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@@ -1,5 +1,5 @@
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/*
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-** $Id: ldebug.c,v 2.73 2010/09/07 19:21:39 roberto Exp roberto $
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+** $Id: ldebug.c,v 2.74 2010/10/11 20:24:42 roberto Exp roberto $
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** Debug Interface
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** See Copyright Notice in lua.h
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*/
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@@ -94,13 +94,28 @@ LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
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}
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+static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
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+ int nparams = clvalue(ci->func)->l.p->numparams;
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+ if (n >= ci->u.l.base - ci->func - nparams)
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+ return NULL; /* no such vararg */
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+ else {
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+ *pos = ci->func + nparams + n;
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+ return "(*vararg)"; /* generic name for any vararg */
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+ }
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+}
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+
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+
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static const char *findlocal (lua_State *L, CallInfo *ci, int n,
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StkId *pos) {
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const char *name = NULL;
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StkId base;
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if (isLua(ci)) {
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- base = ci->u.l.base;
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- name = luaF_getlocalname(ci_func(ci)->l.p, n, currentpc(ci));
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+ if (n < 0) /* access to vararg values? */
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+ return findvararg(ci, -n, pos);
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+ else {
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+ base = ci->u.l.base;
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+ name = luaF_getlocalname(ci_func(ci)->l.p, n, currentpc(ci));
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+ }
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}
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else
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base = ci->func + 1;
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@@ -108,10 +123,8 @@ static const char *findlocal (lua_State *L, CallInfo *ci, int n,
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StkId limit = (ci == L->ci) ? L->top : ci->next->func;
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if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
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name = "(*temporary)"; /* generic name for any valid slot */
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- else {
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- *pos = base; /* to avoid warnings */
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+ else
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return NULL; /* no name */
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- }
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}
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*pos = base + (n - 1);
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return name;
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@@ -128,7 +141,7 @@ LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
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name = luaF_getlocalname(clvalue(L->top - 1)->l.p, n, 0);
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}
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else { /* active function; get information through 'ar' */
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- StkId pos;
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+ StkId pos = 0; /* to avoid warnings */
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name = findlocal(L, ar->i_ci, n, &pos);
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if (name) {
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setobj2s(L, L->top, pos);
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@@ -141,11 +154,11 @@ LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
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LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
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- StkId pos;
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+ StkId pos = 0; /* to avoid warnings */
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const char *name = findlocal(L, ar->i_ci, n, &pos);
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lua_lock(L);
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if (name)
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- setobjs2s(L, pos, L->top - 1);
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+ setobjs2s(L, pos, L->top - 1);
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L->top--; /* pop value */
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lua_unlock(L);
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return name;
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