@echo off echo "Compiling shaders..." PUSHD bin tools.exe buildshaders ^ ..\assets\shaders\Builtin.MaterialShader.vert.glsl ^ ..\assets\shaders\Builtin.MaterialShader.frag.glsl ^ ..\assets\shaders\Builtin.UIShader.vert.glsl ^ ..\assets\shaders\Builtin.UIShader.frag.glsl ^ ..\assets\shaders\Builtin.SkyboxShader.vert.glsl ^ ..\assets\shaders\Builtin.SkyboxShader.frag.glsl ^ ..\assets\shaders\Builtin.UIPickShader.vert.glsl ^ ..\assets\shaders\Builtin.UIPickShader.frag.glsl ^ ..\assets\shaders\Builtin.WorldPickShader.vert.glsl ^ ..\assets\shaders\Builtin.WorldPickShader.frag.glsl ^ ..\assets\shaders\Builtin.TerrainPickShader.vert.glsl ^ ..\assets\shaders\Builtin.TerrainPickShader.frag.glsl ^ ..\assets\shaders\Builtin.TerrainShader.vert.glsl ^ ..\assets\shaders\Builtin.TerrainShader.frag.glsl ^ ..\assets\shaders\Builtin.Colour3DShader.vert.glsl ^ ..\assets\shaders\Builtin.Colour3DShader.frag.glsl ^ ..\assets\shaders\Builtin.WireframeShader.vert.glsl ^ ..\assets\shaders\Builtin.WireframeShader.frag.glsl IF %ERRORLEVEL% NEQ 0 (echo Error:%ERRORLEVEL% && exit) POPD echo "Done."