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@@ -5,7 +5,7 @@
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** Also provides some predefined lua functions.
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*/
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-char *rcs_inout="$Id: inout.c,v 2.46 1997/03/17 17:01:10 roberto Exp roberto $";
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+char *rcs_inout="$Id: inout.c,v 2.47 1997/03/19 19:41:10 roberto Exp roberto $";
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#include <stdio.h>
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#include <string.h>
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@@ -160,34 +160,6 @@ static void luaI_print (void)
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printf("%s\n", tostring(obj));
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}
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-/*
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-** Internal function: return an object type.
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-*/
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-static void luaI_type (void)
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-{
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- lua_Object o = lua_getparam(1);
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- int t = lua_tag(o);
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- char *s;
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- if (t == LUA_T_NUMBER)
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- s = "number";
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- else if (lua_isstring(o))
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- s = "string";
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- else if (lua_istable(o))
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- s = "table";
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- else if (lua_isnil(o))
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- s = "nil";
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- else if (lua_isfunction(o))
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- s = "function";
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- else if (lua_isuserdata(o))
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- s = "userdata";
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- else {
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- lua_error("no parameter to function 'type'");
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- return; /* to avoid warnings */
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- }
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- lua_pushliteral(s);
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- lua_pushnumber(t);
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-}
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-
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/*
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** Internal function: convert an object to a number
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*/
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