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- -- This code is derived from the SOM benchmarks, see AUTHORS.md file.
- --
- -- Copyright (c) 2016 Francois Perrad <[email protected]>
- --
- -- Permission is hereby granted, free of charge, to any person obtaining a copy
- -- of this software and associated documentation files (the 'Software'), to deal
- -- in the Software without restriction, including without limitation the rights
- -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- -- copies of the Software, and to permit persons to whom the Software is
- -- furnished to do so, subject to the following conditions:
- --
- -- The above copyright notice and this permission notice shall be included in
- -- all copies or substantial portions of the Software.
- --
- -- THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- -- THE SOFTWARE.
- --[[
- The module 'bit' is available with:
- * LuaJIT
- * LuaBitOp extension which is available for:
- * Lua 5.1
- * Lua 5.2
- The module 'bit32' is available with:
- * Lua 5.2
- * Lua 5.3 when compiled with LUA_COMPAT_5_2
- The bitwise operators are added to Lua 5.3 as new lexemes (there causes
- lexical error in older version)
- --]]
- local band, bxor, rshift
- if _VERSION < 'Lua 5.3' then
- local bit = bit32 or require'bit'
- band = bit.band
- bxor = bit.bxor
- rshift = bit.rshift
- else
- band = assert(load'--[[band]] return function (a, b) return a & b end')()
- bxor = assert(load'--[[bxor]] return function (a, b) return a ~ b end')()
- rshift = assert(load'--[[rshift]] return function (a, b) return a >> b end')()
- end
- local alloc_array
- local ok, table_new = pcall(require, 'table.new') -- LuaJIT 2.1 extension
- if ok then
- alloc_array = function (n)
- local t = table_new(n, 1)
- t.n = n
- return t
- end
- else
- alloc_array = function (n)
- local t = {}
- t.n = n
- return t
- end
- end
- local Vector = {_CLASS = 'Vector'} do
- local floor = math.floor
- function Vector.new (size)
- local obj = {
- storage = alloc_array(size or 50),
- first_idx = 1,
- last_idx = 1,
- }
- return setmetatable(obj, {__index = Vector})
- end
- function Vector.with (elem)
- local v = Vector.new(1)
- v:append(elem)
- return v
- end
- function Vector:at (idx)
- if idx > self.storage.n then
- return nil
- end
- return self.storage[idx]
- end
- function Vector:at_put (idx, val)
- if idx > self.storage.n then
- local new_n = self.storage.n
- while idx > new_n do
- new_n = new_n * 2
- end
- local new_storage = alloc_array(new_n)
- for i = 1, self.storage.n do
- new_storage[i] = self.storage[i]
- end
- self.storage = new_storage
- end
- self.storage[idx] = val
- if self.last_idx < idx + 1 then
- self.last_idx = idx + 1
- end
- end
- function Vector:append (elem)
- if self.last_idx > self.storage.n then
- -- Need to expand capacity first
- local new_storage = alloc_array(2 * self.storage.n)
- for i = 1, self.storage.n do
- new_storage[i] = self.storage[i]
- end
- self.storage = new_storage
- end
- self.storage[self.last_idx] = elem
- self.last_idx = self.last_idx + 1
- end
- function Vector:is_empty ()
- return self.last_idx == self.first_idx
- end
- function Vector:each (fn)
- for i = self.first_idx, self.last_idx - 1 do
- fn(self.storage[i])
- end
- end
- function Vector:has_some (fn)
- for i = self.first_idx, self.last_idx - 1 do
- if fn(self.storage[i]) then
- return true
- end
- end
- return false
- end
- function Vector:get_one (fn)
- for i = self.first_idx, self.last_idx - 1 do
- local e = self.storage[i]
- if fn(e) then
- return e
- end
- end
- return nil
- end
- function Vector:remove_first ()
- if self:is_empty() then
- return nil
- end
- self.first_idx = self.first_idx + 1
- return self.storage[self.first_idx - 1]
- end
- function Vector:remove (obj)
- local new_array = alloc_array(self:capacity())
- local new_last = 1
- local found = false
- self:each(function (it)
- if it == obj then
- found = true
- else
- new_array[new_last] = it
- new_last = new_last + 1
- end
- end)
- self.storage = new_array
- self.last_idx = new_last
- self.first_idx = 1
- return found
- end
- function Vector:remove_all ()
- self.first_idx = 1
- self.last_idx = 1
- self.storage = alloc_array(self:capacity())
- end
- function Vector:size ()
- return self.last_idx - self.first_idx
- end
- function Vector:capacity ()
- return self.storage.n
- end
- function Vector:sort (fn)
- -- Make the argument, block, be the criterion for ordering elements of
- -- the receiver.
- -- Sort blocks with side effects may not work right.
- if self:size() > 0 then
- self:sort_range(self.first_idx, self.last_idx - 1, fn)
- end
- end
- function Vector:sort_range (i, j, fn)
- assert(fn)
- -- The prefix d means the data at that index.
- local n = j + 1 - i
- if n <= 1 then
- -- Nothing to sort
- return
- end
- local storage = self.storage
- -- Sort di, dj
- local di = storage[i]
- local dj = storage[j]
- -- i.e., should di precede dj?
- if not fn(di, dj) then
- local tmp = storage[i]
- storage[i] = storage[j]
- storage[j] = tmp
- local tt = di
- di = dj
- dj = tt
- end
- -- NOTE: For DeltaBlue, this is never reached.
- if n > 2 then -- More than two elements.
- local ij = floor((i + j) / 2) -- ij is the midpoint of i and j.
- local dij = storage[ij] -- Sort di,dij,dj. Make dij be their median.
- if fn(di, dij) then -- i.e. should di precede dij?
- if not fn(dij, dj) then -- i.e., should dij precede dj?
- local tmp = storage[j]
- storage[j] = storage[ij]
- storage[ij] = tmp
- dij = dj
- end
- else -- i.e. di should come after dij
- local tmp = storage[i]
- storage[i] = storage[ij]
- storage[ij] = tmp
- dij = di
- end
- if n > 3 then -- More than three elements.
- -- Find k>i and l<j such that dk,dij,dl are in reverse order.
- -- Swap k and l. Repeat this procedure until k and l pass each other.
- local k = i
- local l = j - 1
- while true do
- -- i.e. while dl succeeds dij
- while k <= l and fn(dij, storage[l]) do
- l = l - 1
- end
- k = k + 1
- -- i.e. while dij succeeds dk
- while k <= l and fn(storage[k], dij) do
- k = k + 1
- end
- if k > l then
- break
- end
- local tmp = storage[k]
- storage[k] = storage[l]
- storage[l] = tmp
- end
- -- Now l < k (either 1 or 2 less), and di through dl are all
- -- less than or equal to dk through dj. Sort those two segments.
- self:sort_range(i, l, fn)
- self:sort_range(k, j, fn)
- end
- end
- end
- end -- class Vector
- local Set = {_CLASS = 'Set'} do
- local INITIAL_SIZE = 10
- function Set.new (size)
- local obj = {
- items = Vector.new(size or INITIAL_SIZE)
- }
- return setmetatable(obj, {__index = Set})
- end
- function Set:size ()
- return self.items:size()
- end
- function Set:each (fn)
- self.items:each(fn)
- end
- function Set:has_some (fn)
- return self.items:has_some(fn)
- end
- function Set:get_one (fn)
- return self.items:get_one(fn)
- end
- function Set:add (obj)
- if not self:contains(obj) then
- self.items:append(obj)
- end
- end
- function Set:remove_all ()
- self.items:remove_all()
- end
- function Set:collect (fn)
- local coll = Vector.new()
- self:each(function (it)
- coll:append(fn(it))
- end)
- return coll
- end
- function Set:contains (obj)
- return self:has_some(function (it) return it == obj end)
- end
- end -- class Set
- local IdentitySet = {_CLASS = 'IdentitySet'} do
- setmetatable(IdentitySet, {__index = Set})
- function IdentitySet.new (size)
- local obj = Set.new(size)
- return setmetatable(obj, {__index = IdentitySet})
- end
- function IdentitySet:contains (obj)
- return self:has_some(function (it) return it == obj end)
- end
- end -- class IdentitySet
- local Entry = {_CLASS = 'Entry'} do
- function Entry.new (hash, key, value, next)
- local obj = {
- hash = hash,
- key = key,
- value = value,
- next = next,
- }
- return setmetatable(obj, {__index = Entry})
- end
- function Entry:match (hash, key)
- return self.hash == hash and self.key == key
- end
- end -- class Entry
- local Dictionary = {_CLASS = 'Dictionary'} do
- local INITIAL_CAPACITY = 16
- function Dictionary.new (size)
- local obj = {
- buckets = alloc_array(size or INITIAL_CAPACITY),
- size = 0,
- }
- return setmetatable(obj, {__index = Dictionary})
- end
- function Dictionary:hash (key)
- if not key then
- return 0
- end
- local hash = key:custom_hash()
- return bxor(hash, rshift(hash, 16))
- end
- function Dictionary:is_empty ()
- return self.size == 0
- end
- function Dictionary:get_bucket_idx (hash)
- return band(self.buckets.n - 1, hash) + 1
- end
- function Dictionary:get_bucket (hash)
- return self.buckets[self:get_bucket_idx(hash)]
- end
- function Dictionary:at (key)
- local hash = self:hash(key)
- local e = self:get_bucket(hash)
- while e do
- if e:match(hash, key) then
- return e.value
- end
- e = e.next
- end
- return nil
- end
- function Dictionary:contains_key (key)
- local hash = self:hash(key)
- local e = self:get_bucket(hash)
- while e do
- if e.match(hash, key) then
- return true
- end
- e = e.next
- end
- return false
- end
- function Dictionary:at_put (key, value)
- local hash = self:hash(key)
- local i = self:get_bucket_idx(hash)
- local current = self.buckets[i]
- if not current then
- self.buckets[i] = self:new_entry(key, value, hash)
- self.size = self.size + 1
- else
- self:insert_bucket_entry(key, value, hash, current)
- end
- if self.size > self.buckets.n then
- self:resize()
- end
- end
- function Dictionary:new_entry (key, value, hash)
- return Entry.new(hash, key, value, nil)
- end
- function Dictionary:insert_bucket_entry (key, value, hash, head)
- local current = head
- while true do
- if current:match(hash, key) then
- current.value = value
- return
- end
- if not current.next then
- self.size = self.size + 1
- current.next = self:new_entry(key, value, hash)
- return
- end
- current = current.next
- end
- end
- function Dictionary:resize ()
- local old_storage = self.buckets
- self.buckets = alloc_array(old_storage.n * 2)
- self:transfer_entries(old_storage)
- end
- function Dictionary:transfer_entries (old_storage)
- local buckets = self.buckets
- for i = 1, old_storage.n do
- local current = old_storage[i]
- if current then
- old_storage[i] = nil
- if not current.next then
- local hash = band(current.hash, buckets.n - 1) + 1
- buckets[hash] = current
- else
- self:split_bucket(old_storage, i, current)
- end
- end
- end
- end
- function Dictionary:split_bucket (old_storage, i, head)
- local lo_head, lo_tail = nil, nil
- local hi_head, hi_tail = nil, nil
- local current = head
- while current do
- if band(current.hash, old_storage.n) == 0 then
- if not lo_tail then
- lo_head = current
- else
- lo_tail.next = current
- end
- lo_tail = current
- else
- if not hi_tail then
- hi_head = current
- else
- hi_tail.next = current
- end
- hi_tail = current
- end
- current = current.next
- end
- if lo_tail then
- lo_tail.next = nil
- self.buckets[i] = lo_head
- end
- if hi_tail then
- hi_tail.next = nil
- self.buckets[i + old_storage.n] = hi_head
- end
- end
- function Dictionary:remove_all ()
- self.buckets = alloc_array(self.buckets.n)
- self.size = 0
- end
- function Dictionary:keys ()
- local keys = Vector.new(self.size)
- local buckets = self.buckets
- for i = 1, buckets.n do
- local current = buckets[i]
- while current do
- keys:append(current.key)
- current = current.next
- end
- end
- return keys
- end
- function Dictionary:values ()
- local vals = Vector.new(self.size)
- local buckets = self.buckets
- for i = 1, buckets.n do
- local current = buckets[i]
- while current do
- vals:append(current.value)
- current = current.next
- end
- end
- return vals
- end
- end -- class Dictionary
- local IdEntry = {_CLASS = 'IdEntry'} do
- setmetatable(IdEntry, {__index = Entry})
- function IdEntry.new (hash, key, value, next)
- local obj = Entry.new (hash, key, value, next)
- return setmetatable(obj, {__index = IdEntry})
- end
- function IdEntry:match (hash, key)
- return self.hash == hash and self.key == key
- end
- end -- class IdEntry
- local IdentityDictionary = {_CLASS = 'IdentityDictionary'} do
- setmetatable(IdentityDictionary, {__index = Dictionary})
- function IdentityDictionary.new (size)
- local obj = Dictionary.new (size)
- return setmetatable(obj, {__index = Dictionary})
- end
- function IdentityDictionary:new_entry (key, value, hash)
- return IdEntry.new(hash, key, value, nil)
- end
- end -- class IdentityDictionary
- local Random = {_CLASS = 'Random'} do
- function Random.new ()
- local obj = {seed = 74755}
- return setmetatable(obj, {__index = Random})
- end
- function Random:next ()
- self.seed = band(((self.seed * 1309) + 13849), 65535);
- return self.seed;
- end
- end -- class Random
- ---------------------------------
- local benchmark = {} do
- function benchmark:inner_benchmark_loop (inner_iterations)
- for _ = 1, inner_iterations do
- if not self:verify_result(self:benchmark()) then
- return false
- end
- end
- return true
- end
- function benchmark:benchmark ()
- error 'subclass_responsibility'
- end
- function benchmark:verify_result ()
- error 'subclass_responsibility'
- end
- end
- ---------------------------------
- local NO_TASK = nil
- local NO_WORK = nil
- local IDLER = 1
- local WORKER = 2
- local HANDLER_A = 3
- local HANDLER_B = 4
- local DEVICE_A = 5
- local DEVICE_B = 6
- local TRACING = false
- local RBObject = {_CLASS = 'RBObject'} do
- function RBObject:append (packet, queue_head)
- packet.link = NO_WORK
- if NO_WORK == queue_head then
- return packet
- end
- local mouse = queue_head
- local link = mouse.link
- while NO_WORK ~= link do
- mouse = link
- link = mouse.link
- end
- mouse.link = packet
- return queue_head
- end
- end -- abstract RBObject
- local DeviceTaskDataRecord = {_CLASS = 'DeviceTaskDataRecord'} do
- setmetatable(DeviceTaskDataRecord, {__index = RBObject})
- function DeviceTaskDataRecord.new ()
- local obj = {
- pending = NO_WORK,
- }
- return setmetatable(obj, {__index = DeviceTaskDataRecord})
- end
- end -- class DeviceTaskDataRecord
- local HandlerTaskDataRecord = {_CLASS = 'HandlerTaskDataRecord'} do
- setmetatable(HandlerTaskDataRecord, {__index = RBObject})
- function HandlerTaskDataRecord.new ()
- local obj = {
- work_in = NO_WORK,
- device_in = NO_WORK,
- }
- return setmetatable(obj, {__index = HandlerTaskDataRecord})
- end
- function HandlerTaskDataRecord:device_in_add (packet)
- self.device_in = self:append(packet, self.device_in)
- end
- function HandlerTaskDataRecord:work_in_add (packet)
- self.work_in = self:append(packet, self.work_in)
- end
- end -- class HandlerTaskDataRecord
- local IdleTaskDataRecord = {_CLASS = 'IdleTaskDataRecord'} do
- setmetatable(IdleTaskDataRecord, {__index = RBObject})
- function IdleTaskDataRecord.new ()
- local obj = {
- control = 1,
- count = 10000,
- }
- return setmetatable(obj, {__index = IdleTaskDataRecord})
- end
- end -- class IdleTaskDataRecord
- local WorkerTaskDataRecord = {_CLASS = 'WorkerTaskDataRecord'} do
- setmetatable(WorkerTaskDataRecord, {__index = RBObject})
- function WorkerTaskDataRecord.new ()
- local obj = {
- destination = HANDLER_A,
- count = 0,
- }
- return setmetatable(obj, {__index = WorkerTaskDataRecord})
- end
- end -- class WorkerTaskDataRecord
- local Packet = {_CLASS = 'Packet'} do
- setmetatable(Packet, {__index = RBObject})
- function Packet.new (link, identity, kind)
- local obj = {
- link = link,
- kind = kind,
- identity = identity,
- datum = 1,
- data = {0, 0, 0, 0},
- }
- return setmetatable(obj, {__index = Packet})
- end
- end -- class Packet
- local TaskState = {_CLASS = 'TaskState'} do
- setmetatable(TaskState, {__index = RBObject})
- function TaskState.new ()
- local obj = {
- task_holding = false,
- task_waiting = false,
- packt_pending = false,
- }
- return setmetatable(obj, {__index = TaskState})
- end
- function TaskState:is_packet_pending ()
- return self.packt_pending
- end
- function TaskState:is_task_waiting ()
- return self.task_waiting
- end
- function TaskState:is_task_holding ()
- return self.task_holding
- end
- function TaskState:packet_pending ()
- self.packt_pending = true
- self.task_waiting = false
- self.task_holding = false
- return self
- end
- function TaskState:running ()
- self.packt_pending = false
- self.task_waiting = false
- self.task_holding = false
- return self
- end
- function TaskState:waiting ()
- self.packt_pending = false
- self.task_holding = false
- self.task_waiting = true
- return self
- end
- function TaskState:waiting_with_packet ()
- self.task_holding = false
- self.task_waiting = true
- self.packt_pending = true
- return self
- end
- function TaskState:is_running ()
- return not self.packt_pending and not self.task_waiting and not self.task_holding
- end
- function TaskState:is_task_holding_or_waiting ()
- return self.task_holding or (not self.packt_pending and self.task_waiting)
- end
- function TaskState:is_waiting ()
- return not self.packt_pending and self.task_waiting and not self.task_holding
- end
- function TaskState:is_waiting_with_packet ()
- return self.packt_pending and self.task_waiting and not self.task_holding
- end
- function TaskState.create_packet_pending ()
- return TaskState.new():packet_pending()
- end
- function TaskState.create_running ()
- return TaskState.new():running()
- end
- function TaskState.create_waiting ()
- return TaskState.new():waiting()
- end
- function TaskState.create_waiting_with_packet ()
- return TaskState.new():waiting_with_packet()
- end
- end -- class TaskState
- local TaskControlBlock = {_CLASS = 'TaskControlBlock'} do
- setmetatable(TaskControlBlock, {__index = TaskState})
- function TaskControlBlock.new (link, identity, priority, initial_work_queue,
- initial_state, private_data, fn)
- local obj = {
- link = link,
- identity = identity,
- priority = priority,
- input = initial_work_queue,
- handle = private_data,
- packt_pending = initial_state:is_packet_pending(),
- task_waiting = initial_state:is_task_waiting(),
- task_holding = initial_state:is_task_holding(),
- fn = fn,
- }
- return setmetatable(obj, {__index = TaskControlBlock})
- end
- function TaskControlBlock:add_input_and_check_priority (packet, old_task)
- if NO_WORK == self.input then
- self.input = packet
- self.packt_pending = true
- if self.priority > old_task.priority then
- return self
- end
- else
- self.input = self:append(packet, self.input)
- end
- return old_task
- end
- function TaskControlBlock:run_task ()
- local message
- if self:is_waiting_with_packet() then
- message = self.input
- self.input = message.link
- if NO_WORK == self.input then
- self:running()
- else
- self:packet_pending()
- end
- else
- message = NO_WORK
- end
- return self.fn(message, self.handle)
- end
- end -- class TaskControlBlock
- local Scheduler = {_CLASS = 'Scheduler'} do
- setmetatable(Scheduler, {__index = RBObject})
- local DEVICE_PACKET_KIND = 0
- local WORK_PACKET_KIND = 1
- local DATA_SIZE = 4
- function Scheduler.new ()
- local obj = {
- -- init tracing
- layout = 0,
- -- init scheduler
- task_list = NO_TASK,
- current_task = NO_TASK,
- current_task_identity = 0,
- task_table = {NO_TASK, NO_TASK, NO_TASK, NO_TASK, NO_TASK, NO_TASK},
- queue_count = 0,
- hold_count = 0,
- }
- return setmetatable(obj, {__index = Scheduler})
- end
- function Scheduler:create_device (identity, priority, work, state)
- self:create_task(identity, priority, work, state,
- DeviceTaskDataRecord.new(),
- function (packet, data)
- if NO_WORK == packet then
- packet = data.pending
- if NO_WORK == packet then
- return self:wait()
- else
- data.pending = NO_WORK
- return self:queue_packet(packet)
- end
- else
- data.pending = packet
- if TRACING then
- self:trace(packet.datum)
- end
- return self:hold_self()
- end
- end)
- end
- function Scheduler:create_handler (identity, priority, work, state)
- self:create_task(identity, priority, work, state,
- HandlerTaskDataRecord.new(),
- function (packet, data)
- if NO_WORK ~= packet then
- if WORK_PACKET_KIND == packet.kind then
- data:work_in_add(packet)
- else
- data:device_in_add(packet)
- end
- end
- local work_packet = data.work_in
- if NO_WORK == work_packet then
- return self:wait()
- else
- local count = work_packet.datum
- if count > DATA_SIZE then
- data.work_in = work_packet.link
- return self:queue_packet(work_packet)
- else
- local device_packet = data.device_in
- if NO_WORK == device_packet then
- return self:wait()
- else
- data.device_in = device_packet.link
- device_packet.datum = work_packet.data[count]
- work_packet.datum = count + 1
- return self:queue_packet(device_packet)
- end
- end
- end
- end)
- end
- function Scheduler:create_idler (identity, priority, work, state)
- self:create_task(identity, priority, work, state,
- IdleTaskDataRecord.new(),
- function (_, data)
- data.count = data.count - 1
- if 0 == data.count then
- return self:hold_self()
- else
- if 0 == data.control & 1 then
- data.control = data.control / 2
- return self:release(DEVICE_A)
- else
- data.control = ((data.control - 1) / 2) ~ 53256
- return self:release(DEVICE_B)
- end
- end
- end)
- end
- function Scheduler:create_packet (link, identity, kind)
- return Packet.new(link, identity, kind)
- end
- function Scheduler:create_task (identity, priority, work, state, data, fn)
- local tcb = TaskControlBlock.new(self.task_list, identity, priority,
- work, state, data, fn)
- self.task_list = tcb
- self.task_table[identity] = tcb
- end
- function Scheduler:create_worker (identity, priority, work, state)
- self:create_task(identity, priority, work, state,
- WorkerTaskDataRecord.new(),
- function (packet, data)
- if NO_WORK == packet then
- return self:wait()
- else
- data.destination = (HANDLER_A == data.destination) and HANDLER_B or HANDLER_A
- packet.identity = data.destination
- packet.datum = 1
- for i = 1, DATA_SIZE do
- data.count = data.count + 1
- if data.count > 26 then
- data.count = 1
- end
- packet.data[i] = 65 + data.count - 1
- end
- return self:queue_packet(packet)
- end
- end)
- end
- function Scheduler:start ()
- local queue
- self:create_idler(IDLER, 0, NO_WORK, TaskState.create_running())
- queue = self:create_packet(NO_WORK, WORKER, WORK_PACKET_KIND)
- queue = self:create_packet(queue, WORKER, WORK_PACKET_KIND)
- self:create_worker(WORKER, 1000, queue, TaskState.create_waiting_with_packet())
- queue = self:create_packet(NO_WORK, DEVICE_A, DEVICE_PACKET_KIND)
- queue = self:create_packet(queue, DEVICE_A, DEVICE_PACKET_KIND)
- queue = self:create_packet(queue, DEVICE_A, DEVICE_PACKET_KIND)
- self:create_handler(HANDLER_A, 2000, queue, TaskState.create_waiting_with_packet())
- queue = self:create_packet(NO_WORK, DEVICE_B, DEVICE_PACKET_KIND)
- queue = self:create_packet(queue, DEVICE_B, DEVICE_PACKET_KIND)
- queue = self:create_packet(queue, DEVICE_B, DEVICE_PACKET_KIND)
- self:create_handler(HANDLER_B, 3000, queue, TaskState.create_waiting_with_packet())
- self:create_device(DEVICE_A, 4000, NO_WORK, TaskState.create_waiting())
- self:create_device(DEVICE_B, 5000, NO_WORK, TaskState.create_waiting())
- self:schedule()
- return self.queue_count == 23246 and self.hold_count == 9297
- end
- function Scheduler:find_task (identity)
- local task = self.task_table[identity]
- assert(task ~= NO_TASK, 'find_task failed')
- return task
- end
- function Scheduler:hold_self ()
- self.hold_count = self.hold_count + 1
- local current_task = self.current_task
- current_task.task_holding = true
- return current_task.link
- end
- function Scheduler:queue_packet (packet)
- local task = self:find_task(packet.identity)
- if NO_TASK == task then
- return NO_TASK
- end
- self.queue_count = self.queue_count + 1
- packet.link = NO_WORK
- packet.identity = self.current_task_identity
- return task:add_input_and_check_priority(packet, self.current_task)
- end
- function Scheduler:release (identity)
- local task = self:find_task(identity)
- if NO_TASK == task then
- return NO_TASK
- end
- task.task_holding = false
- if task.priority > self.current_task.priority then
- return task
- else
- return self.current_task
- end
- end
- function Scheduler:trace (id)
- self.layout = self.layout - 1
- if 0 >= self.layout then
- io.stdout:write'\n'
- self.layout = 50
- end
- io.stdout:write(tostring(id))
- end
- function Scheduler:wait ()
- local current_task = self.current_task
- current_task.task_waiting = true
- return current_task
- end
- function Scheduler:schedule ()
- self.current_task = self.task_list
- while self.current_task ~= NO_TASK do
- if self.current_task:is_task_holding_or_waiting() then
- self.current_task = self.current_task.link
- else
- self.current_task_identity = self.current_task.identity
- if TRACING then
- self:trace(self.current_task_identity - 1)
- end
- self.current_task = self.current_task:run_task()
- end
- end
- end
- end -- class Scheduler
- local richards = {} do
- setmetatable(richards, {__index = benchmark})
- function richards:benchmark ()
- return Scheduler.new():start()
- end
- function richards:verify_result (result)
- return result
- end
- end -- object richards
- return function(N)
- richards:inner_benchmark_loop(N)
- end
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