ocornut c18301f356 Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment. пре 1 месец
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Makefile b23a216ecd Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480) пре 3 месеци
Makefile.emscripten 9b27329437 Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) пре 8 месеци
README.md 5e7dc72c92 Examples: SDL3: Update readme to use SDL3_DIR (#7846) пре 1 година
build_win32.bat 1039b7f543 Examples: added more build_win64.bat helpers. пре 9 месеци
build_win64.bat 1039b7f543 Examples: added more build_win64.bat helpers. пре 9 месеци
example_sdl3_opengl3.vcxproj 09654f4e8c Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." пре 4 месеци
example_sdl3_opengl3.vcxproj.filters 301c956039 Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) пре 2 година
main.cpp c18301f356 Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment. пре 1 месец

README.md

How to Build

Windows with Visual Studio's IDE

Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.

Windows with Visual Studio's CLI

Use build_win32.bat or directly:

set SDL3_DIR=path_to_your_sdl3_folder
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL3_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL3_DIR%\lib\x86 SDL3.lib opengl32.lib /subsystem:console
#                 ^^ include paths     ^^ source files                                                                                    ^^ output exe                    ^^ output dir   ^^ libraries
# or for 64-bit:
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL3_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL3_DIR%\lib\x64 SDL3.lib SDL2mainopengl32.lib /subsystem:console

Linux and similar Unixes

Use our Makefile or directly:

c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends
  main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp
  `sdl3-config --libs` -lGL -ldl

macOS

Use our Makefile or directly:

brew install sdl3
c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends
  main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp
  `sdl3-config --libs` -framework OpenGl -framework CoreFoundation

Emscripten

As of 2023-05-30 Emscripten doesn't support SDL3 yet.