ocornut 6ae32c696a Backends: fixed misc zealous Clang warnings. hace 2 meses
..
sdlgpu3 e799849272 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) hace 1 año
vulkan e799849272 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) hace 1 año
imgui_impl_allegro5.cpp d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) hace 4 meses
imgui_impl_allegro5.h e1a93805db Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay(). hace 6 meses
imgui_impl_android.cpp 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) hace 10 meses
imgui_impl_android.h 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) hace 10 meses
imgui_impl_dx10.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_dx10.h 2d2b1bc1cc Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support. hace 8 meses
imgui_impl_dx11.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_dx11.h 372fd27e71 Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support. hace 8 meses
imgui_impl_dx12.cpp 9be4f150ef Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. (#9002) hace 4 meses
imgui_impl_dx12.h 6ae32c696a Backends: fixed misc zealous Clang warnings. hace 2 meses
imgui_impl_dx9.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_dx9.h 75efba7ec7 Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support hace 8 meses
imgui_impl_glfw.cpp 6ae32c696a Backends: fixed misc zealous Clang warnings. hace 2 meses
imgui_impl_glfw.h 59db6ceeb1 Backends: GLFW: lower minimum requirement from GLFW 3.1 to GLFW 3.0. (#9055) hace 3 meses
imgui_impl_glut.cpp 4f1d3809c3 Fixed tabs and spaces (#8377) hace 1 año
imgui_impl_glut.h 43fbd7ce84 Backends: standardized top of file comments. hace 1 año
imgui_impl_metal.h 26c017d5ea Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support. hace 8 meses
imgui_impl_metal.mm fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_null.cpp 6ae32c696a Backends: fixed misc zealous Clang warnings. hace 2 meses
imgui_impl_null.h b885382a63 Backends: Null: added imgui_impl_null platform/renderer backend. hace 2 meses
imgui_impl_opengl2.cpp d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) hace 4 meses
imgui_impl_opengl2.h 0430c55b84 Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support. hace 8 meses
imgui_impl_opengl3.cpp d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) hace 4 meses
imgui_impl_opengl3.h dbb91a574f Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. hace 8 meses
imgui_impl_opengl3_loader.h 301e652376 Backends: OpenGL3: fixed GL loader to work on Haiku OS which does not support. (#8952) hace 4 meses
imgui_impl_osx.h 22ad62c90c Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739) hace 7 meses
imgui_impl_osx.mm d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) hace 4 meses
imgui_impl_sdl2.cpp 940627d008 Backends: SDL2: Fixed build for Emscripten and SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE=0 platforms. hace 4 meses
imgui_impl_sdl2.h 9da3e6696a Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers. hace 8 meses
imgui_impl_sdl3.cpp 6ae32c696a Backends: fixed misc zealous Clang warnings. hace 2 meses
imgui_impl_sdl3.h 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) hace 10 meses
imgui_impl_sdlgpu3.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_sdlgpu3.h 7c6fa8f8f7 Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892) hace 5 meses
imgui_impl_sdlgpu3_shaders.h 8bbccf7a97 Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) hace 1 año
imgui_impl_sdlrenderer2.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_sdlrenderer2.h df068ce11e Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. hace 8 meses
imgui_impl_sdlrenderer3.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) hace 4 meses
imgui_impl_sdlrenderer3.h df068ce11e Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. hace 8 meses
imgui_impl_vulkan.cpp c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686) hace 3 meses
imgui_impl_vulkan.h 130c3e6b75 Backends: Vulkan: tweak comments. (#9041) hace 3 meses
imgui_impl_wgpu.cpp 86daa8930e Backends, Examples: WebGPU: simplified ifndef (#8381) hace 3 meses
imgui_impl_wgpu.h 86daa8930e Backends, Examples: WebGPU: simplified ifndef (#8381) hace 3 meses
imgui_impl_win32.cpp cfb48969af Examples: CI: backtrack and make example_null embed backend: simpler for all sorts of quick build scripts. hace 2 meses
imgui_impl_win32.h 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) hace 10 meses