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@@ -1,13 +1,17 @@
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/*
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-** $Id: ltable.c,v 1.83 2001/07/05 20:31:14 roberto Exp roberto $
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+** $Id: ltable.c,v 1.86 2001/09/07 17:30:16 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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/*
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-** Implementation of tables (aka arrays, objects, or hash tables);
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-** uses a mix of chained scatter table with Brent's variation.
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+** Implementation of tables (aka arrays, objects, or hash tables).
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+** Tables keep its elements in two parts: an array part and a hash part.
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+** Non-negative integer keys are all candidates to be kept in the array
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+** part. The actual size of the array is the largest `n' such that at
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+** least half the slots between 0 and n are in use.
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+** Hash uses a mix of chained scatter table with Brent's variation.
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** A main invariant of these tables is that, if an element is not
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** in its main position (i.e. the `original' position that its hash gives
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** to it), then the colliding element is in its own main position.
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@@ -18,6 +22,7 @@
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*/
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+
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#define LUA_PRIVATE
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#include "lua.h"
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@@ -28,20 +33,34 @@
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#include "ltable.h"
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+/*
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+** max size of array part is 2^MAXBITS
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+*/
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+#if BITS_INT > 24
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+#define MAXBITS 24
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+#else
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+#define MAXBITS (BITS_INT-1)
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+#endif
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+
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+/* check whether `x' < 2^MAXBITS */
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+#define toobig(x) ((((x)-1) >> MAXBITS) != 0)
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+
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+
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#define TagDefault LUA_TTABLE
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-#define hashnum(t,n) (node(t, lmod(cast(lu_hash, cast(ls_hash, n)), t->size)))
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-#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, t->size)))
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-#define hashpointer(t,p) (node(t, lmod(IntPoint(p), t->size)))
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+#define hashnum(t,n) \
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+ (node(t, lmod(cast(lu_hash, cast(ls_hash, n)), sizenode(t))))
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+#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, sizenode(t))))
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+#define hashpointer(t,p) (node(t, lmod(IntPoint(p), sizenode(t))))
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/*
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** returns the `main' position of an element in a table (that is, the index
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** of its hash value)
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*/
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-Node *luaH_mainposition (const Hash *t, const TObject *key) {
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+Node *luaH_mainposition (const Table *t, const TObject *key) {
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switch (ttype(key)) {
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case LUA_TNUMBER:
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return hashnum(t, nvalue(key));
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@@ -53,119 +72,237 @@ Node *luaH_mainposition (const Hash *t, const TObject *key) {
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}
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-Node *luaH_next (lua_State *L, Hash *t, const TObject *key) {
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+/*
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+** returns the index for `key' if `key' is an appropriate key to live in
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+** the array part of the table, -1 otherwise.
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+*/
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+static int arrayindex (const TObject *key) {
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+ if (ttype(key) == LUA_TNUMBER) {
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+ int k = cast(int, nvalue(key));
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+ if (cast(lua_Number, k) == nvalue(key) && k >= 1 && !toobig(k))
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+ return k;
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+ }
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+ return -1; /* `key' did not match some condition */
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+}
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+
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+
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+/*
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+** returns the index of a `key' for table traversals. First goes all
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+** elements in the array part, then elements in the hash part. The
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+** beginning and end of a traversal are signalled by -1.
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+*/
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+int luaH_index (lua_State *L, Table *t, const TObject *key) {
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int i;
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- if (ttype(key) == LUA_TNIL)
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- i = 0; /* first iteration */
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+ if (ttype(key) == LUA_TNIL) return -1; /* first iteration */
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+ i = arrayindex(key);
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+ if (0 <= i && i < t->sizearray) { /* is `key' inside array part? */
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+ return i; /* yes; that's the index */
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+ }
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else {
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const TObject *v = luaH_get(t, key);
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if (v == &luaO_nilobject)
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luaD_error(L, l_s("invalid key for `next'"));
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i = cast(int, (cast(const lu_byte *, v) -
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- cast(const lu_byte *, val(node(t, 0)))) / sizeof(Node)) + 1;
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- }
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- for (; i<t->size; i++) {
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- Node *n = node(t, i);
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- if (ttype(val(n)) != LUA_TNIL)
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- return n;
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+ cast(const lu_byte *, val(node(t, 0)))) / sizeof(Node));
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+ return i + t->sizearray; /* hash elements are numbered after array ones */
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}
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- return NULL; /* no more elements */
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}
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-int luaH_nexti (Hash *t, int i) {
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- while ((++i)<t->size) {
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- if (ttype(val(node(t, i))) != LUA_TNIL) /* a non-nil value? */
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+int luaH_nexti (Table *t, int i, TObject *where) {
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+ for (i++; i < t->sizearray; i++) { /* try first array part */
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+ if (ttype(&t->array[i]) != LUA_TNIL) { /* a non-nil value? */
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+ setnvalue(where, i+1);
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+ setobj(where+1, &t->array[i]);
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return i;
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+ }
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+ }
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+ for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
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+ if (ttype(val(node(t, i))) != LUA_TNIL) { /* a non-nil value? */
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+ setobj(where, key(node(t, i)));
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+ setobj(where+1, val(node(t, i)));
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+ return i + t->sizearray;
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+ }
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}
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return -1; /* no more elements */
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}
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-#define check_grow(L, p, n) \
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- if ((p) >= MAX_INT/(n)) luaD_error(L, l_s("table overflow"));
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-
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/*
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-** returns smaller power of 2 larger than `n' (minimum is MINPOWER2)
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+** {=============================================================
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+** Rehash
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+** ==============================================================
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*/
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-static int power2 (lua_State *L, int n) {
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- int p = MINPOWER2;
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- while (p <= n) {
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- check_grow(L, p, 2);
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- p *= 2;
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+
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+
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+static void computesizes (int nums[], int ntotal, int *narray, int *nhash) {
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+ int n = 0; /* optimal (log of) size for array part */
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+ int na = 0; /* number of elements to go to array part */
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+ int a = nums[0]; /* accumulator */
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+ int i;
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+ for (i=1; i<=MAXBITS; i++) {
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+ if (nums[i] == 0) continue; /* ignore empty slices */
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+ a += nums[i]; /* number of elements smaller than 2^i */
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+ if (a >= (1<<(i-1))) { /* more than half elements in use? */
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+ n = i;
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+ na = a;
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+ }
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+ }
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+ *nhash = ntotal - na;
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+ *narray = (n == 0) ? 0 : (1<<n);
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+}
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+
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+
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+static void numuse (const Table *t, int *narray, int *nhash) {
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+ int nums[MAXBITS+1];
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+ int i;
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+ int totaluse = 0;
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+ for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* init `nums' */
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+ /* count elements in array part */
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+ i = luaO_log2(t->sizearray) + 1; /* number of `slices' */
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+ while (i--) { /* for each slice [2^(i-1) to 2^i) */
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+ int to = twoto(i);
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+ int from = to/2;
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+ if (to > t->sizearray) to = t->sizearray;
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+ for (; from < to; from++)
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+ if (ttype(&t->array[from]) != LUA_TNIL) {
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+ nums[i]++;
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+ totaluse++;
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+ }
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+ }
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+ /* count elements in hash part */
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+ i = sizenode(t);
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+ while (i--) {
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+ if (ttype(&t->node[i].val) != LUA_TNIL) {
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+ int k = arrayindex(&t->node[i].key);
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+ if (k >= 0) /* is `key' an appropriate array index? */
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+ nums[luaO_log2(k-1)+1]++; /* count as such */
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+ totaluse++;
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+ }
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}
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- return p;
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+ computesizes(nums, totaluse, narray, nhash);
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}
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-static void setnodevector (lua_State *L, Hash *t, int size) {
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+/*
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+** (log of) minimum size for hash part of a table
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+*/
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+#define MINHASHSIZE 1
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+
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+
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+static void setarrayvector (lua_State *L, Table *t, int size) {
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+ int i;
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+ if (size > twoto(MAXBITS))
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+ luaD_error(L, l_s("table overflow"));
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+ luaM_reallocvector(L, t->array, t->sizearray, size, TObject);
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+ for (i=t->sizearray; i<size; i++)
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+ setnilvalue(&t->array[i]);
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+ t->sizearray = size;
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+}
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+
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+
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+static void setnodevector (lua_State *L, Table *t, int lsize) {
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int i;
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+ int size;
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+ if (lsize < MINHASHSIZE) lsize = MINHASHSIZE;
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+ else if (lsize > MAXBITS)
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+ luaD_error(L, l_s("table overflow"));
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+ size = twoto(lsize);
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t->node = luaM_newvector(L, size, Node);
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for (i=0; i<size; i++) {
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t->node[i].next = NULL;
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setnilvalue(key(node(t, i)));
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setnilvalue(val(node(t, i)));
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}
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- t->size = size;
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+ t->lsizenode = cast(lu_byte, lsize);
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t->firstfree = node(t, size-1); /* first free position to be used */
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}
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-Hash *luaH_new (lua_State *L, int size) {
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- Hash *t = luaM_new(L, Hash);
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+static void rehash (lua_State *L, Table *t) {
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+ int i;
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+ int oldasize, oldhsize, nasize, nhsize;
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+ Node *nold;
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+ numuse(t, &nasize, &nhsize); /* compute new sizes for array and hash parts */
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+ oldasize = t->sizearray;
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+ if (nasize > oldasize) /* should grow array part? */
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+ setarrayvector(L, t, nasize);
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+ /* create new hash part with appropriate size */
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+ nold = t->node; /* save old hash ... */
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+ oldhsize = t->lsizenode; /* ... and (log of) old size */
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+ setnodevector(L, t, luaO_log2(nhsize+nhsize/4)+1);
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+ /* re-insert elements */
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+ if (nasize < oldasize) { /* array part must shrink? */
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+ t->sizearray = nasize;
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+ /* re-insert elements from vanishing slice */
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+ for (i=nasize; i<oldasize; i++) {
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+ if (ttype(&t->array[i]) != LUA_TNIL)
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+ luaH_setnum(L, t, i+1, &t->array[i]);
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+ }
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+ /* shink array */
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+ luaM_reallocvector(L, t->array, oldasize, nasize, TObject);
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+ }
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+ /* re-insert elements in hash part */
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+ i = twoto(oldhsize);
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+ while (i--) {
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+ Node *old = nold+i;
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+ if (ttype(val(old)) != LUA_TNIL)
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+ luaH_set(L, t, key(old), val(old));
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+ }
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+ luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
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+}
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+
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+/*
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+** }=============================================================
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+*/
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+
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+
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+Table *luaH_new (lua_State *L, int narray, int lnhash) {
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+ Table *t = luaM_new(L, Table);
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t->htag = TagDefault;
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t->next = G(L)->roottable;
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G(L)->roottable = t;
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t->mark = t;
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- t->size = 0;
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t->weakmode = 0;
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+ /* temporary values (kept only if some malloc fails) */
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+ t->array = NULL;
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+ t->sizearray = 0;
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+ t->lsizenode = 0;
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t->node = NULL;
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- setnodevector(L, t, power2(L, size));
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+ setarrayvector(L, t, narray);
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+ setnodevector(L, t, lnhash);
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return t;
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}
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-void luaH_free (lua_State *L, Hash *t) {
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- luaM_freearray(L, t->node, t->size, Node);
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+void luaH_free (lua_State *L, Table *t) {
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+ lua_assert(t->lsizenode > 0 || t->node == NULL);
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+ if (t->lsizenode > 0)
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+ luaM_freearray(L, t->node, sizenode(t), Node);
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+ luaM_freearray(L, t->array, t->sizearray, TObject);
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luaM_freelem(L, t);
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}
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-static int numuse (const Hash *t) {
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- Node *v = t->node;
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- int size = t->size;
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- int realuse = 0;
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- int i;
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- for (i=0; i<size; i++) {
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- if (ttype(&v[i].val) != LUA_TNIL)
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- realuse++;
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- }
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- return realuse;
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-}
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-
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-
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-static void rehash (lua_State *L, Hash *t) {
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- int oldsize = t->size;
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- Node *nold = t->node;
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- int nelems = numuse(t);
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- int i;
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- lua_assert(nelems<=oldsize);
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- if (nelems >= oldsize-oldsize/4) { /* using more than 3/4? */
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- check_grow(L, oldsize, 2);
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- setnodevector(L, t, oldsize*2); /* grow array */
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+#if 0
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+/*
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+** try to remove an element from a hash table; cannot move any element
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+** (because gc can call `remove' during a table traversal)
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+*/
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+void luaH_remove (Table *t, Node *e) {
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+ Node *mp = luaH_mainposition(t, key(e));
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+ if (e != mp) { /* element not in its main position? */
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+ while (mp->next != e) mp = mp->next; /* find previous */
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+ mp->next = e->next; /* remove `e' from its list */
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}
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- else if (nelems <= oldsize/4 && /* less than 1/4? */
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- oldsize > MINPOWER2)
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- setnodevector(L, t, oldsize/2); /* shrink array */
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- else
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- setnodevector(L, t, oldsize); /* just rehash; keep the same size */
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- for (i=0; i<oldsize; i++) {
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- Node *old = nold+i;
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- if (ttype(val(old)) != LUA_TNIL)
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- luaH_set(L, t, key(old), val(old));
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+ else {
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+ if (e->next != NULL) ??
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}
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- luaM_freearray(L, nold, oldsize, Node); /* free old array */
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+ lua_assert(ttype(val(node)) == LUA_TNIL);
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+ setnilvalue(key(e)); /* clear node `e' */
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+ e->next = NULL;
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}
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+#endif
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/*
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@@ -175,7 +312,8 @@ static void rehash (lua_State *L, Hash *t) {
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** put new key in its main position; otherwise (colliding node is in its main
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** position), new key goes to an empty position.
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*/
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-static TObject *newkey (lua_State *L, Hash *t, const TObject *key) {
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+static void newkey (lua_State *L, Table *t, const TObject *key,
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+ const TObject *val) {
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Node *mp = luaH_mainposition(t, key);
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if (ttype(val(mp)) != LUA_TNIL) { /* main position is not free? */
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Node *othern = luaH_mainposition(t, key(mp)); /* `mp' of colliding node */
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@@ -197,21 +335,21 @@ static TObject *newkey (lua_State *L, Hash *t, const TObject *key) {
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|
|
}
|
|
|
setobj(key(mp), key);
|
|
|
lua_assert(ttype(val(mp)) == LUA_TNIL);
|
|
|
+ settableval(val(mp), val);
|
|
|
for (;;) { /* correct `firstfree' */
|
|
|
if (ttype(key(t->firstfree)) == LUA_TNIL)
|
|
|
- return val(mp); /* OK; table still has a free place */
|
|
|
+ return; /* OK; table still has a free place */
|
|
|
else if (t->firstfree == t->node) break; /* cannot decrement from here */
|
|
|
else (t->firstfree)--;
|
|
|
}
|
|
|
- rehash(L, t); /* no more free places */
|
|
|
- return newkey(L, t, key); /* `rehash' invalidates this insertion */
|
|
|
+ rehash(L, t); /* no more free places; must create one */
|
|
|
}
|
|
|
|
|
|
|
|
|
/*
|
|
|
** generic search function
|
|
|
*/
|
|
|
-static const TObject *luaH_getany (Hash *t, const TObject *key) {
|
|
|
+static const TObject *luaH_getany (Table *t, const TObject *key) {
|
|
|
if (ttype(key) == LUA_TNIL) return &luaO_nilobject;
|
|
|
else {
|
|
|
Node *n = luaH_mainposition(t, key);
|
|
@@ -227,21 +365,25 @@ static const TObject *luaH_getany (Hash *t, const TObject *key) {
|
|
|
/*
|
|
|
** search function for integers
|
|
|
*/
|
|
|
-const TObject *luaH_getnum (Hash *t, int key) {
|
|
|
- Node *n = hashnum(t, key);
|
|
|
- do { /* check whether `key' is somewhere in the chain */
|
|
|
- if (ttype(key(n)) == LUA_TNUMBER && nvalue(key(n)) == (lua_Number)key)
|
|
|
- return val(n); /* that's it */
|
|
|
- else n = n->next;
|
|
|
- } while (n);
|
|
|
- return &luaO_nilobject;
|
|
|
+const TObject *luaH_getnum (Table *t, int key) {
|
|
|
+ if (1 <= key && key <= t->sizearray)
|
|
|
+ return &t->array[key-1];
|
|
|
+ else {
|
|
|
+ Node *n = hashnum(t, key);
|
|
|
+ do { /* check whether `key' is somewhere in the chain */
|
|
|
+ if (ttype(key(n)) == LUA_TNUMBER && nvalue(key(n)) == (lua_Number)key)
|
|
|
+ return val(n); /* that's it */
|
|
|
+ else n = n->next;
|
|
|
+ } while (n);
|
|
|
+ return &luaO_nilobject;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
|
|
|
/*
|
|
|
** search function for strings
|
|
|
*/
|
|
|
-const TObject *luaH_getstr (Hash *t, TString *key) {
|
|
|
+const TObject *luaH_getstr (Table *t, TString *key) {
|
|
|
Node *n = hashstr(t, key);
|
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
|
if (ttype(key(n)) == LUA_TSTRING && tsvalue(key(n)) == key)
|
|
@@ -255,7 +397,7 @@ const TObject *luaH_getstr (Hash *t, TString *key) {
|
|
|
/*
|
|
|
** main search function
|
|
|
*/
|
|
|
-const TObject *luaH_get (Hash *t, const TObject *key) {
|
|
|
+const TObject *luaH_get (Table *t, const TObject *key) {
|
|
|
switch (ttype(key)) {
|
|
|
case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
|
|
|
case LUA_TNUMBER: {
|
|
@@ -269,34 +411,40 @@ const TObject *luaH_get (Hash *t, const TObject *key) {
|
|
|
}
|
|
|
|
|
|
|
|
|
-void luaH_set (lua_State *L, Hash *t, const TObject *key, const TObject *val) {
|
|
|
+void luaH_set (lua_State *L, Table *t, const TObject *key, const TObject *val) {
|
|
|
const TObject *p = luaH_get(t, key);
|
|
|
- if (p == &luaO_nilobject) {
|
|
|
+ if (p != &luaO_nilobject) {
|
|
|
+ settableval(p, val);
|
|
|
+ }
|
|
|
+ else {
|
|
|
if (ttype(key) == LUA_TNIL) luaD_error(L, l_s("table index is nil"));
|
|
|
- p = newkey(L, t, key);
|
|
|
+ newkey(L, t, key, val);
|
|
|
}
|
|
|
- settableval(p, val);
|
|
|
}
|
|
|
|
|
|
|
|
|
-void luaH_setstr (lua_State *L, Hash *t, TString *key, const TObject *val) {
|
|
|
+void luaH_setstr (lua_State *L, Table *t, TString *key, const TObject *val) {
|
|
|
const TObject *p = luaH_getstr(t, key);
|
|
|
- if (p == &luaO_nilobject) {
|
|
|
+ if (p != &luaO_nilobject) {
|
|
|
+ settableval(p, val);
|
|
|
+ }
|
|
|
+ else {
|
|
|
TObject k;
|
|
|
setsvalue(&k, key);
|
|
|
- p = newkey(L, t, &k);
|
|
|
+ newkey(L, t, &k, val);
|
|
|
}
|
|
|
- settableval(p, val);
|
|
|
}
|
|
|
|
|
|
|
|
|
-void luaH_setnum (lua_State *L, Hash *t, int key, const TObject *val) {
|
|
|
+void luaH_setnum (lua_State *L, Table *t, int key, const TObject *val) {
|
|
|
const TObject *p = luaH_getnum(t, key);
|
|
|
- if (p == &luaO_nilobject) {
|
|
|
+ if (p != &luaO_nilobject) {
|
|
|
+ settableval(p, val);
|
|
|
+ }
|
|
|
+ else {
|
|
|
TObject k;
|
|
|
setnvalue(&k, key);
|
|
|
- p = newkey(L, t, &k);
|
|
|
+ newkey(L, t, &k, val);
|
|
|
}
|
|
|
- settableval(p, val);
|
|
|
}
|
|
|
|