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@@ -1,5 +1,5 @@
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/*
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-** $Id: ldebug.c,v 1.37 2000/08/28 17:57:04 roberto Exp roberto $
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+** $Id: ldebug.c,v 1.38 2000/08/28 20:22:21 roberto Exp roberto $
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** Debug Interface
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** See Copyright Notice in lua.h
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*/
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@@ -93,7 +93,10 @@ static int lua_nups (StkId f) {
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int luaG_getline (int *lineinfo, int pc, int refline, int *prefi) {
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- int refi = prefi ? *prefi : 0;
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+ int refi;
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+ if (lineinfo == NULL) return -1; /* no line info */
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+ else if (pc == -1) return refline; /* function preamble */
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+ refi = prefi ? *prefi : 0;
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if (lineinfo[refi] < 0)
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refline += -lineinfo[refi++];
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LUA_ASSERT(lineinfo[refi] >= 0, "invalid line info");
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@@ -123,7 +126,7 @@ int luaG_getline (int *lineinfo, int pc, int refline, int *prefi) {
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static int lua_currentpc (StkId f) {
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CallInfo *ci = infovalue(f);
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LUA_ASSERT(ttype(f) == TAG_LMARK, "function has no pc");
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- return (*ci->pc - 1) - ci->func->f.l->code;
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+ return (*ci->pc - ci->func->f.l->code) - 1;
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}
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@@ -160,10 +163,11 @@ const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int localnum) {
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const char *name;
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StkId f = ar->_func;
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Proto *fp = getluaproto(f);
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+ L->top--; /* pop new value */
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if (!fp) return NULL; /* `f' is not a Lua function? */
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name = luaF_getlocalname(fp, localnum, lua_currentpc(f));
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if (!name || name[0] == '*') return NULL; /* `*' starts private locals */
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- *((f+1)+(localnum-1)) = *(--L->top);
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+ *((f+1)+(localnum-1)) = *L->top;
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return name;
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}
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@@ -376,6 +380,7 @@ static const char *getobjname (lua_State *L, StkId obj, const char **name) {
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int pc = lua_currentpc(func);
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int stackpos = obj - (func+1); /* func+1 == function base */
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Instruction i = luaG_symbexec(p, pc, stackpos);
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+ LUA_ASSERT(pc != -1, "function must be active");
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switch (GET_OPCODE(i)) {
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case OP_GETGLOBAL: {
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*name = p->kstr[GETARG_U(i)]->str;
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@@ -404,7 +409,10 @@ static const char *getfuncname (lua_State *L, StkId f, const char **name) {
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return NULL; /* not a Lua function */
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else {
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Proto *p = infovalue(func)->func->f.l;
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- Instruction i = p->code[lua_currentpc(func)];
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+ int pc = lua_currentpc(func);
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+ Instruction i;
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+ if (pc == -1) return NULL; /* function is not activated */
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+ i = p->code[pc];
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switch (GET_OPCODE(i)) {
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case OP_CALL: case OP_TAILCALL:
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return getobjname(L, (func+1)+GETARG_A(i), name);
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