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@@ -1428,7 +1428,7 @@ except inside nested functions.
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A goto can jump to any visible label as long as it does not
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enter into the scope of a local variable.
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A label should not be declared
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-where a label with the same name is visible,
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+where a previous label with the same name is visible,
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even if this other label has been declared in an enclosing block.
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The @Rw{break} statement terminates the execution of a
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@@ -3835,7 +3835,7 @@ This macro may evaluate its arguments more than once.
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Converts the number at acceptable index @id{idx} to a string
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and puts the result in @id{buff}.
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-The buffer must have a size of at least @Lid{LUA_N2SBUFFSZ} bytes.
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+The buffer must have a size of at least @defid{LUA_N2SBUFFSZ} bytes.
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The conversion follows a non-specified format @see{coercion}.
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The function returns the number of bytes written to the buffer
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(including the final zero),
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@@ -3997,25 +3997,22 @@ Lua will call @id{falloc} before raising the error.
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Pushes onto the stack a formatted string
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and returns a pointer to this string @see{constchar}.
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-It is similar to the @ANSI{sprintf},
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-but has two important differences.
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-First,
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-you do not have to allocate space for the result;
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-the result is a Lua string and Lua takes care of memory allocation
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-(and deallocation, through garbage collection).
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-Second,
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-the conversion specifiers are quite restricted.
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-There are no flags, widths, or precisions.
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-The conversion specifiers can only be
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+The result is a copy of @id{fmt} with
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+each @emph{conversion specifier} replaced by its respective
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+extra argument.
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+A conversion specifier can be
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@Char{%%} (inserts the character @Char{%}),
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@Char{%s} (inserts a zero-terminated string, with no size restrictions),
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@Char{%f} (inserts a @Lid{lua_Number}),
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@Char{%I} (inserts a @Lid{lua_Integer}),
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-@Char{%p} (inserts a pointer),
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+@Char{%p} (inserts a void pointer),
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@Char{%d} (inserts an @T{int}),
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@Char{%c} (inserts an @T{int} as a one-byte character), and
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@Char{%U} (inserts an @T{unsigned long} as a @x{UTF-8} byte sequence).
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+Every occurrence of @Char{%} in the string @id{fmt}
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+must form a valid conversion specifier.
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+
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}
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@APIEntry{void lua_pushglobaltable (lua_State *L);|
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@@ -4413,7 +4410,7 @@ for the @Q{newindex} event @see{metatable}.
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@APIEntry{void lua_settop (lua_State *L, int index);|
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@apii{?,?,e}
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-Accepts any index, @N{or 0},
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+Receives any acceptable stack index, @N{or 0},
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and sets the stack top to this index.
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If the new top is greater than the old one,
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then the new elements are filled with @nil.
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@@ -9427,6 +9424,15 @@ Moreover, there were some changes in the parameters themselves.
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@itemize{
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+@item{
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+In @Lid{lua_call} and related functions,
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+the maximum value for the number of required results
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+(@id{nresults}) is 250.
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+If you really need a larger value,
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+use @Lid{LUA_MULTRET} and then adjust the stack size.
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+Previously, this limit was unspecified.
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+}
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+
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@item{
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@Lid{lua_newstate} has a third parameter,
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a seed for the hashing of strings.
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