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more uniform names for 'equalobj'-related functions

Roberto Ierusalimschy 14 ani în urmă
părinte
comite
821bd7025e
5 a modificat fișierele cu 15 adăugiri și 15 ștergeri
  1. 2 2
      lapi.c
  2. 2 2
      lcode.c
  3. 3 3
      ltable.c
  4. 3 3
      lvm.c
  5. 5 5
      lvm.h

+ 2 - 2
lapi.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lapi.c,v 2.145 2011/04/05 14:26:23 roberto Exp roberto $
+** $Id: lapi.c,v 2.146 2011/05/31 18:24:36 roberto Exp roberto $
 ** Lua API
 ** See Copyright Notice in lua.h
 */
@@ -278,7 +278,7 @@ LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
   StkId o1 = index2addr(L, index1);
   StkId o2 = index2addr(L, index2);
   return (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0
-         : luaV_rawequalObj(o1, o2);
+         : luaV_rawequalobj(o1, o2);
 }
 
 

+ 2 - 2
lcode.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lcode.c,v 2.54 2011/04/28 14:00:11 roberto Exp roberto $
+** $Id: lcode.c,v 2.55 2011/05/31 18:24:36 roberto Exp roberto $
 ** Code generator for Lua
 ** See Copyright Notice in lua.h
 */
@@ -296,7 +296,7 @@ static int addk (FuncState *fs, TValue *key, TValue *v) {
   if (ttisnumber(idx)) {
     lua_Number n = nvalue(idx);
     lua_number2int(k, n);
-    if (luaV_rawequalObj(&f->k[k], v))
+    if (luaV_rawequalobj(&f->k[k], v))
       return k;
     /* else may be a collision (e.g., between 0.0 and "\0\0\0\0\0\0\0\0");
        go through and create a new entry for this value */

+ 3 - 3
ltable.c

@@ -1,5 +1,5 @@
 /*
-** $Id: ltable.c,v 2.55 2011/05/02 16:45:32 roberto Exp roberto $
+** $Id: ltable.c,v 2.56 2011/05/31 18:24:36 roberto Exp roberto $
 ** Lua tables (hash)
 ** See Copyright Notice in lua.h
 */
@@ -149,7 +149,7 @@ static int findindex (lua_State *L, Table *t, StkId key) {
     Node *n = mainposition(t, key);
     do {  /* check whether `key' is somewhere in the chain */
       /* key may be dead already, but it is ok to use it in `next' */
-      if (luaV_rawequalObj(gkey(n), key) ||
+      if (luaV_rawequalobj(gkey(n), key) ||
             (ttisdeadkey(gkey(n)) && iscollectable(key) &&
              gcvalue(gkey(n)) == gcvalue(key))) {
         i = cast_int(n - gnode(t, 0));  /* key index in hash table */
@@ -482,7 +482,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
     default: {
       Node *n = mainposition(t, key);
       do {  /* check whether `key' is somewhere in the chain */
-        if (luaV_rawequalObj(gkey(n), key))
+        if (luaV_rawequalobj(gkey(n), key))
           return gval(n);  /* that's it */
         else n = gnext(n);
       } while (n);

+ 3 - 3
lvm.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lvm.c,v 2.137 2011/05/05 16:16:33 roberto Exp roberto $
+** $Id: lvm.c,v 2.138 2011/05/31 18:24:36 roberto Exp roberto $
 ** Lua virtual machine
 ** See Copyright Notice in lua.h
 */
@@ -174,7 +174,7 @@ static const TValue *get_equalTM (lua_State *L, Table *mt1, Table *mt2,
   if (mt1 == mt2) return tm1;  /* same metatables => same metamethods */
   tm2 = fasttm(L, mt2, event);
   if (tm2 == NULL) return NULL;  /* no metamethod */
-  if (luaV_rawequalObj(tm1, tm2))  /* same metamethods? */
+  if (luaV_rawequalobj(tm1, tm2))  /* same metamethods? */
     return tm1;
   return NULL;
 }
@@ -240,7 +240,7 @@ int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r) {
 /*
 ** equality of Lua values. L == NULL means raw equality (no metamethods)
 */
-int luaV_equalval_ (lua_State *L, const TValue *t1, const TValue *t2) {
+int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2) {
   const TValue *tm;
   lua_assert(ttisequal(t1, t2));
   switch (ttype(t1)) {

+ 5 - 5
lvm.h

@@ -1,5 +1,5 @@
 /*
-** $Id: lvm.h,v 2.15 2011/04/05 18:32:06 roberto Exp roberto $
+** $Id: lvm.h,v 2.16 2011/05/31 18:24:36 roberto Exp roberto $
 ** Lua virtual machine
 ** See Copyright Notice in lua.h
 */
@@ -17,14 +17,14 @@
 
 #define tonumber(o,n)	(ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
 
-#define equalobj(L,o1,o2)  (ttisequal(o1, o2) && luaV_equalval_(L, o1, o2))
+#define equalobj(L,o1,o2)  (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
 
-#define luaV_rawequalObj(t1,t2)  \
-        (ttisequal(t1,t2) && luaV_equalval_(NULL,t1,t2))
+#define luaV_rawequalobj(t1,t2)  \
+        (ttisequal(t1,t2) && luaV_equalobj_(NULL,t1,t2))
 
 
 /* not to called directly */
-LUAI_FUNC int luaV_equalval_ (lua_State *L, const TValue *t1, const TValue *t2);
+LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2);
 
 
 LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);