3_1 1
  361. #define GL_PRIMITIVE_RESTART 0x8F9D
  362. #endif /* GL_VERSION_3_1 */
  363. #ifndef GL_VERSION_3_2
  364. #define GL_VERSION_3_2 1
  365. typedef struct __GLsync *GLsync;
  366. typedef khronos_uint64_t GLuint64;
  367. typedef khronos_int64_t GLint64;
  368. typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  369. typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
  370. #ifdef GL_GLEXT_PROTOTYPES
  371. GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  372. #endif
  373. #endif /* GL_VERSION_3_2 */
  374. #ifndef GL_VERSION_3_3
  375. #define GL_VERSION_3_3 1
  376. #define GL_SAMPLER_BINDING 0x8919
  377. typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
  378. #ifdef GL_GLEXT_PROTOTYPES
  379. GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
  380. #endif
  381. #endif /* GL_VERSION_3_3 */
  382. #ifndef GL_VERSION_4_1
  383. typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
  384. typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
  385. #endif /* GL_VERSION_4_1 */
  386. #ifndef GL_VERSION_4_3
  387. typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
  388. #endif /* GL_VERSION_4_3 */
  389. #ifndef GL_VERSION_4_5
  390. #define GL_CLIP_ORIGIN 0x935C
  391. typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
  392. typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
  393. #endif /* GL_VERSION_4_5 */
  394. #ifndef GL_ARB_bindless_texture
  395. typedef khronos_uint64_t GLuint64EXT;
  396. #endif /* GL_ARB_bindless_texture */
  397. #ifndef GL_ARB_cl_event
  398. struct _cl_context;
  399. struct _cl_event;
  400. #endif /* GL_ARB_cl_event */
  401. #ifndef GL_ARB_clip_control
  402. #define GL_ARB_clip_control 1
  403. #endif /* GL_ARB_clip_control */
  404. #ifndef GL_ARB_debug_output
  405. typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
  406. #endif /* GL_ARB_debug_output */
  407. #ifndef GL_EXT_EGL_image_storage
  408. typedef void *GLeglImageOES;
  409. #endif /* GL_EXT_EGL_image_storage */
  410. #ifndef GL_EXT_direct_state_access
  411. typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
  412. typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
  413. typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params);
  414. typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
  415. typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
  416. #endif /* GL_EXT_direct_state_access */
  417. #ifndef GL_NV_draw_vulkan_image
  418. typedef void (APIENTRY *GLVULKANPROCNV)(void);
  419. #endif /* GL_NV_draw_vulkan_image */
  420. #ifndef GL_NV_gpu_shader5
  421. typedef khronos_int64_t GLint64EXT;
  422. #endif /* GL_NV_gpu_shader5 */
  423. #ifndef GL_NV_vertex_buffer_unified_memory
  424. typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
  425. #endif /* GL_NV_vertex_buffer_unified_memory */
  426. #ifdef __cplusplus
  427. }
  428. #endif
  429. #endif
  430. #ifndef GL3W_API
  431. #define GL3W_API
  432. #endif
  433. #ifndef __gl_h_
  434. #define __gl_h_
  435. #endif
  436. #ifdef __cplusplus
  437. extern "C" {
  438. #endif
  439. #define GL3W_OK 0
  440. #define GL3W_ERROR_INIT -1
  441. #define GL3W_ERROR_LIBRARY_OPEN -2
  442. #define GL3W_ERROR_OPENGL_VERSION -3
  443. typedef void (*GL3WglProc)(void);
  444. typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
  445. /* gl3w api */
  446. GL3W_API int imgl3wInit(void);
  447. GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc);
  448. GL3W_API int imgl3wIsSupported(int major, int minor);
  449. GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
  450. /* gl3w internal state */
  451. union GL3WProcs {
  452. GL3WglProc ptr[58];
  453. struct {
  454. PFNGLACTIVETEXTUREPROC ActiveTexture;
  455. PFNGLATTACHSHADERPROC AttachShader;
  456. PFNGLBINDBUFFERPROC BindBuffer;
  457. PFNGLBINDSAMPLERPROC BindSampler;
  458. PFNGLBINDTEXTUREPROC BindTexture;
  459. PFNGLBINDVERTEXARRAYPROC BindVertexArray;
  460. PFNGLBLENDEQUATIONPROC BlendEquation;
  461. PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
  462. PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
  463. PFNGLBUFFERDATAPROC BufferData;
  464. PFNGLBUFFERSUBDATAPROC BufferSubData;
  465. PFNGLCLEARPROC Clear;
  466. PFNGLCLEARCOLORPROC ClearColor;
  467. PFNGLCOMPILESHADERPROC CompileShader;
  468. PFNGLCREATEPROGRAMPROC CreateProgram;
  469. PFNGLCREATESHADERPROC CreateShader;
  470. PFNGLDELETEBUFFERSPROC DeleteBuffers;
  471. PFNGLDELETEPROGRAMPROC DeleteProgram;
  472. PFNGLDELETESHADERPROC DeleteShader;
  473. PFNGLDELETETEXTURESPROC DeleteTextures;
  474. PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
  475. PFNGLDETACHSHADERPROC DetachShader;
  476. PFNGLDISABLEPROC Disable;
  477. PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
  478. PFNGLDRAWELEMENTSPROC DrawElements;
  479. PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
  480. PFNGLENABLEPROC Enable;
  481. PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
  482. PFNGLFLUSHPROC Flush;
  483. PFNGLGENBUFFERSPROC GenBuffers;
  484. PFNGLGENTEXTURESPROC GenTextures;
  485. PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
  486. PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
  487. PFNGLGETERRORPROC GetError;
  488. PFNGLGETINTEGERVPROC GetIntegerv;
  489. PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
  490. PFNGLGETPROGRAMIVPROC GetProgramiv;
  491. PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
  492. PFNGLGETSHADERIVPROC GetShaderiv;
  493. PFNGLGETSTRINGPROC GetString;
  494. PFNGLGETSTRINGIPROC GetStringi;
  495. PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
  496. PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
  497. PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
  498. PFNGLISENABLEDPROC IsEnabled;
  499. PFNGLLINKPROGRAMPROC LinkProgram;
  500. PFNGLPIXELSTOREIPROC PixelStorei;
  501. PFNGLPOLYGONMODEPROC PolygonMode;
  502. PFNGLREADPIXELSPROC ReadPixels;
  503. PFNGLSCISSORPROC Scissor;
  504. PFNGLSHADERSOURCEPROC ShaderSource;
  505. PFNGLTEXIMAGE2DPROC TexImage2D;
  506. PFNGLTEXPARAMETERIPROC TexParameteri;
  507. PFNGLUNIFORM1IPROC Uniform1i;
  508. PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
  509. PFNGLUSEPROGRAMPROC UseProgram;
  510. PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
  511. PFNGLVIEWPORTPROC Viewport;
  512. } gl;
  513. };
  514. GL3W_API extern union GL3WProcs imgl3wProcs;
  515. /* OpenGL functions */
  516. #define glActiveTexture imgl3wProcs.gl.ActiveTexture
  517. #define glAttachShader imgl3wProcs.gl.AttachShader
  518. #define glBindBuffer imgl3wProcs.gl.BindBuffer
  519. #define glBindSampler imgl3wProcs.gl.BindSampler
  520. #define glBindTexture imgl3wProcs.gl.BindTexture
  521. #define glBindVertexArray imgl3wProcs.gl.BindVertexArray
  522. #define glBlendEquation imgl3wProcs.gl.BlendEquation
  523. #define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
  524. #define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
  525. #define glBufferData imgl3wProcs.gl.BufferData
  526. #define glBufferSubData imgl3wProcs.gl.BufferSubData
  527. #define glClear imgl3wProcs.gl.Clear
  528. #define glClearColor imgl3wProcs.gl.ClearColor
  529. #define glCompileShader imgl3wProcs.gl.CompileShader
  530. #define glCreateProgram imgl3wProcs.gl.CreateProgram
  531. #define glCreateShader imgl3wProcs.gl.CreateShader
  532. #define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
  533. #define glDeleteProgram imgl3wProcs.gl.DeleteProgram
  534. #define glDeleteShader imgl3wProcs.gl.DeleteShader
  535. #define glDeleteTextures imgl3wProcs.gl.DeleteTextures
  536. #define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
  537. #define glDetachShader imgl3wProcs.gl.DetachShader
  538. #define glDisable imgl3wProcs.gl.Disable
  539. #define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
  540. #define glDrawElements imgl3wProcs.gl.DrawElements
  541. #define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
  542. #define glEnable imgl3wProcs.gl.Enable
  543. #define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
  544. #define glFlush imgl3wProcs.gl.Flush
  545. #define glGenBuffers imgl3wProcs.gl.GenBuffers
  546. #define glGenTextures imgl3wProcs.gl.GenTextures
  547. #define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
  548. #define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
  549. #define glGetError imgl3wProcs.gl.GetError
  550. #define glGetIntegerv imgl3wProcs.gl.GetIntegerv
  551. #define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
  552. #define glGetProgramiv imgl3wProcs.gl.GetProgramiv
  553. #define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
  554. #define glGetShaderiv imgl3wProcs.gl.GetShaderiv
  555. #define glGetString imgl3wProcs.gl.GetString
  556. #define glGetStringi imgl3wProcs.gl.GetStringi
  557. #define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
  558. #define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
  559. #define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
  560. #define glIsEnabled imgl3wProcs.gl.IsEnabled
  561. #define glLinkProgram imgl3wProcs.gl.LinkProgram
  562. #define glPixelStorei imgl3wProcs.gl.PixelStorei
  563. #define glPolygonMode imgl3wProcs.gl.PolygonMode
  564. #define glReadPixels imgl3wProcs.gl.ReadPixels
  565. #define glScissor imgl3wProcs.gl.Scissor
  566. #define glShaderSource imgl3wProcs.gl.ShaderSource
  567. #define glTexImage2D imgl3wProcs.gl.TexImage2D
  568. #define glTexParameteri imgl3wProcs.gl.TexParameteri
  569. #define glUniform1i imgl3wProcs.gl.Uniform1i
  570. #define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
  571. #define glUseProgram imgl3wProcs.gl.UseProgram
  572. #define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
  573. #define glViewport imgl3wProcs.gl.Viewport
  574. #ifdef __cplusplus
  575. }
  576. #endif
  577. #endif
  578. #ifdef IMGL3W_IMPL
  579. #ifdef __cplusplus
  580. extern "C" {
  581. #endif
  582. #include <stdlib.h>
  583. #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
  584. #if defined(_WIN32)
  585. #ifndef WIN32_LEAN_AND_MEAN
  586. #define WIN32_LEAN_AND_MEAN 1
  587. #endif
  588. #include <windows.h>
  589. static HMODULE libgl;
  590. typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR);
  591. static GL3WglGetProcAddr wgl_get_proc_address;
  592. static int open_libgl(void)
  593. {
  594. libgl = LoadLibraryA("opengl32.dll");
  595. if (!libgl)
  596. return GL3W_ERROR_LIBRARY_OPEN;
  597. wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress");
  598. return GL3W_OK;
  599. }
  600. static void close_libgl(void) { FreeLibrary(libgl); }
  601. static GL3WglProc get_proc(const char *proc)
  602. {
  603. GL3WglProc res;
  604. res = (GL3WglProc)wgl_get_proc_address(proc);
  605. if (!res)
  606. res = (GL3WglProc)GetProcAddress(libgl, proc);
  607. return res;
  608. }
  609. #elif defined(__APPLE__)
  610. #include <dlfcn.h>
  611. static void *libgl;
  612. static int open_libgl(void)
  613. {
  614. libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
  615. if (!libgl)
  616. return GL3W_ERROR_LIBRARY_OPEN;
  617. return GL3W_OK;
  618. }
  619. static void close_libgl(void) { dlclose(libgl); }
  620. static GL3WglProc get_proc(const char *proc)
  621. {
  622. GL3WglProc res;
  623. *(void **)(&res) = dlsym(libgl, proc);
  624. return res;
  625. }
  626. #else
  627. #include <dlfcn.h>
  628. static void *libgl;
  629. static GL3WglProc (*glx_get_proc_address)(const GLubyte *);
  630. static int open_libgl(void)
  631. {
  632. libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
  633. if (!libgl)
  634. return GL3W_ERROR_LIBRARY_OPEN;
  635. *(void **)(&glx_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
  636. return GL3W_OK;
  637. }
  638. static void close_libgl(void) { dlclose(libgl); }
  639. static GL3WglProc get_proc(const char *proc)
  640. {
  641. GL3WglProc res;
  642. res = glx_get_proc_address((const GLubyte *)proc);
  643. if (!res)
  644. *(void **)(&res) = dlsym(libgl, proc);
  645. return res;
  646. }
  647. #endif
  648. static struct { int major, minor; } version;
  649. static int parse_version(void)
  650. {
  651. if (!glGetIntegerv)
  652. return GL3W_ERROR_INIT;
  653. glGetIntegerv(GL_MAJOR_VERSION, &version.major);
  654. glGetIntegerv(GL_MINOR_VERSION, &version.minor);
  655. if (version.major < 3)
  656. return GL3W_ERROR_OPENGL_VERSION;
  657. return GL3W_OK;
  658. }
  659. static void load_procs(GL3WGetProcAddressProc proc);
  660. int imgl3wInit(void)
  661. {
  662. int res = open_libgl();
  663. if (res)
  664. return res;
  665. atexit(close_libgl);
  666. return imgl3wInit2(get_proc);
  667. }
  668. int imgl3wInit2(GL3WGetProcAddressProc proc)
  669. {
  670. load_procs(proc);
  671. return parse_version();
  672. }
  673. int imgl3wIsSupported(int major, int minor)
  674. {
  675. if (major < 3)
  676. return 0;
  677. if (version.major == major)
  678. return version.minor >= minor;
  679. return version.major >= major;
  680. }
  681. GL3WglProc imgl3wGetProcAddress(const char *proc) { return get_proc(proc); }
  682. static const char *proc_names[] = {
  683. "glActiveTexture",
  684. "glAttachShader",
  685. "glBindBuffer",
  686. "glBindSampler",
  687. "glBindTexture",
  688. "glBindVertexArray",
  689. "glBlendEquation",
  690. "glBlendEquationSeparate",
  691. "glBlendFuncSeparate",
  692. "glBufferData",
  693. "glBufferSubData",
  694. "glClear",
  695. "glClearColor",
  696. "glCompileShader",
  697. "glCreateProgram",
  698. "glCreateShader",
  699. "glDeleteBuffers",
  700. "glDeleteProgram",
  701. "glDeleteShader",
  702. "glDeleteTextures",
  703. "glDeleteVertexArrays",
  704. "glDetachShader",
  705. "glDisable",
  706. "glDisableVertexAttribArray",
  707. "glDrawElements",
  708. "glDrawElementsBaseVertex",
  709. "glEnable",
  710. "glEnableVertexAttribArray",
  711. "glFlush",
  712. "glGenBuffers",
  713. "glGenTextures",
  714. "glGenVertexArrays",
  715. "glGetAttribLocation",
  716. "glGetError",
  717. "glGetIntegerv",
  718. "glGetProgramInfoLog",
  719. "glGetProgramiv",
  720. "glGetShaderInfoLog",
  721. "glGetShaderiv",
  722. "glGetString",
  723. "glGetStringi",
  724. "glGetUniformLocation",
  725. "glGetVertexAttribPointerv",
  726. "glGetVertexAttribiv",
  727. "glIsEnabled",
  728. "glLinkProgram",
  729. "glPixelStorei",
  730. "glPolygonMode",
  731. "glReadPixels",
  732. "glScissor",
  733. "glShaderSource",
  734. "glTexImage2D",
  735. "glTexParameteri",
  736. "glUniform1i",
  737. "glUniformMatrix4fv",
  738. "glUseProgram",
  739. "glVertexAttribPointer",
  740. "glViewport",
  741. };
  742. GL3W_API union GL3WProcs imgl3wProcs;
  743. static void load_procs(GL3WGetProcAddressProc proc)
  744. {
  745. size_t i;
  746. for (i = 0; i < ARRAY_SIZE(proc_names); i++)
  747. imgl3wProcs.ptr[i] = proc(proc_names[i]);
  748. }
  749. #ifdef __cplusplus
  750. }
  751. #endif
  752. #endif