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@@ -3,7 +3,7 @@
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** Mathematics library to LUA
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** Mathematics library to LUA
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*/
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*/
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-char *rcs_mathlib="$Id: mathlib.c,v 1.11 1995/10/04 13:52:09 roberto Exp $";
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+char *rcs_mathlib="$Id: mathlib.c,v 1.12 1995/10/09 12:48:38 roberto Exp roberto $";
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#include <stdio.h> /* NULL */
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#include <stdio.h> /* NULL */
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#include <math.h>
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#include <math.h>
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@@ -17,25 +17,9 @@ char *rcs_mathlib="$Id: mathlib.c,v 1.11 1995/10/04 13:52:09 roberto Exp $";
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#define TODEGREE(a) ((a)*180.0/PI)
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#define TODEGREE(a) ((a)*180.0/PI)
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#define TORAD(a) ((a)*PI/180.0)
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#define TORAD(a) ((a)*PI/180.0)
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-
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-static void str_error(char *funcname)
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-{
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- char buff[250];
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- sprintf(buff, "incorrect arguments to function `%s'", funcname);
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- lua_error(buff);
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-}
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-
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-static float get_and_check_float (int numArg, char *funcname)
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-{
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- lua_Object o = lua_getparam(numArg);
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- if (!lua_isnumber(o))
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- str_error(funcname);
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- return lua_getnumber(o);
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-}
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-
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static void math_abs (void)
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static void math_abs (void)
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{
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{
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- double d = get_and_check_float(1, "abs");
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+ double d = lua_check_number(1, "abs");
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if (d < 0) d = -d;
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if (d < 0) d = -d;
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lua_pushnumber (d);
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lua_pushnumber (d);
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}
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}
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@@ -43,7 +27,7 @@ static void math_abs (void)
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static void math_sin (void)
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static void math_sin (void)
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{
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{
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- double d = get_and_check_float(1, "sin");
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+ double d = lua_check_number(1, "sin");
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lua_pushnumber (sin(TORAD(d)));
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lua_pushnumber (sin(TORAD(d)));
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}
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}
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@@ -51,7 +35,7 @@ static void math_sin (void)
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static void math_cos (void)
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static void math_cos (void)
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{
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{
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- double d = get_and_check_float(1, "cos");
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+ double d = lua_check_number(1, "cos");
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lua_pushnumber (cos(TORAD(d)));
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lua_pushnumber (cos(TORAD(d)));
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}
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}
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@@ -59,64 +43,64 @@ static void math_cos (void)
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static void math_tan (void)
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static void math_tan (void)
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{
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{
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- double d = get_and_check_float(1, "tan");
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+ double d = lua_check_number(1, "tan");
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lua_pushnumber (tan(TORAD(d)));
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lua_pushnumber (tan(TORAD(d)));
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}
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}
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static void math_asin (void)
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static void math_asin (void)
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{
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{
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- double d = get_and_check_float(1, "asin");
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+ double d = lua_check_number(1, "asin");
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lua_pushnumber (TODEGREE(asin(d)));
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lua_pushnumber (TODEGREE(asin(d)));
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}
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}
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static void math_acos (void)
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static void math_acos (void)
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{
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{
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- double d = get_and_check_float(1, "acos");
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+ double d = lua_check_number(1, "acos");
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lua_pushnumber (TODEGREE(acos(d)));
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lua_pushnumber (TODEGREE(acos(d)));
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}
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}
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static void math_atan (void)
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static void math_atan (void)
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{
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{
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- double d = get_and_check_float(1, "atan");
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+ double d = lua_check_number(1, "atan");
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lua_pushnumber (TODEGREE(atan(d)));
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lua_pushnumber (TODEGREE(atan(d)));
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}
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}
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static void math_atan2 (void)
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static void math_atan2 (void)
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{
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{
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- double d1 = get_and_check_float(1, "atan2");
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- double d2 = get_and_check_float(2, "atan2");
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+ double d1 = lua_check_number(1, "atan2");
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+ double d2 = lua_check_number(2, "atan2");
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lua_pushnumber (TODEGREE(atan2(d1, d2)));
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lua_pushnumber (TODEGREE(atan2(d1, d2)));
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}
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}
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static void math_ceil (void)
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static void math_ceil (void)
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{
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{
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- double d = get_and_check_float(1, "ceil");
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+ double d = lua_check_number(1, "ceil");
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lua_pushnumber (ceil(d));
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lua_pushnumber (ceil(d));
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}
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}
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static void math_floor (void)
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static void math_floor (void)
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{
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{
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- double d = get_and_check_float(1, "floor");
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+ double d = lua_check_number(1, "floor");
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lua_pushnumber (floor(d));
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lua_pushnumber (floor(d));
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}
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}
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static void math_mod (void)
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static void math_mod (void)
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{
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{
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- int d1 = (int)get_and_check_float(1, "mod");
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- int d2 = (int)get_and_check_float(2, "mod");
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+ int d1 = (int)lua_check_number(1, "mod");
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+ int d2 = (int)lua_check_number(2, "mod");
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lua_pushnumber (d1%d2);
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lua_pushnumber (d1%d2);
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}
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}
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static void math_sqrt (void)
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static void math_sqrt (void)
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{
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{
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- double d = get_and_check_float(1, "sqrt");
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+ double d = lua_check_number(1, "sqrt");
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lua_pushnumber (sqrt(d));
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lua_pushnumber (sqrt(d));
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}
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}
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@@ -147,10 +131,10 @@ static void math_pow (void)
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static void math_min (void)
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static void math_min (void)
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{
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{
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int i=1;
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int i=1;
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- double dmin = get_and_check_float(i, "min");
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+ double dmin = lua_check_number(i, "min");
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while (lua_getparam(++i) != LUA_NOOBJECT)
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while (lua_getparam(++i) != LUA_NOOBJECT)
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{
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{
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- double d = get_and_check_float(i, "min");
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+ double d = lua_check_number(i, "min");
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if (d < dmin) dmin = d;
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if (d < dmin) dmin = d;
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}
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}
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lua_pushnumber (dmin);
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lua_pushnumber (dmin);
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@@ -159,10 +143,10 @@ static void math_min (void)
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static void math_max (void)
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static void math_max (void)
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{
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{
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int i=1;
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int i=1;
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- double dmax = get_and_check_float(i, "max");
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+ double dmax = lua_check_number(i, "max");
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while (lua_getparam(++i) != LUA_NOOBJECT)
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while (lua_getparam(++i) != LUA_NOOBJECT)
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{
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{
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- double d = get_and_check_float(i, "max");
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+ double d = lua_check_number(i, "max");
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if (d > dmax) dmax = d;
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if (d > dmax) dmax = d;
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}
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}
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lua_pushnumber (dmax);
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lua_pushnumber (dmax);
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@@ -170,33 +154,33 @@ static void math_max (void)
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static void math_log (void)
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static void math_log (void)
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{
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{
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- double d = get_and_check_float(1, "log");
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+ double d = lua_check_number(1, "log");
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lua_pushnumber (log(d));
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lua_pushnumber (log(d));
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}
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}
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static void math_log10 (void)
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static void math_log10 (void)
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{
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{
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- double d = get_and_check_float(1, "log10");
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+ double d = lua_check_number(1, "log10");
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lua_pushnumber (log10(d));
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lua_pushnumber (log10(d));
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}
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}
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static void math_exp (void)
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static void math_exp (void)
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{
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{
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- double d = get_and_check_float(1, "exp");
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+ double d = lua_check_number(1, "exp");
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lua_pushnumber (exp(d));
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lua_pushnumber (exp(d));
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}
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}
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static void math_deg (void)
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static void math_deg (void)
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{
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{
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- float d = get_and_check_float(1, "deg");
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+ float d = lua_check_number(1, "deg");
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lua_pushnumber (d*180./PI);
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lua_pushnumber (d*180./PI);
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}
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}
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static void math_rad (void)
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static void math_rad (void)
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{
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{
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- float d = get_and_check_float(1, "rad");
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+ float d = lua_check_number(1, "rad");
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lua_pushnumber (d/180.*PI);
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lua_pushnumber (d/180.*PI);
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}
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}
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