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- #!/bin/bash
- echo "Compiling shaders..."
- pushd bin
- # The tools command to build shaders.
- ./tools buildshaders \
- ../assets/shaders/Builtin.MaterialShader.vert.glsl \
- ../assets/shaders/Builtin.MaterialShader.frag.glsl \
- ../assets/shaders/Builtin.UIShader.vert.glsl \
- ../assets/shaders/Builtin.UIShader.frag.glsl \
- ../assets/shaders/Builtin.SkyboxShader.vert.glsl \
- ../assets/shaders/Builtin.SkyboxShader.frag.glsl \
- ../assets/shaders/Builtin.UIPickShader.vert.glsl \
- ../assets/shaders/Builtin.UIPickShader.frag.glsl \
- ../assets/shaders/Builtin.WorldPickShader.vert.glsl \
- ../assets/shaders/Builtin.WorldPickShader.frag.glsl \
- ../assets/shaders/Builtin.TerrainPickShader.vert.glsl \
- ../assets/shaders/Builtin.TerrainPickShader.frag.glsl \
- ../assets/shaders/Builtin.TerrainShader.vert.glsl \
- ../assets/shaders/Builtin.TerrainShader.frag.glsl \
- ../assets/shaders/Builtin.Colour3DShader.vert.glsl \
- ../assets/shaders/Builtin.Colour3DShader.frag.glsl \
- ../assets/shaders/Builtin.WireframeShader.vert.glsl \
- ../assets/shaders/Builtin.WireframeShader.frag.glsl
- ERRORLEVEL=$?
- if [ $ERRORLEVEL -ne 0 ]
- then
- echo "Error:"$ERRORLEVEL && exit
- fi
- popd
- echo "Done."
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