|
@@ -1,5 +1,5 @@
|
|
|
/*
|
|
|
-** $Id: lua.c,v 1.139 2005/03/29 16:47:48 roberto Exp roberto $
|
|
|
+** $Id: lua.c,v 1.140 2005/03/30 19:50:29 roberto Exp roberto $
|
|
|
** Lua stand-alone interpreter
|
|
|
** See Copyright Notice in lua.h
|
|
|
*/
|
|
@@ -102,15 +102,14 @@ static void print_version (void) {
|
|
|
}
|
|
|
|
|
|
|
|
|
-static int getargs (lua_State *L, char *argv[], int n) {
|
|
|
- int i, narg;
|
|
|
- for (i=n+1; argv[i]; i++) {
|
|
|
- luaL_checkstack(L, 1, "too many arguments to script");
|
|
|
+static int getargs (lua_State *L, int argc, char **argv, int n) {
|
|
|
+ int narg = argc - (n + 1); /* number of arguments to the script */
|
|
|
+ int i;
|
|
|
+ luaL_checkstack(L, narg + 3, "too many arguments to script");
|
|
|
+ for (i=n+1; i < argc; i++)
|
|
|
lua_pushstring(L, argv[i]);
|
|
|
- }
|
|
|
- narg = i-(n+1); /* number of arguments to the script (not to `lua.c') */
|
|
|
lua_newtable(L);
|
|
|
- for (i=0; argv[i]; i++) {
|
|
|
+ for (i=0; i < argc; i++) {
|
|
|
lua_pushstring(L, argv[i]);
|
|
|
lua_rawseti(L, -2, i - n);
|
|
|
}
|
|
@@ -230,7 +229,7 @@ static int checkvar (lua_State *L) {
|
|
|
|
|
|
#define clearinteractive(i) (*i &= 2)
|
|
|
|
|
|
-static int handle_argv (lua_State *L, char *argv[], int *interactive) {
|
|
|
+static int handle_argv (lua_State *L, int argc, char **argv, int *interactive) {
|
|
|
if (argv[1] == NULL) { /* no arguments? */
|
|
|
*interactive = 0;
|
|
|
if (lua_stdin_is_tty())
|
|
@@ -303,9 +302,9 @@ static int handle_argv (lua_State *L, char *argv[], int *interactive) {
|
|
|
}
|
|
|
} endloop:
|
|
|
if (argv[i] != NULL) {
|
|
|
- const char *filename = argv[i];
|
|
|
- int narg = getargs(L, argv, i); /* collect arguments */
|
|
|
int status;
|
|
|
+ const char *filename = argv[i];
|
|
|
+ int narg = getargs(L, argc, argv, i); /* collect arguments */
|
|
|
lua_setglobal(L, "arg");
|
|
|
clearinteractive(interactive);
|
|
|
status = luaL_loadfile(L, filename);
|
|
@@ -347,7 +346,7 @@ static int pmain (lua_State *L) {
|
|
|
luaopen_stdlibs(L); /* open libraries */
|
|
|
status = handle_luainit(L);
|
|
|
if (status == 0) {
|
|
|
- status = handle_argv(L, s->argv, &interactive);
|
|
|
+ status = handle_argv(L, s->argc, s->argv, &interactive);
|
|
|
if (status == 0 && interactive) dotty(L);
|
|
|
}
|
|
|
s->status = status;
|
|
@@ -355,7 +354,7 @@ static int pmain (lua_State *L) {
|
|
|
}
|
|
|
|
|
|
|
|
|
-int main (int argc, char *argv[]) {
|
|
|
+int main (int argc, char **argv) {
|
|
|
int status;
|
|
|
struct Smain s;
|
|
|
lua_State *L = lua_open(); /* create state */
|