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@@ -1,6 +1,6 @@
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/*
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-** $Id: ldump.c,v 2.1 2003/12/10 12:13:36 roberto Exp roberto $
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-** save bytecodes
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+** $Id: ldump.c,v 1.7 2004/06/09 21:03:53 lhf Exp lhf $
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+** save pre-compiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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@@ -21,16 +21,20 @@
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typedef struct {
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lua_State* L;
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- lua_Chunkwriter write;
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+ lua_Chunkwriter writer;
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void* data;
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int strip;
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+ int status;
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} DumpState;
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static void DumpBlock(const void* b, size_t size, DumpState* D)
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{
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- lua_unlock(D->L);
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- (*D->write)(D->L,b,size,D->data);
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- lua_lock(D->L);
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+ if (D->status==0)
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+ {
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+ lua_unlock(D->L);
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+ D->status=(*D->writer)(D->L,b,size,D->data);
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+ lua_lock(D->L);
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+ }
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}
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static void DumpByte(int y, DumpState* D)
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@@ -54,7 +58,7 @@ static void DumpNumber(lua_Number x, DumpState* D)
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DumpBlock(&x,sizeof(x),D);
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}
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-static void DumpString(TString* s, DumpState* D)
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+static void DumpString(const TString* s, DumpState* D)
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{
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if (s==NULL || getstr(s)==NULL)
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DumpSize(0,D);
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@@ -154,16 +158,17 @@ static void DumpHeader(DumpState* D)
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}
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/*
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-** dump function as precompiled chunk
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+** dump Lua function as precompiled chunk
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*/
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-int luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data, int strip)
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+int luaU_dump (lua_State* L, const Proto* f, lua_Chunkwriter w, void* data, int strip)
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{
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DumpState D;
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D.L=L;
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- D.write=w;
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+ D.writer=w;
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D.data=data;
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D.strip=strip;
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+ D.status=0;
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DumpHeader(&D);
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- DumpFunction(Main,NULL,&D);
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- return 1;
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+ DumpFunction(f,NULL,&D);
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+ return D.status;
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}
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