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@@ -1,5 +1,5 @@
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/*
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-** $Id: ltablib.c,v 1.86 2015/11/20 12:30:20 roberto Exp roberto $
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+** $Id: ltablib.c,v 1.89 2015/11/24 16:54:32 roberto Exp roberto $
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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*/
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@@ -231,24 +231,68 @@ static int unpack (lua_State *L) {
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** =======================================================
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*/
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+
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+/*
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+** Produce a "random" 'unsigned int' to randomize pivot choice. This
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+** macro is used only when 'sort' detects a big imbalance in the result
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+** of a partition. (If you don't want/need this "randomness", ~0 is a
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+** good choice.)
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+*/
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+#if !defined(l_randomizePivot) /* { */
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+
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+#include <time.h>
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+
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+/* size of 'e' measured in number of 'unsigned int's */
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+#define sof(e) (sizeof(e) / sizeof(unsigned int))
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+
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+/*
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+** Use 'time' and 'clock' as sources of "randomness". Because we don't
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+** know the types 'clock_t' and 'time_t', we cannot cast them to
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+** anything without risking overflows. A safe way to use their values
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+** is to copy them to an array of a known type and use the array values.
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+*/
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+static unsigned int l_randomizePivot (void) {
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+ clock_t c = clock();
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+ time_t t = time(NULL);
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+ unsigned int buff[sof(c) + sof(t)];
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+ unsigned int i, rnd = 0;
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+ memcpy(buff, &c, sof(c) * sizeof(unsigned int));
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+ memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
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+ for (i = 0; i < sof(buff); i++)
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+ rnd += buff[i];
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+ return rnd;
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+}
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+
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+#endif /* } */
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+
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+
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+/* arrays larger than 'RANLIMIT' may use randomized pivots */
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+#define RANLIMIT 100u
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+
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+
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static void set2 (lua_State *L, unsigned int i, unsigned int j) {
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lua_seti(L, 1, i);
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lua_seti(L, 1, j);
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}
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+
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+/*
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+** Return true iff value at stack index 'a' is less than the value at
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+** index 'b' (according to the order of the sort).
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+*/
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static int sort_comp (lua_State *L, int a, int b) {
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- if (!lua_isnil(L, 2)) { /* function? */
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+ if (lua_isnil(L, 2)) /* no function? */
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+ return lua_compare(L, a, b, LUA_OPLT); /* a < b */
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+ else { /* function */
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int res;
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- lua_pushvalue(L, 2);
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+ lua_pushvalue(L, 2); /* push function */
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lua_pushvalue(L, a-1); /* -1 to compensate function */
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lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
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- lua_call(L, 2, 1);
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- res = lua_toboolean(L, -1);
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- lua_pop(L, 1);
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+ lua_call(L, 2, 1); /* call function */
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+ res = lua_toboolean(L, -1); /* get result */
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+ lua_pop(L, 1); /* pop result */
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return res;
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}
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- else /* a < b? */
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- return lua_compare(L, a, b, LUA_OPLT);
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}
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@@ -293,39 +337,26 @@ static unsigned int partition (lua_State *L, unsigned int lo,
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/*
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-** Choose a "random" pivot in the middle part of the interval [lo, up].
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-** (If you don't want/need this "randomness", (lo+up)/2 is an excellent
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-** choice.)
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+** Choose an element in the middle (2nd-3th quarters) of [lo,up]
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+** "randomized" by 'rnd'
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*/
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-#if !defined(l_sortpivot)
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-/* Use 'time' and 'clock' as sources of "randomness" */
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-#include <time.h>
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-
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-#define szi (sizeof(unsigned int))
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-#define sof(e) (sizeof(e)/szi)
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-
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-static unsigned int choosePivot (unsigned int lo, unsigned int up) {
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- clock_t c = clock();
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- time_t t = time(NULL);
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- unsigned int buff[sof(c) + sof(t)];
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+static unsigned int choosePivot (unsigned int lo, unsigned int up,
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+ unsigned int rnd) {
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unsigned int r4 = (unsigned int)(up - lo) / 4u; /* range/4 */
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- unsigned int p, i, h = 0;
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- memcpy(buff, &c, sof(c) * szi);
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- memcpy(buff + sof(c), &t, sof(t) * szi);
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- for (i = 0; i < sof(buff); i++)
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- h += buff[i];
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- p = h % (r4 * 2) + (lo + r4);
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+ unsigned int p = rnd % (r4 * 2) + (lo + r4);
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lua_assert(lo + r4 <= p && p <= up - r4);
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return p;
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}
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-#define l_sortpivot(lo,up) choosePivot(lo,up)
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-#endif
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-
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-static void auxsort (lua_State *L, unsigned int lo, unsigned int up) {
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+/*
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+** QuickSort algorithm (recursive function)
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+*/
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+static void auxsort (lua_State *L, unsigned int lo, unsigned int up,
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+ unsigned int rnd) {
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while (lo < up) { /* loop for tail recursion */
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unsigned int p; /* Pivot index */
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+ unsigned int n; /* to be used later */
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/* sort elements 'lo', 'p', and 'up' */
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lua_geti(L, 1, lo);
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lua_geti(L, 1, up);
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@@ -335,10 +366,10 @@ static void auxsort (lua_State *L, unsigned int lo, unsigned int up) {
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lua_pop(L, 2); /* remove both values */
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if (up - lo == 1) /* only 2 elements? */
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return; /* already sorted */
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- if (up - lo < 100u) /* small interval? */
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+ if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
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p = (lo + up)/2; /* middle element is a good pivot */
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else /* for larger intervals, it is worth a random pivot */
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- p = l_sortpivot(lo, up);
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+ p = choosePivot(lo, up, rnd);
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lua_geti(L, 1, p);
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lua_geti(L, 1, lo);
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if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
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@@ -360,14 +391,18 @@ static void auxsort (lua_State *L, unsigned int lo, unsigned int up) {
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p = partition(L, lo, up);
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/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
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if (p - lo < up - p) { /* lower interval is smaller? */
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- auxsort(L, lo, p - 1); /* call recursively for lower interval */
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+ auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
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+ n = p - lo; /* size of smaller interval */
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lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
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}
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else {
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- auxsort(L, p + 1, up); /* call recursively for upper interval */
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+ auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
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+ n = up - p; /* size of smaller interval */
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up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
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}
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- } /* tail call auxsort(L, lo, up) */
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+ if ((up - lo) / 128u > n) /* partition too imbalanced? */
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+ rnd = l_randomizePivot(); /* try a new randomization */
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+ } /* tail call auxsort(L, lo, up, rnd) */
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}
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@@ -379,7 +414,7 @@ static int sort (lua_State *L) {
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if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
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luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
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lua_settop(L, 2); /* make sure there are two arguments */
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- auxsort(L, 1, (unsigned int)n);
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+ auxsort(L, 1, (unsigned int)n, 0u);
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}
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return 0;
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}
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