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LUA_CORE condition removed from definition of some 'tricks' (as it
controlled only a few other defines) + MS_ASMTRICK renamed to
LUA_MSASMTRICK

Roberto Ierusalimschy 13 years ago
parent
commit
31f7d553e4
2 changed files with 6 additions and 7 deletions
  1. 2 2
      llimits.h
  2. 4 5
      luaconf.h

+ 2 - 2
llimits.h

@@ -1,5 +1,5 @@
 /*
-** $Id: llimits.h,v 1.98 2012/05/11 14:10:50 roberto Exp roberto $
+** $Id: llimits.h,v 1.99 2012/05/28 20:32:28 roberto Exp roberto $
 ** Limits, basic types, and some other `installation-dependent' definitions
 ** See Copyright Notice in lua.h
 */
@@ -200,7 +200,7 @@ typedef lu_int32 Instruction;
 ** both small and large values (outside the range of integers).
 */
 
-#if defined(MS_ASMTRICK)	/* { */
+#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK)	/* { */
 /* trick with Microsoft assembler for X86 */
 
 #define lua_number2int(i,n)  __asm {__asm fld n   __asm fistp i}

+ 4 - 5
luaconf.h

@@ -1,5 +1,5 @@
 /*
-** $Id: luaconf.h,v 1.172 2012/05/11 14:14:42 roberto Exp roberto $
+** $Id: luaconf.h,v 1.173 2012/07/13 14:54:14 roberto Exp roberto $
 ** Configuration file for Lua
 ** See Copyright Notice in lua.h
 */
@@ -465,13 +465,12 @@
 ** Some tricks with doubles
 */
 
-#if defined(LUA_CORE) && \
-    defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI)	/* { */
+#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI)	/* { */
 /*
 ** The next definitions activate some tricks to speed up the
 ** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
 **
-@@ MS_ASMTRICK uses Microsoft assembler to avoid clashes with a
+@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
 ** DirectX idiosyncrasy.
 **
 @@ LUA_IEEE754TRICK uses a trick that should work on any machine
@@ -495,7 +494,7 @@
 /* Microsoft compiler on a Pentium (32 bit) ? */
 #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86)	/* { */
 
-#define MS_ASMTRICK
+#define LUA_MSASMTRICK
 #define LUA_IEEEENDIAN		0
 #define LUA_NANTRICK