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@@ -1,5 +1,5 @@
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/*
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-** $Id: loadlib.c,v 1.6 2004/04/30 20:13:38 roberto Exp roberto $
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+** $Id: loadlib.c,v 1.7 2004/10/07 17:27:20 roberto Exp roberto $
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** Dynamic library loader for Lua
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** See Copyright Notice in lua.h
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*
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@@ -33,11 +33,10 @@
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#include "lualib.h"
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-#undef LOADLIB
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+static void registerlib (lua_State *L, const void *lib);
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-#ifdef USE_DLOPEN
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-#define LOADLIB
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+#if defined(USE_DLOPEN)
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/*
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* This is an implementation of loadlib based on the dlfcn interface.
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* The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
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@@ -47,6 +46,8 @@
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#include <dlfcn.h>
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+#define freelib dlclose
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+
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static int loadlib(lua_State *L)
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{
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const char *path=luaL_checkstring(L,1);
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@@ -57,8 +58,8 @@ static int loadlib(lua_State *L)
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lua_CFunction f=(lua_CFunction) dlsym(lib,init);
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if (f!=NULL)
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{
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- lua_pushlightuserdata(L,lib);
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- lua_pushcclosure(L,f,1);
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+ registerlib(L, lib);
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+ lua_pushcfunction(L,f);
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return 1;
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}
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}
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@@ -70,30 +71,17 @@ static int loadlib(lua_State *L)
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return 3;
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}
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-#endif
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-
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-
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-
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-/*
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-** In Windows, default is to use dll; otherwise, default is not to use dll
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-*/
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-#ifndef USE_DLL
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-#ifdef _WIN32
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-#define USE_DLL 1
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-#else
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-#define USE_DLL 0
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-#endif
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-#endif
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-#if USE_DLL
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-#define LOADLIB
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+#elif defined(USE_DLL)
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/*
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* This is an implementation of loadlib for Windows using native functions.
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*/
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#include <windows.h>
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+#define freelib(lib) FreeLibrary((HINSTANCE)lib)
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+
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static void pusherror(lua_State *L)
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{
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int error=GetLastError();
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@@ -115,8 +103,8 @@ static int loadlib(lua_State *L)
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lua_CFunction f=(lua_CFunction) GetProcAddress(lib,init);
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if (f!=NULL)
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{
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- lua_pushlightuserdata(L,lib);
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- lua_pushcclosure(L,f,1);
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+ registerlib(L, lib);
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+ lua_pushcfunction(L,f);
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return 1;
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}
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}
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@@ -127,19 +115,28 @@ static int loadlib(lua_State *L)
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return 3;
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}
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-#endif
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+
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/* Native Mac OS X / Darwin Implementation */
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-#ifdef USE_DYLD
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-#define LOADLIB
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+#elif defined(USE_DYLD)
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#include <mach-o/dyld.h>
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+
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+/* Mach cannot unload images (?) */
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+#define freelib(lib) ((void)lib)
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+
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+static void pusherror (lua_State *L)
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+{
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+ const char *err_str;
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+ const char *err_file;
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+ NSLinkEditErrors err;
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+ int err_num;
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+ NSLinkEditError(&err, &err_num, &err_file, &err_str);
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+ lua_pushstring(L, err_str);
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+}
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+
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static int loadlib (lua_State *L) {
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- const char * err_str;
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- const char * err_file;
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- NSLinkEditErrors err;
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- int err_num;
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const char *path=luaL_checkstring(L,1);
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const char *init=luaL_checkstring(L,2);
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const struct mach_header *lib;
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@@ -150,7 +147,6 @@ static int loadlib (lua_State *L) {
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lua_pushstring(L,"absent");
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return 3;
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}
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-
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lib = NSAddImage(path, NSADDIMAGE_OPTION_RETURN_ON_ERROR);
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if(lib != NULL) {
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NSSymbol init_sym = NSLookupSymbolInImage(lib, init,
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@@ -158,49 +154,70 @@ static int loadlib (lua_State *L) {
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NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR);
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if(init_sym != NULL) {
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lua_CFunction f = (lua_CFunction)NSAddressOfSymbol(init_sym);
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- lua_pushlightuserdata(L,(void *)lib);
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- lua_pushcclosure(L,f,1);
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+ registerlib(L, lib);
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+ lua_pushcfunction(L,f);
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return 1;
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}
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}
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/* else an error ocurred */
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- NSLinkEditError(&err, &err_num, &err_file, &err_str);
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lua_pushnil(L);
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- lua_pushstring(L, err_str);
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+ pusherror(L);
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lua_pushstring(L, (lib != NULL) ? "init" : "open");
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/* Can't unload image */
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return 3;
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}
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-#endif
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-
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-#ifndef LOADLIB
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+#else
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/* Fallback for other systems */
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-/*
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-** Those systems support dlopen, so they should have defined USE_DLOPEN.
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-** The default (no)implementation gives them a special error message.
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-*/
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-#if defined(linux) || defined(sun) || defined(sgi) || defined(BSD) || defined(_WIN32)
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-#define LOADLIB "`loadlib' not installed (check your Lua configuration)"
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-#else
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-#define LOADLIB "`loadlib' not supported"
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-#endif
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+#define freelib(lib) ((void)lib)
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static int loadlib(lua_State *L)
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{
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+ registerlib(L, NULL); /* to avoid warnings */
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lua_pushnil(L);
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- lua_pushliteral(L,LOADLIB);
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+ lua_pushliteral(L,"`loadlib' not supported");
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lua_pushliteral(L,"absent");
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return 3;
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}
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+
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#endif
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+
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+/*
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+** common code for all implementations: put a library into the registry
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+** so that, when Lua closes its state, the library's __gc metamethod
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+** will be called to unload the library.
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+*/
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+static void registerlib (lua_State *L, const void *lib)
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+{
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+ const void **plib = (const void **)lua_newuserdata(L, sizeof(const void *));
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+ *plib = lib;
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+ luaL_getmetatable(L, "_LOADLIB");
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+ lua_setmetatable(L, -2);
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+ lua_pushboolean(L, 1);
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+ lua_settable(L, LUA_REGISTRYINDEX); /* registry[lib] = true */
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+}
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+
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+/*
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+** __gc tag method: calls library's `freelib' function with the lib
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+** handle
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+*/
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+static int gctm (lua_State *L)
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+{
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+ void *lib = *(void **)luaL_checkudata(L, 1, "_LOADLIB");
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+ freelib(lib);
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+ return 0;
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+}
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+
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LUALIB_API int luaopen_loadlib (lua_State *L)
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{
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+ luaL_newmetatable(L, "_LOADLIB");
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+ lua_pushcfunction(L, gctm);
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+ lua_setfield(L, -2, "__gc");
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lua_register(L,"loadlib",loadlib);
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return 0;
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}
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@@ -223,9 +240,6 @@ LUALIB_API int luaopen_loadlib (lua_State *L)
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* Macintosh, Windows
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* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
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*
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-* Mac OS X/Darwin
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-* http://www.opendarwin.org/projects/dlcompat/
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-*
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* GLIB has wrapper code for BeOS, OS2, Unix and Windows
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* http://cvs.gnome.org/lxr/source/glib/gmodule/
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*
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