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@@ -1,5 +1,5 @@
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/*
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-** $Id: lmathlib.c,v 1.118 2016/12/20 18:37:00 roberto Exp roberto $
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+** $Id: lmathlib.c,v 1.119 2016/12/22 13:08:50 roberto Exp roberto $
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** Standard mathematical library
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** See Copyright Notice in lua.h
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*/
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@@ -10,6 +10,7 @@
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#include "lprefix.h"
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+#include <limits.h>
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#include <stdlib.h>
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#include <math.h>
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@@ -23,19 +24,6 @@
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#define PI (l_mathop(3.141592653589793238462643383279502884))
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-#if !defined(l_rand) /* { */
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-#if defined(LUA_USE_POSIX)
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-#define l_rand() random()
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-#define l_srand(x) srandom(x)
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-#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
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-#else
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-#define l_rand() rand()
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-#define l_srand(x) srand(x)
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-#define L_RANDMAX RAND_MAX
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-#endif
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-#endif /* } */
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-
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-
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static int math_abs (lua_State *L) {
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if (lua_isinteger(L, 1)) {
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lua_Integer n = lua_tointeger(L, 1);
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@@ -239,22 +227,181 @@ static int math_max (lua_State *L) {
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return 1;
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}
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+
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+static int math_type (lua_State *L) {
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+ if (lua_type(L, 1) == LUA_TNUMBER) {
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+ if (lua_isinteger(L, 1))
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+ lua_pushliteral(L, "integer");
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+ else
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+ lua_pushliteral(L, "float");
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+ }
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+ else {
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+ luaL_checkany(L, 1);
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+ lua_pushnil(L);
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+ }
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+ return 1;
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+}
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+
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+
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+
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+/*
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+** {==================================================================
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+** Pseudo-Random Number Generator based on 'xorshift128+'.
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+** ===================================================================
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+*/
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+
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+
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+#define twotomin53 (1.0 / 9007199254740992.0) /* 2^-53 */
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+
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+
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+#if defined(LLONG_MAX) && !defined(LUA_DEBUG) /* { */
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+
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+/*
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+** Assume long long.
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+*/
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+
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+/* a 64-bit value */
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+typedef unsigned long long I;
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+
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+static I xorshift128plus (I *state) {
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+ I x = state[0];
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+ I y = state[1];
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+ state[0] = y;
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+ x ^= x << 23;
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+ state[1] = x ^ y ^ (x >> 18) ^ (y >> 5);
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+ return state[1] + y;
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+}
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+
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+
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+#define mask53 (~(~0ll << 53))
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+
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+/*
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+** Convert 53 bits from a random integer into a double in the
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+** interval [0,1).
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+*/
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+static double I2d (I x) {
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+ return (x & mask53) * twotomin53;
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+}
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+
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+/* convert an 'I' to a lua_Integer */
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+#define I2Int(x) ((lua_Integer)(x))
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+
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+/* convert a lua_Integer to an 'I' */
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+#define Int2I(x) ((I)(x))
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+
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+#else /* }{ */
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+
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+/*
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+** No long long; Use two 32-bit integers to represent a 64-bit quantity.
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+*/
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+
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+#if LUAI_BITSINT >= 32
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+typedef unsigned int lu_int32;
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+#else
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+typedef unsigned long lu_int32;
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+#endif
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+
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+/* a 64-bit value */
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+typedef struct I {
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+ lu_int32 x1, x2;
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+} I;
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+
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+
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+/*
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+** basic operations on 'I' values
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+*/
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+
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+static I pack (int x1, int x2) {
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+ I result;
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+ result.x1 = x1;
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+ result.x2 = x2;
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+ return result;
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+}
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+
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+static I Ishl (I i, int n) {
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+ return pack((i.x1 << n) | (i.x2 >> (32 - n)), i.x2 << n);
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+}
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+
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+static I Ishr (I i, int n) {
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+ return pack(i.x1 >> n, (i.x2 >> n) | (i.x1 << (32 - n)));
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+}
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+
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+static I Ixor (I i1, I i2) {
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+ return pack(i1.x1 ^ i2.x1, i1.x2 ^ i2.x2);
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+}
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+
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+static I Iadd (I i1, I i2) {
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+ I result = pack(i1.x1 + i2.x1, i1.x2 + i2.x2);
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+ if (result.x2 < i1.x2) /* carry? */
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+ result.x1++;
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+ return result;
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+}
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+
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+
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+/*
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+** implementation of 'xorshift128+' algorithm on 'I' values
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+*/
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+static I xorshift128plus (I *state) {
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+ I x = state[0];
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+ I y = state[1];
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+ state[0] = y;
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+ x = Ixor(x, Ishl(x, 23)); /* x ^= x << 23; */
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+ /* s[1] = x ^ y ^ (x >> 18) ^ (y >> 5); */
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+ state[1] = Ixor(Ixor(Ixor(x, y), Ishr(x, 18)), Ishr(y, 5));
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+ return Iadd(state[1], y); /* return state[1] + y; */
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+}
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+
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+
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+/*
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+** Converts an 'I' into a double, getting its lower half plus 21
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+** (53 - 32) bits from its higher half and joining them into a double.
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+*/
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+
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+#define mask32 0xffffffff
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+#define mask21 (~(~0 << 21))
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+
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+#define twoto32 4294967296.0 /* 2^32 */
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+
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+static double I2d (I x) {
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+ return ((x.x1 & mask21) * twoto32 + (x.x2 & mask32)) * twotomin53;
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+}
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+
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+static lua_Integer I2Int (I x) {
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+ return (((lua_Integer)x.x1 << 31) << 1) | x.x2;
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+}
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+
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+static I Int2I (lua_Integer n) {
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+ return pack(n, (n >> 31) >> 1);
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+}
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+
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+#endif /* } */
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+
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+
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/*
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-** This function uses 'double' (instead of 'lua_Number') to ensure that
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-** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
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-** will keep full precision (ensuring that 'r' is always less than 1.0.)
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+** A state uses two 'I' values.
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*/
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+typedef struct {
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+ I s[2];
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+} RanState;
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+
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+
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static int math_random (lua_State *L) {
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lua_Integer low, up;
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- double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
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+ double r;
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+ RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
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+ I rv = xorshift128plus(state->s); /* next pseudo-random value */
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switch (lua_gettop(L)) { /* check number of arguments */
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case 0: { /* no arguments */
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- lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
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+ lua_pushnumber(L, (lua_Number)I2d(rv)); /* float between 0 and 1 */
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return 1;
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}
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case 1: { /* only upper limit */
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low = 1;
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up = luaL_checkinteger(L, 1);
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+ if (up == 0) { /* single 0 as argument? */
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+ lua_pushinteger(L, I2Int(rv)); /* full random integer */
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+ return 1;
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+ }
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break;
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}
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case 2: { /* lower and upper limits */
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@@ -268,33 +415,44 @@ static int math_random (lua_State *L) {
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luaL_argcheck(L, low <= up, 1, "interval is empty");
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luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
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"interval too large");
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- r *= (double)(up - low) + 1.0;
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+ r = I2d(rv); /* convert random value to a double */
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+ r *= (double)(up - low) + 1.0; /* scale it */
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lua_pushinteger(L, (lua_Integer)r + low);
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return 1;
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}
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+static void setseed (I *state, lua_Integer n) {
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+ int i;
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+ state[0] = Int2I(n);
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+ state[1] = Int2I(~n);
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+ for (i = 0; i < 16; i++)
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+ xorshift128plus(state); /* discard initial values */
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+}
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+
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+
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static int math_randomseed (lua_State *L) {
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- l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
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- (void)l_rand(); /* discard first value to avoid undesirable correlations */
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+ RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
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+ lua_Integer n = luaL_checkinteger(L, 1);
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+ setseed(state->s, n);
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return 0;
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}
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-static int math_type (lua_State *L) {
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- if (lua_type(L, 1) == LUA_TNUMBER) {
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- if (lua_isinteger(L, 1))
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- lua_pushliteral(L, "integer");
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- else
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- lua_pushliteral(L, "float");
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- }
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- else {
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- luaL_checkany(L, 1);
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- lua_pushnil(L);
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- }
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- return 1;
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+static const luaL_Reg randfuncs[] = {
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+ {"random", math_random},
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+ {"randomseed", math_randomseed},
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+ {NULL, NULL}
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+};
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+
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+static void setrandfunc (lua_State *L) {
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+ RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
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+ setseed(state->s, 0);
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+ luaL_setfuncs(L, randfuncs, 1);
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}
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+/* }================================================================== */
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+
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/*
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** {==================================================================
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@@ -367,8 +525,6 @@ static const luaL_Reg mathlib[] = {
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{"min", math_min},
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{"modf", math_modf},
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{"rad", math_rad},
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- {"random", math_random},
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- {"randomseed", math_randomseed},
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{"sin", math_sin},
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{"sqrt", math_sqrt},
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{"tan", math_tan},
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@@ -384,6 +540,8 @@ static const luaL_Reg mathlib[] = {
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{"log10", math_log10},
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#endif
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/* placeholders */
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+ {"random", NULL},
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+ {"randomseed", NULL},
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{"pi", NULL},
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{"huge", NULL},
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{"maxinteger", NULL},
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@@ -405,6 +563,7 @@ LUAMOD_API int luaopen_math (lua_State *L) {
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lua_setfield(L, -2, "maxinteger");
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lua_pushinteger(L, LUA_MININTEGER);
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lua_setfield(L, -2, "mininteger");
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+ setrandfunc(L);
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return 1;
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}
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