settings.json 1.5 KB

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  1. {
  2. // Code formatting
  3. "C_Cpp.clang_format_style": "{ BasedOnStyle: LLVM, IndentWidth: 4, ColumnLimit: 0, NamespaceIndentation: All, BreakBeforeBraces: Attach, PointerAlignment: Left, IndentPPDirectives: AfterHash}",
  4. "C_Cpp.vcFormat.newLine.beforeOpenBrace.block": "sameLine",
  5. "C_Cpp.vcFormat.newLine.beforeOpenBrace.type": "sameLine",
  6. "C_Cpp.vcFormat.newLine.beforeOpenBrace.function": "sameLine",
  7. "C_Cpp.vcFormat.space.pointerReferenceAlignment": "left",
  8. "C_Cpp.clang_format_sortIncludes": false,
  9. "C_Cpp.vcFormat.indent.namespaceContents": true,
  10. "C_Cpp.workspaceSymbols": "All",
  11. // File copyright documentation tag. Array of strings will be converted to one line per element. Can template {year}.
  12. "doxdocgen.file.copyrightTag": [
  13. "@copyright Kohi Game Engine is Copyright (c) Travis Vroman 2021-{year}"
  14. ],
  15. "doxdocgen.file.versionTag": "@version 1.0",
  16. "doxdocgen.generic.authorEmail": "[email protected]",
  17. "doxdocgen.generic.authorName": "Travis Vroman",
  18. "doxdocgen.generic.authorTag": "@author {author} ({email})",
  19. // The order to use for the file comment. Values can be used multiple times. Valid values are shown in default setting.
  20. "doxdocgen.file.fileOrder": [
  21. "file",
  22. "author",
  23. "brief",
  24. "version",
  25. "date",
  26. "empty",
  27. "copyright",
  28. "empty",
  29. "custom"
  30. ],
  31. "files.associations": {
  32. "core_render_types.h": "c",
  33. "logger.h": "c",
  34. "vfs.h": "c",
  35. "kresource_system.h": "c"
  36. }
  37. }